Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GreatBarin
Tsukuyomi
Level 66
God Stats
14W - 8L
1,511 SR
Queue Stats
37W - 41L
1,433 Elo+
Solo
Kukulkan
Kukulkan
ImD1K
Kukulkan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,388 Elo+
Solo
Nox
Nox
npc25
Nox
Level 140
God Stats
5W - 6L
1,407 SR
Queue Stats
40W - 52L
1,328 Elo+
Solo
Team Averages
Level 106
1,484 SR
1,430 Elo+

VS

Team Averages
Level 61
1,471 SR
1,458 Elo+
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Barbaricbear
Charybdis
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,266 Elo+
Party 1
Hel
Hel
Lurky9
Hel
Level 50
God Stats
29W - 30L
1,487 SR
Queue Stats
293W - 241L
1,593 Elo+
Party 2
Nox
Nox
Seyosi
Nox
Level 58
God Stats
4W - 1L
1,697 SR
Queue Stats
132W - 74L
1,664 Elo+
Party 2
Pele
Pele
Svcker
Pele
Level 57
God Stats
1W - 1L
1,169 SR
Queue Stats
8W - 13L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 9 / 7
7,556
1,079
15,200
12,223
5,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
 
Ganesha
12
0 / 1 / 5
7,401
1,057
1,997
3,204
1,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
GreatBarin
Tsukuyomi
13
7 / 4 / 1
8,727
1,247
13,731
8,800
3,355
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
ImD1K
Kukulkan
13
0 / 2 / 5
7,766
1,109
8,805
4,932
1,868
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nox
npc25
Nox
12
1 / 6 / 5
7,499
1,071
3,025
7,877
3,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

207

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 2 / 12
9,440
1,349
4,917
11,057
5,822
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Barbaricbear
Charybdis
14
2 / 4 / 9
7,976
1,139
6,788
11,844
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hel
Lurky9
Hel
14
5 / 0 / 16
9,480
1,354
7,008
8,513
3,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nox
Seyosi
Nox
14
3 / 0 / 15
8,581
1,226
7,712
4,005
1,452
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
Svcker
Pele
14
6 / 4 / 14
9,669
1,381
8,685
10,863
3,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
10
Kills
22
22
Deaths
10
23
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
9
7
0.61
L
Ganesha
 
Ganesha
0
1
5
2.5
W
Fenrir
 
Fenrir
6
2
12
6
W
Charybdis
Barbaricbear
Charybdis
2
4
9
1.63
L
Tsukuyomi
GreatBarin
Tsukuyomi
7
4
1
1.88
L
Kukulkan
ImD1K
Kukulkan
0
2
5
1.25
W
Hel
Lurky9
Hel
5
0
16
13
W
Nox
Seyosi
Nox
3
0
15
10.5
W
Pele
Svcker
Pele
6
4
14
3.25
L
Nox
npc25
Nox
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,758
Damage
35,110
37,036
Taken
46,282
15,128
Mitigated
18,349
1,379
Healing
14,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
15,200
7,019
0
10
12,223
5,133
0
4,733
7,490
0
21,505
L
Ganesha
 
Ganesha
1,997
207
56
1,161
3,204
1,758
0
591
2,613
6,349
0
W
Fenrir
 
Fenrir
4,917
2,360
518
1,044
11,057
5,822
0
2,293
8,764
0
6,969
W
Charybdis
Barbaricbear
Charybdis
6,788
4,302
0
888
11,844
3,495
0
5,095
6,749
0
21,471
L
Tsukuyomi
GreatBarin
Tsukuyomi
13,731
4,576
0
92
8,800
3,355
0
3,427
5,373
0
17,199
L
Kukulkan
ImD1K
Kukulkan
8,805
403
0
60
4,932
1,868
0
2,295
2,637
38,077
0
W
Hel
Lurky9
Hel
7,008
93
4,945
3,937
8,513
3,926
0
2,942
5,571
15,685
0
W
Nox
Seyosi
Nox
7,712
1,406
0
0
4,005
1,452
0
1,294
2,711
23,665
0
W
Pele
Svcker
Pele
8,685
1,493
0
2,796
10,863
3,654
0
2,203
8,660
0
30,259
L
Nox
npc25
Nox
3,025
127
0
0
7,877
3,014
0
3,674
4,203
10,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,949
Gold Earned
45,146
116
Minions Killed
139
5
Camps Cleared
6
626,159
Distance Traveled
783,848
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,556
1,079
14
2
2
130,267
0
L
Ganesha
7,401
1,057
4
1
0
69,074
2
W
Fenrir
9,440
1,349
0
0
0
161,604
3
W
Charybdis
7,976
1,139
34
5
6
132,354
0
L
Tsukuyomi
8,727
1,247
5
1
2
148,119
1
L
Kukulkan
7,766
1,109
76
11
0
143,434
0
W
Hel
9,480
1,354
19
3
0
163,719
0
W
Nox
8,581
1,226
44
6
0
158,058
1
W
Pele
9,669
1,381
42
6
0
168,113
2
L
Nox
7,499
1,071
17
2
1
135,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role