Player Matchup

Khepri
Khepri
IRONLORD9091
Khepri
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 19L
1,560 Elo+
Solo
Shiva
Shiva
Megaknight7542
Shiva
Level 145
God Stats
13W - 6L
1,475 SR
Queue Stats
409W - 368L
1,583 Elo+
Party 1
Chronos
Chronos
THE BiG Po98
Chronos
Level 121
God Stats
59W - 38L
1,596 SR
Queue Stats
458W - 418L
1,568 Elo+
Party 1
Fenrir
Fenrir
THE BiGBAT98
Fenrir
Level 28
God Stats
23W - 21L
1,754 SR
Queue Stats
150W - 113L
1,614 Elo+
Party 1
Neith
Neith
llBandoull
Neith
Level 102
God Stats
5W - 8L
1,636 SR
Queue Stats
257W - 205L
1,613 Elo+
Party 1
Team Averages
Level 88
1,592 SR
1,588 Elo+

VS

Team Averages
Level 84
1,568 SR
1,539 Elo+
Atlas
Atlas
CH1NQue
Atlas
Level 120
God Stats
32W - 27L
1,577 SR
Queue Stats
114W - 119L
1,533 Elo+
Party 2
Anubis
Anubis
NozuruKuyutsuki
Anubis
Level 125
God Stats
3W - 3L
1,275 SR
Queue Stats
171W - 153L
1,545 Elo+
Party 2
Merlin
Merlin
Soup3rSad
Merlin
Level 48
God Stats
22W - 12L
1,665 SR
Queue Stats
135W - 103L
1,571 Elo+
Party 2
Izanami
Izanami
homecomet
Izanami
Level 83
God Stats
17W - 5L
1,854 SR
Queue Stats
75W - 66L
1,568 Elo+
Party 2
King Arthur
King Arthur
iLuvFatDabRips
King Arthur
Level 42
God Stats
13W - 17L
1,467 SR
Queue Stats
82W - 110L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 11 / 5
7,191
360
3,809
15,626
4,385
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
4 / 4 / 3
11,125
556
13,262
17,296
15,567
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
THE BiG Po98
Chronos
15
4 / 7 / 3
9,599
480
9,421
16,550
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
14
4 / 6 / 5
9,403
470
2,441
13,880
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
14
1 / 5 / 5
9,288
464
7,844
12,134
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CH1NQue
Atlas
17
8 / 2 / 20
11,946
597
10,940
16,496
19,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
16 / 3 / 8
12,583
629
21,283
11,930
5,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
Soup3rSad
Merlin
19
6 / 3 / 11
11,473
574
16,002
12,014
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
homecomet
Izanami
18
3 / 3 / 11
11,424
571
7,177
11,817
4,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
iLuvFatDabRips
King Arthur
19
0 / 2 / 1
11,019
551
3,219
14,110
8,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
84
13
Kills
33
33
Deaths
13
21
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Atlas
CH1NQue
Atlas
8
2
20
9
L
Khepri
0
11
5
0.23
L
4
4
3
1.38
W
16
3
8
6.67
W
Merlin
Soup3rSad
Merlin
6
3
11
3.83
L
Chronos
THE BiG Po98
Chronos
4
7
3
0.79
L
Fenrir
4
6
5
1.08
W
Izanami
homecomet
Izanami
3
3
11
2.83
W
King Arthur
iLuvFatDabRips
King Arthur
0
2
1
0.25
L
Neith
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,777
Damage
58,621
75,486
Taken
66,367
29,926
Mitigated
42,430
13,645
Healing
23,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
CH1NQue
Atlas
10,940
3,658
462
3,969
16,496
19,457
429
3,789
12,707
35,448
0
L
Khepri
3,809
608
270
496
15,626
4,385
0
10,587
5,039
21,155
0
L
13,262
2,414
0
3,229
17,296
15,567
0
8,506
8,790
7,753
69,695
W
21,283
673
0
5,992
11,930
5,595
710
3,377
8,553
83,601
953
W
Merlin
Soup3rSad
Merlin
16,002
706
0
4,327
12,014
4,388
745
2,323
9,691
85,857
0
L
Chronos
THE BiG Po98
Chronos
9,421
2,855
0
2,333
16,550
3,596
0
10,611
5,939
55,933
0
L
Fenrir
2,441
370
0
3,474
13,880
3,334
0
8,520
5,360
0
45,968
W
Izanami
homecomet
Izanami
7,177
5,841
0
4,202
11,817
4,657
3,606
6,067
5,750
0
96,614
W
King Arthur
iLuvFatDabRips
King Arthur
3,219
755
82
4,397
14,110
8,333
1,713
2,234
11,876
0
78,942
L
Neith
7,844
2,598
0
3,843
12,134
3,044
224
9,737
2,397
0
54,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,606
Gold Earned
58,445
450
Minions Killed
575
0
Camps Cleared
0
1,805,095
Distance Traveled
1,807,203
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,946
597
47
2
0
375,323
1
L
Khepri
7,191
360
27
1
0
331,343
1
L
Shiva
11,125
556
148
7
0
370,212
8
W
Anubis
12,583
629
116
6
0
383,292
0
W
Merlin
11,473
574
118
6
0
355,919
3
L
Chronos
9,599
480
88
4
0
371,061
1
L
Fenrir
9,403
470
71
4
0
388,113
2
W
Izanami
11,424
571
151
8
0
317,947
4
W
King Arthur
11,019
551
143
7
0
374,722
3
L
Neith
9,288
464
116
6
0
344,366
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role