Player Matchup

Scylla
Scylla
 
Scylla
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Dr3Mh101_Q8
Ymir
Level 125
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 2
Thanatos
Thanatos
iLYYH
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 60
1,572 SR
1,570 Elo+

VS

Team Averages
Level 47
1,674 SR
1,320 Elo+
Neith
Neith
PSY-_-tdkg_-_
Neith
Level 12
God Stats
10W - 7L
1,749 SR
Queue Stats
16W - 24L
1,228 Elo+
Party 1
Fenrir
Fenrir
Stekaise
Fenrir
Level 84
God Stats
4W - 6L
1,715 SR
Queue Stats
104W - 112L
1,421 Elo+
Party 1
Hades
Hades
Xx Anubis xX642
Hades
Level 46
God Stats
31W - 32L
1,557 SR
Queue Stats
165W - 268L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 6 / 0
7,260
660
2,837
5,664
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 1
7,262
660
3,817
13,492
8,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
iLYYH
Thanatos
10
0 / 8 / 0
6,507
592
3,147
8,216
2,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 7
8,600
782
5,532
2,701
936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Stekaise
Fenrir
13
7 / 1 / 11
9,021
820
6,700
6,450
4,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

14
8 / 0 / 9
9,585
871
10,240
7,423
3,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
20
20
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
6
0
0.17
L
0
6
1
0.08
W
5
0
7
8.5
W
Fenrir
Stekaise
Fenrir
7
1
11
12.5
W
8
0
9
12.5
L
Thanatos
iLYYH
Thanatos
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,801
Damage
22,472
27,372
Taken
16,574
12,853
Mitigated
9,330
4,361
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,837
505
0
0
5,664
1,621
0
2,112
3,448
14,014
0
L
3,817
797
157
2,318
13,492
8,803
0
4,092
9,280
12,242
0
W
5,532
2,272
0
600
2,701
936
625
1,296
1,405
0
27,660
W
Fenrir
Stekaise
Fenrir
6,700
752
0
583
6,450
4,619
0
3,756
2,694
0
14,863
W
10,240
603
479
4,497
7,423
3,775
978
2,524
4,899
35,188
0
L
Thanatos
iLYYH
Thanatos
3,147
826
0
1,886
8,216
2,429
0
4,036
4,097
0
9,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,029
Gold Earned
27,206
57
Minions Killed
120
1
Camps Cleared
9
492,628
Distance Traveled
602,143
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,260
660
25
2
0
161,901
1
L
Ymir
7,262
660
14
1
0
144,684
6
W
Neith
8,600
782
53
5
0
200,070
0
W
Fenrir
9,021
820
16
1
3
206,039
2
W
Hades
9,585
871
51
5
6
196,034
6
L
Thanatos
6,507
592
18
2
1
186,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role