Player Matchup

He Bo
He Bo
Berserk420Qc
He Bo
Level 91
God Stats
0W - 6L
1,185 SR
Queue Stats
396W - 397L
1,504 Elo+
Party 1
Achilles
Achilles
WhiteWolfVII
Achilles
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,676 Elo+
Party 2
Artio
Artio
Willy junky
Artio
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 225L
1,440 Elo+
Party 1
Ares
Ares
YESxIMxBAD
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,676 Elo+
Party 2
Kali
Kali
rei404
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,559 Elo+
Solo
Team Averages
Level 51
1,437 SR
1,571 Elo+

VS

Team Averages
Level 33
1,437 SR
1,383 Elo+
Izanami
Izanami
Balted
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,202 Elo+
Solo
Jing Wei
Jing Wei
DvrkPr1nce
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,267 Elo+
Solo
Odin
Odin
GreasySpoox
Odin
Level 56
God Stats
4W - 7L
1,173 SR
Queue Stats
328W - 315L
1,439 Elo+
Solo
Mercury
Mercury
JCorona48
Mercury
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 37L
1,532 Elo+
Solo
Cerberus
Cerberus
Tmoney5680
Cerberus
Level 29
God Stats
2W - 2L
1,510 SR
Queue Stats
157W - 129L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
8,656
721
12,610
9,367
5,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
WhiteWolfVII
Achilles
16
6 / 2 / 4
8,641
720
9,280
10,478
16,321
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
0 / 6 / 6
7,569
631
4,328
15,212
16,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 4 / 8
9,208
767
12,777
16,097
21,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
rei404
Kali
13
1 / 6 / 5
7,915
660
8,733
14,118
7,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Balted
Izanami
16
8 / 4 / 6
10,315
860
13,989
9,549
4,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
DvrkPr1nce
Jing Wei
15
2 / 3 / 14
9,168
764
6,269
6,967
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
6 / 1 / 15
10,862
905
11,934
14,454
9,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
JCorona48
Mercury
16
5 / 4 / 14
10,257
855
11,647
8,514
3,202
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Tmoney5680
Cerberus
17
2 / 2 / 20
10,290
858
12,892
22,473
17,522
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
92
14
Kills
23
23
Deaths
14
28
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Izanami
Balted
Izanami
8
4
6
2.75
L
3
5
5
1.1
W
Jing Wei
DvrkPr1nce
Jing Wei
2
3
14
3
W
6
1
15
13.5
W
Mercury
JCorona48
Mercury
5
4
14
3
W
Cerberus
Tmoney5680
Cerberus
2
2
20
6
L
Achilles
WhiteWolfVII
Achilles
6
2
4
4
L
0
6
6
0.5
L
4
4
8
2
L
Kali
rei404
Kali
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,728
Damage
56,731
65,272
Taken
61,957
67,185
Mitigated
37,158
11,496
Healing
28,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Balted
Izanami
13,989
8,245
823
2,227
9,549
4,053
1,238
5,670
3,879
0
33,997
L
12,610
646
510
980
9,367
5,420
360
2,102
7,265
28,066
0
W
Jing Wei
DvrkPr1nce
Jing Wei
6,269
5,086
0
1,661
6,967
2,461
2,279
3,180
3,787
0
14,863
W
11,934
907
887
7,918
14,454
9,920
266
7,426
7,028
222
19,148
W
Mercury
JCorona48
Mercury
11,647
4,119
837
2,003
8,514
3,202
1,291
4,283
4,231
0
21,498
W
Cerberus
Tmoney5680
Cerberus
12,892
852
935
11,626
22,473
17,522
372
9,156
13,317
23,251
0
L
Achilles
WhiteWolfVII
Achilles
9,280
2,727
1,103
800
10,478
16,321
19
1,490
8,988
0
14,685
L
4,328
597
778
1,450
15,212
16,110
112
2,837
12,375
8,463
0
L
12,777
1,000
595
2,173
16,097
21,422
0
3,180
12,917
21,780
0
L
Kali
rei404
Kali
8,733
2,831
1,258
1,849
14,118
7,912
481
3,283
10,835
0
18,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,989
Gold Earned
50,892
100
Minions Killed
134
0
Camps Cleared
0
1,070,793
Distance Traveled
1,153,528
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,315
860
44
4
0
217,393
0
L
He Bo
8,656
721
33
3
0
218,241
1
W
Jing Wei
9,168
764
24
2
0
176,430
0
W
Odin
10,862
905
13
1
0
248,912
1
W
Mercury
10,257
855
25
2
0
274,204
0
W
Cerberus
10,290
858
28
2
0
236,589
0
L
Achilles
8,641
720
9
1
0
195,225
0
L
Artio
7,569
631
11
1
0
216,578
0
L
Ares
9,208
767
20
2
0
222,490
1
L
Kali
7,915
660
27
2
0
218,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role