Player Matchup

Ra
Ra
D-God-ie
Ra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
DankableDink
Tsukuyomi
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 89L
1,507 Elo+
Party 1
Medusa
Medusa
Thy Carrion
Medusa
Level 104
God Stats
3W - 7L
1,214 SR
Queue Stats
49W - 51L
1,469 Elo+
Party 1
Team Averages
Level 110
1,405 SR
1,448 Elo+

VS

Team Averages
Level 112
1,411 SR
1,325 Elo+
Mulan
Mulan
DulcitoDuce
Mulan
Level 128
God Stats
24W - 21L
1,472 SR
Queue Stats
33W - 36L
1,442 Elo+
Solo
Olorun
Olorun
MiNdLeSs Pr0D
Olorun
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,267 Elo+
Party 2
Heimdallr
Heimdallr
ultracookies74
Heimdallr
Level 101
God Stats
1W - 0L
1,260 SR
Queue Stats
4W - 7L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,747
673
5,233
8,960
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
DankableDink
Tsukuyomi
11
1 / 9 / 2
7,974
613
6,673
15,606
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
11
2 / 8 / 2
8,880
683
5,501
11,265
3,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 15
9,813
755
7,101
9,613
9,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
8 / 0 / 10
10,282
791
13,204
9,431
5,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
ultracookies74
Heimdallr
15
10 / 3 / 10
10,515
809
11,981
8,846
4,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
4
Kills
21
21
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Tsukuyomi
DankableDink
Tsukuyomi
1
9
2
0.22
W
3
1
15
10.5
W
8
0
10
13
L
Medusa
2
8
2
0.38
W
Heimdallr
ultracookies74
Heimdallr
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,407
Damage
32,286
35,831
Taken
27,890
11,365
Mitigated
20,616
5,281
Healing
8,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,233
415
1,291
1,640
8,960
3,071
0
3,446
5,089
33,162
0
L
Tsukuyomi
DankableDink
Tsukuyomi
6,673
1,335
0
2,287
15,606
4,925
0
5,642
9,442
0
16,229
W
7,101
1,214
0
2,436
9,613
9,911
139
2,789
6,824
0
20,007
W
13,204
6,256
541
4,248
9,431
5,967
1,659
2,443
6,988
43,001
5,242
L
Medusa
5,501
1,940
0
63
11,265
3,369
0
2,813
7,944
0
12,168
W
Heimdallr
ultracookies74
Heimdallr
11,981
3,922
0
1,703
8,846
4,738
1,058
466
8,380
0
33,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,601
Gold Earned
30,610
100
Minions Killed
143
2
Camps Cleared
7
761,071
Distance Traveled
695,483
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,747
673
67
5
2
216,531
0
L
Tsukuyomi
7,974
613
19
1
0
312,258
1
W
Mulan
9,813
755
28
2
2
259,127
3
W
Olorun
10,282
791
74
6
4
227,827
3
L
Medusa
8,880
683
14
1
0
232,282
0
W
Heimdallr
10,515
809
41
3
1
208,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role