Player Matchup

Chronos
Chronos
Azyrr
Chronos
Level 126
God Stats
2W - 1L
1,771 SR
Queue Stats
198W - 59L
1,846 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Caprixn9
Ah Muzen Cab
Level 8
God Stats
3W - 2L
1,656 SR
Queue Stats
28W - 11L
1,632 Elo+
Party 2
Sobek
Sobek
Jaws
Sobek
Level 150
God Stats
7W - 4L
1,687 SR
Queue Stats
220W - 89L
1,780 Elo+
Party 2
Team Averages
Level 95
1,705 SR
1,753 Elo+

VS

Team Averages
Level 37
1,524 SR
1,329 Elo+
Hercules
Hercules
Chrisalexor
Hercules
Level 62
God Stats
1W - 2L
1,571 SR
Queue Stats
44W - 67L
1,405 Elo+
Solo
Sol
Sol
TheLabious
Sol
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,291 Elo+
Party 1
Scylla
Scylla
Whitroll
Scylla
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Azyrr
Chronos
13
8 / 1 / 6
8,445
938
11,015
5,424
2,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Caprixn9
Ah Muzen Cab
12
3 / 1 / 6
7,384
820
5,543
3,464
1,159
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
Jaws
Sobek
12
4 / 0 / 11
8,271
919
4,458
11,755
9,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chrisalexor
Hercules
8
0 / 5 / 2
5,398
600
2,044
10,891
10,060
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 5 / 0
6,031
670
5,624
7,966
2,220
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Whitroll
Scylla
9
0 / 5 / 2
5,442
605
3,056
6,139
1,703
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
2
2
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
Azyrr
Chronos
8
1
6
11
W
Ah Muzen Cab
Caprixn9
Ah Muzen Cab
3
1
6
6
L
Hercules
Chrisalexor
Hercules
0
5
2
0.2
W
Sobek
Jaws
Sobek
4
0
11
9.5
L
2
5
0
0.4
L
Scylla
Whitroll
Scylla
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,016
Damage
10,724
20,643
Taken
24,996
13,286
Mitigated
13,983
7,608
Healing
4,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Azyrr
Chronos
11,015
4,582
0
2,135
5,424
2,278
1,759
2,765
2,659
34,970
4,595
W
Ah Muzen Cab
Caprixn9
Ah Muzen Cab
5,543
2,150
0
961
3,464
1,159
807
2,214
1,250
0
29,312
L
Hercules
Chrisalexor
Hercules
2,044
747
203
2,866
10,891
10,060
0
6,218
4,673
0
5,422
W
Sobek
Jaws
Sobek
4,458
717
0
4,512
11,755
9,849
0
4,295
7,460
8,236
0
L
5,624
1,600
0
1,495
7,966
2,220
0
4,081
3,885
20,222
0
L
Scylla
Whitroll
Scylla
3,056
864
0
233
6,139
1,703
0
4,022
2,117
10,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,100
Gold Earned
16,871
121
Minions Killed
63
8
Camps Cleared
0
489,164
Distance Traveled
414,357
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,445
938
59
7
6
153,303
2
W
Ah Muzen Cab
7,384
820
55
6
2
151,321
1
L
Hercules
5,398
600
8
1
0
159,931
3
W
Sobek
8,271
919
7
1
0
184,540
0
L
Sol
6,031
670
31
3
0
119,779
2
L
Scylla
5,442
605
24
3
0
134,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role