Player Matchup

Chaac
Chaac
AgrCorp
Chaac
Level 18
God Stats
2W - 2L
1,600 SR
Queue Stats
2W - 2L
1,359 Elo+
Party 2
Xing Tian
Xing Tian
HazmatRedWolf
Xing Tian
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,359 Elo+
Party 2
Xbalanque
Xbalanque
RookyCandle5109
Xbalanque
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,359 Elo+
Party 2
Arachne
Arachne
XAshman362X
Arachne
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,359 Elo+
Party 2
Thoth
Thoth
xXxDOCTORTxXx
Thoth
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,359 Elo+
Party 2
Team Averages
Level 62
1,520 SR
1,359 Elo+

VS

Team Averages
Level 57
1,444 SR
1,521 Elo+
Bellona
Bellona
Bizzy_710
Bellona
Level 27
God Stats
5W - 9L
1,500 SR
Queue Stats
29W - 49L
1,587 Elo+
Party 3
Apollo
Apollo
CharmedSalmon
Apollo
Level 47
God Stats
7W - 4L
1,530 SR
Queue Stats
444W - 396L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
Jumjii
Nu Wa
Level 77
God Stats
47W - 39L
1,250 SR
Queue Stats
749W - 652L
1,485 Elo+
Party 1
Terra
Terra
feastdagger
Terra
Level 89
God Stats
2W - 6L
1,600 SR
Queue Stats
24W - 33L
1,587 Elo+
Party 3
Fenrir
Fenrir
marcsantx2
Fenrir
Level 44
God Stats
12W - 15L
1,341 SR
Queue Stats
187W - 182L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AgrCorp
Chaac
17
5 / 4 / 1
11,239
511
11,801
20,452
19,990
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Xing Tian
HazmatRedWolf
Xing Tian
16
4 / 1 / 11
11,517
524
12,715
16,892
17,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
RookyCandle5109
Xbalanque
14
2 / 4 / 8
9,821
446
12,439
15,384
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
XAshman362X
Arachne
20
12 / 4 / 4
13,465
612
20,110
20,901
12,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 6 / 3
10,829
492
7,865
13,207
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bizzy_710
Bellona
15
3 / 4 / 4
9,588
436
5,962
18,893
11,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 7 / 3
10,312
469
6,437
18,287
9,214
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Jumjii
Nu Wa
17
4 / 6 / 7
10,982
499
23,251
12,486
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 6 / 7
9,075
413
5,170
27,275
20,528
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fenrir
marcsantx2
Fenrir
14
6 / 3 / 3
9,833
447
10,003
15,041
8,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
43
26
Kills
19
19
Deaths
26
27
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
AgrCorp
Chaac
5
4
1
1.38
L
Bellona
Bizzy_710
Bellona
3
4
4
1.25
L
5
7
3
0.93
W
Xing Tian
HazmatRedWolf
Xing Tian
4
1
11
9.5
L
Nu Wa
Jumjii
Nu Wa
4
6
7
1.25
W
Xbalanque
RookyCandle5109
Xbalanque
2
4
8
1.5
W
Arachne
XAshman362X
Arachne
12
4
4
3.5
L
1
6
7
0.75
L
Fenrir
marcsantx2
Fenrir
6
3
3
2.5
W
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,930
Damage
50,823
86,836
Taken
91,982
57,149
Mitigated
54,234
20,814
Healing
25,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AgrCorp
Chaac
11,801
1,668
0
2,646
20,452
19,990
225
4,223
16,029
0
70,912
L
Bellona
Bizzy_710
Bellona
5,962
2,257
0
4,223
18,893
11,884
0
2,878
16,015
0
40,854
L
6,437
2,945
176
3,479
18,287
9,214
304
3,695
14,592
0
72,167
W
Xing Tian
HazmatRedWolf
Xing Tian
12,715
1,337
318
3,933
16,892
17,928
264
5,306
11,391
42,672
0
L
Nu Wa
Jumjii
Nu Wa
23,251
5,610
116
2,938
12,486
3,834
47
5,562
6,924
86,267
0
W
Xbalanque
RookyCandle5109
Xbalanque
12,439
6,600
0
4,403
15,384
3,838
1,925
5,224
9,958
0
61,376
W
Arachne
XAshman362X
Arachne
20,110
14,079
0
7,976
20,901
12,347
824
6,303
14,368
0
131,865
L
5,170
328
1,709
8,615
27,275
20,528
1,077
5,553
21,722
38,527
0
L
Fenrir
marcsantx2
Fenrir
10,003
2,781
0
4,054
15,041
8,774
0
2,892
12,149
0
44,008
W
7,865
770
0
1,538
13,207
3,046
448
6,234
6,669
67,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,871
Gold Earned
49,790
510
Minions Killed
426
0
Camps Cleared
0
2,043,137
Distance Traveled
1,915,630
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,239
511
117
5
0
401,832
0
L
Bellona
9,588
436
75
3
0
411,370
2
L
Apollo
10,312
469
116
5
0
400,045
1
W
Xing Tian
11,517
524
44
2
0
454,665
4
L
Nu Wa
10,982
499
118
5
0
357,325
3
W
Xbalanque
9,821
446
80
4
0
373,342
1
W
Arachne
13,465
612
165
8
0
460,336
0
L
Terra
9,075
413
59
3
0
369,945
1
L
Fenrir
9,833
447
58
3
0
376,945
2
W
Thoth
10,829
492
104
5
0
352,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role