Player Matchup

Sol
Sol
Platinum II
 
Sol
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Diamond III
YT-D3nnyum
Xbalanque
Diamond III
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 128L
2,277 MMR
Party 1
Xing Tian
Xing Tian
Platinum IV
morrisyivan
Xing Tian
Platinum IV
Level 158
God Stats
73W - 54L
1,640 SR
Queue Stats
336W - 322L
1,854 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,547 SR
1,877 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,532 SR
1,645 MMR
Hou Yi
Hou Yi
Silver IV
Breezy42024
Hou Yi
Silver IV
Level 126
God Stats
2W - 3L
1,517 SR
Queue Stats
10W - 23L
988 MMR
Solo
Persephone
Persephone
Platinum V
HARDSTUCKGOLD5
Persephone
Platinum V
Level 144
God Stats
3W - 4L
1,829 SR
Queue Stats
76W - 57L
2,042 MMR
Solo
Fafnir
Fafnir
Gold I
elcampo5005
Fafnir
Gold I
Level 123
God Stats
1W - 1L
1,248 SR
Queue Stats
42W - 43L
1,907 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 1 / 3
7,001
875
6,164
6,829
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
YT-D3nnyum
Xbalanque
11
3 / 0 / 6
6,632
829
6,750
5,729
1,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
morrisyivan
Xing Tian
11
2 / 0 / 7
6,645
831
4,548
8,766
6,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
AchillesAh Muzen CabThothBastetAres

VS

Bans
CliodhnaShivaGebFenrirBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
7
0 / 3 / 1
4,915
614
1,864
5,516
1,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
HARDSTUCKGOLD5
Persephone
9
1 / 2 / 0
5,759
720
8,629
5,111
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
7
0 / 4 / 1
5,377
672
1,670
10,263
7,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
3
5.5
L
Hou Yi
0
3
1
0.17
L
Persephone
HARDSTUCKGOLD5
Persephone
1
2
0
0.5
W
Xbalanque
YT-D3nnyum
Xbalanque
3
0
6
6
L
Fafnir
0
4
1
0.13
W
Xing Tian
morrisyivan
Xing Tian
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,462
Damage
12,163
21,324
Taken
20,890
10,477
Mitigated
10,665
9,868
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,164
3,052
0
3,822
6,829
2,008
2,299
4,062
2,489
33,721
0
L
Hou Yi
1,864
648
0
1,303
5,516
1,700
0
3,274
2,180
0
6,044
L
Persephone
HARDSTUCKGOLD5
Persephone
8,629
234
0
768
5,111
1,580
0
2,228
2,751
23,381
0
W
Xbalanque
YT-D3nnyum
Xbalanque
6,750
1,932
0
2,298
5,729
1,987
302
2,972
2,615
0
21,941
L
Fafnir
1,670
268
123
2,733
10,263
7,385
0
4,773
5,214
3,192
0
W
Xing Tian
morrisyivan
Xing Tian
4,548
171
0
3,748
8,766
6,482
206
2,889
5,677
10,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,278
Gold Earned
16,051
97
Minions Killed
59
7
Camps Cleared
0
485,275
Distance Traveled
397,054
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,001
875
55
7
3
151,167
2
L
Hou Yi
4,915
614
16
2
0
107,563
0
L
Persephone
5,759
720
40
5
0
149,702
2
W
Xbalanque
6,632
829
38
5
4
159,470
3
L
Fafnir
5,377
672
3
0
0
139,789
1
W
Xing Tian
6,645
831
4
1
0
174,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role