Player Matchup

Ah Puch
Ah Puch
EmperorDerka
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Neith
Neith
F3RD
Neith
Level 84
God Stats
1W - 2L
1,429 SR
Queue Stats
2W - 5L
1,383 Elo+
Solo
Olorun
Olorun
HIImNovaa
Olorun
Level 69
God Stats
0W - 1L
1,220 SR
Queue Stats
10W - 11L
1,402 Elo+
Party 2
Vulcan
Vulcan
el SinaLoa13355
Vulcan
Level 46
God Stats
18W - 14L
1,699 SR
Queue Stats
180W - 185L
1,507 Elo+
Solo
Yemoja
Yemoja
gomezjeremias556
Yemoja
Level 48
God Stats
0W - 1L
1,210 SR
Queue Stats
5W - 4L
1,577 Elo+
Solo
Team Averages
Level 50
1,412 SR
1,474 Elo+

VS

Team Averages
Level 92
1,612 SR
1,553 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CrabyCakes
Gilgamesh
Level 122
God Stats
15W - 13L
1,818 SR
Queue Stats
130W - 114L
1,579 Elo+
Party 1
Horus
Horus
MyPix
Horus
Level 109
God Stats
12W - 7L
1,704 SR
Queue Stats
131W - 117L
1,654 Elo+
Party 1
Osiris
Osiris
Tomura154
Osiris
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
377W - 410L
1,419 Elo+
Solo
Geb
Geb
jonho101
Geb
Level 48
God Stats
11W - 10L
1,538 SR
Queue Stats
122W - 99L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EmperorDerka
Ah Puch
14
1 / 7 / 0
9,198
920
6,689
9,578
3,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
F3RD
Neith
14
0 / 5 / 1
9,349
935
8,634
7,967
2,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
HIImNovaa
Olorun
15
3 / 7 / 2
10,194
1,019
10,401
13,808
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 3 / 1
9,543
954
10,559
8,911
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 1 / 5
10,497
1,050
5,333
8,051
7,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

242

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
0 / 1 / 1
8,571
857
0
1,231
371
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
CrabyCakes
Gilgamesh
17
10 / 1 / 9
12,392
1,239
15,810
12,074
13,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
MyPix
Horus
16
7 / 1 / 11
11,402
1,140
15,735
9,253
3,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Tomura154
Osiris
16
1 / 2 / 11
10,524
1,052
3,373
12,973
15,793
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 0 / 13
11,921
1,192
11,283
11,498
14,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
5
Kills
23
23
Deaths
5
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
0
1
1
0.5
W
Gilgamesh
CrabyCakes
Gilgamesh
10
1
9
14.5
L
Ah Puch
EmperorDerka
Ah Puch
1
7
0
0.14
L
Neith
F3RD
Neith
0
5
1
0.1
L
Olorun
HIImNovaa
Olorun
3
7
2
0.57
W
Horus
MyPix
Horus
7
1
11
12.5
W
Osiris
Tomura154
Osiris
1
2
11
3.25
L
1
3
1
0.5
L
0
1
5
2.5
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,616
Damage
46,201
48,315
Taken
47,029
21,525
Mitigated
48,016
6,881
Healing
5,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
0
0
0
270
1,231
371
0
832
399
0
4,270
W
Gilgamesh
CrabyCakes
Gilgamesh
15,810
5,134
0
838
12,074
13,245
0
8,023
4,051
0
27,086
L
Ah Puch
EmperorDerka
Ah Puch
6,689
367
0
619
9,578
3,029
0
1,725
7,614
13,997
0
L
Neith
F3RD
Neith
8,634
2,117
0
216
7,967
2,772
0
1,461
6,388
0
20,862
L
Olorun
HIImNovaa
Olorun
10,401
6,122
204
1,823
13,808
4,929
0
2,368
11,285
27,866
0
W
Horus
MyPix
Horus
15,735
8,886
1,045
2,326
9,253
3,903
0
7,161
2,092
0
23,633
W
Osiris
Tomura154
Osiris
3,373
1,322
0
58
12,973
15,793
0
8,952
4,021
0
16,318
L
10,559
3,482
54
401
8,911
3,247
0
2,169
6,598
28,610
0
L
5,333
974
1,202
2,362
8,051
7,548
0
3,560
4,294
15,599
0
W
11,283
1,022
300
1,161
11,498
14,704
0
8,014
3,484
26,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,781
Gold Earned
54,810
144
Minions Killed
115
4
Camps Cleared
8
803,082
Distance Traveled
894,856
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,571
857
9
1
1
28,855
0
W
Gilgamesh
12,392
1,239
24
2
1
216,303
0
L
Ah Puch
9,198
920
19
2
0
141,379
1
L
Neith
9,349
935
38
4
1
143,157
0
L
Olorun
10,194
1,019
21
2
2
157,409
0
W
Horus
11,402
1,140
17
2
2
224,400
0
W
Osiris
10,524
1,052
31
3
3
201,841
1
L
Vulcan
9,543
954
45
5
1
190,026
0
L
Yemoja
10,497
1,050
21
2
0
171,111
0
W
Geb
11,921
1,192
34
3
1
223,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role