Player Matchup

Ao Kuang
Ao Kuang
BeardedGOAT
Ao Kuang
Level 153
God Stats
1W - 0L
1,585 SR
Queue Stats
31W - 10L
1,554 Elo+
Party 2
Terra
Terra
MrDefense1
Terra
Level 144
God Stats
1W - 4L
1,289 SR
Queue Stats
936W - 938L
1,470 Elo+
Solo
Jing Wei
Jing Wei
SWANDT
Jing Wei
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
SchmittFaced19
Kuzenbo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Nox
Nox
itsdarkness25
Nox
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
146W - 156L
1,505 Elo+
Solo
Team Averages
Level 121
1,475 SR
1,506 Elo+

VS

Team Averages
Level 83
1,516 SR
1,597 Elo+
Izanami
Izanami
Blaze Kotton
Izanami
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
359W - 346L
1,545 Elo+
Solo
Zeus
Zeus
Chubbinloven197
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,730 Elo+
Solo
Vamana
Vamana
ElgorDto
Vamana
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 46L
1,691 Elo+
Solo
Scylla
Scylla
bradderzvilla2
Scylla
Level 124
God Stats
7W - 4L
1,579 SR
Queue Stats
226W - 221L
1,519 Elo+
Party 1
Horus
Horus
braddrzvilla
Horus
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 104L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BeardedGOAT
Ao Kuang
13
5 / 3 / 9
8,396
1,050
6,734
13,062
9,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Terra
13
2 / 1 / 11
8,119
1,015
2,276
9,734
12,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
SWANDT
Jing Wei
14
6 / 1 / 8
8,576
1,072
19,204
6,827
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 10
7,271
909
2,496
9,074
13,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 2 / 10
8,835
1,104
7,343
6,158
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blaze Kotton
Izanami
12
4 / 6 / 2
7,385
923
11,869
9,458
3,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
2,052
257
0
0
0
Vamana
ElgorDto
Vamana
12
1 / 5 / 1
6,279
785
3,633
9,028
7,082
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 5 / 3
6,681
835
9,744
9,886
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 5
6,635
829
4,584
13,641
9,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
19
Kills
8
8
Deaths
19
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BeardedGOAT
Ao Kuang
5
3
9
3.17
L
Izanami
Blaze Kotton
Izanami
4
6
2
0.83
L
0
0
0
0
L
Vamana
ElgorDto
Vamana
1
5
1
0.3
W
Terra
2
1
11
7.5
W
Jing Wei
SWANDT
Jing Wei
6
1
8
10
W
0
1
10
5
L
2
5
3
0.7
L
1
3
5
1.17
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,053
Damage
29,830
44,855
Taken
42,013
41,677
Mitigated
24,484
19,580
Healing
13,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BeardedGOAT
Ao Kuang
6,734
1,550
1,463
4,763
13,062
9,858
185
1,568
11,494
11,116
0
L
Izanami
Blaze Kotton
Izanami
11,869
5,001
680
757
9,458
3,853
9
5,093
4,365
0
23,147
L
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
ElgorDto
Vamana
3,633
1,428
570
970
9,028
7,082
0
3,824
5,204
213
8,482
W
Terra
2,276
250
3,875
3,527
9,734
12,095
778
1,978
7,756
5,917
0
W
Jing Wei
SWANDT
Jing Wei
19,204
10,718
146
890
6,827
3,205
2,742
2,429
4,398
0
38,458
W
2,496
680
1,318
1,591
9,074
13,379
299
2,020
7,054
6,140
0
L
9,744
472
287
1,625
9,886
3,623
0
4,299
5,587
21,387
0
L
4,584
2,565
2,806
6,129
13,641
9,926
0
5,633
8,008
0
6,545
W
7,343
215
1,372
635
6,158
3,140
883
1,955
4,203
19,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,197
Gold Earned
29,032
81
Minions Killed
59
0
Camps Cleared
0
812,951
Distance Traveled
564,985
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,396
1,050
5
1
0
169,663
2
L
Izanami
7,385
923
24
3
0
126,762
2
L
Zeus
2,052
257
0
0
0
0
0
L
Vamana
6,279
785
7
1
0
144,575
0
W
Terra
8,119
1,015
4
1
0
136,602
0
W
Jing Wei
8,576
1,072
35
4
0
153,260
1
W
Kuzenbo
7,271
909
8
1
0
189,219
0
L
Scylla
6,681
835
26
3
0
134,574
0
L
Horus
6,635
829
2
0
0
159,074
0
W
Nox
8,835
1,104
29
4
0
164,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role