Player Matchup

Fenrir
Fenrir
Blaky PR
Fenrir
Level 110
God Stats
1W - 6L
1,291 SR
Queue Stats
167W - 213L
1,332 Elo+
Solo
Hercules
Hercules
Might be Future
Hercules
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MoB Anarchy
Baron Samedi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 52
1,430 SR
1,444 Elo+

VS

Team Averages
Level 82
1,456 SR
1,313 Elo+
Scylla
Scylla
Bifrost_Blade
Scylla
Level 27
God Stats
14W - 14L
1,425 SR
Queue Stats
50W - 60L
1,274 Elo+
Party 2
Chaac
Chaac
Chaz_Goldstein
Chaac
Level 109
God Stats
5W - 2L
1,801 SR
Queue Stats
22W - 36L
1,288 Elo+
Party 2
Charybdis
Charybdis
Horn0612
Charybdis
Level 111
God Stats
3W - 3L
1,142 SR
Queue Stats
51W - 61L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blaky PR
Fenrir
11
4 / 4 / 1
8,302
755
5,841
9,837
7,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
11
0 / 1 / 5
7,272
661
2,192
9,953
7,220
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
MoB Anarchy
Baron Samedi
11
1 / 6 / 2
7,116
647
4,548
9,900
6,690
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 3
9,157
832
11,570
5,744
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 1 / 9
8,937
812
8,651
11,481
13,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
Horn0612
Charybdis
12
1 / 1 / 6
7,739
704
3,407
6,433
1,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
11
11
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
3
3
3.17
L
Fenrir
Blaky PR
Fenrir
4
4
1
1.13
W
2
1
9
6.5
W
Charybdis
Horn0612
Charybdis
1
1
6
4
L
Hercules
0
1
5
2.5
L
Baron Samedi
MoB Anarchy
Baron Samedi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,581
Damage
23,628
29,690
Taken
23,658
20,989
Mitigated
17,513
5,932
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,570
326
0
0
5,744
2,109
570
773
4,831
32,467
0
L
Fenrir
Blaky PR
Fenrir
5,841
624
0
850
9,837
7,079
0
3,174
6,663
0
13,848
W
8,651
1,649
301
4,518
11,481
13,491
232
3,074
8,313
0
22,561
W
Charybdis
Horn0612
Charybdis
3,407
1,070
0
798
6,433
1,913
1,446
1,362
4,933
0
26,358
L
Hercules
2,192
583
0
3,325
9,953
7,220
0
4,249
5,704
0
11,071
L
Baron Samedi
MoB Anarchy
Baron Samedi
4,548
270
284
1,473
9,900
6,690
0
4,387
5,513
20,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,690
Gold Earned
25,833
73
Minions Killed
123
1
Camps Cleared
7
534,577
Distance Traveled
626,796
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,157
832
49
4
3
212,105
3
L
Fenrir
8,302
755
20
2
1
194,007
4
W
Chaac
8,937
812
19
2
0
234,712
1
W
Charybdis
7,739
704
55
5
4
179,979
0
L
Hercules
7,272
661
23
2
0
175,045
3
L
Baron Samedi
7,116
647
30
3
0
165,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role