Player Matchup

Arachne
Arachne
Alreves123_YT
Arachne
Level 101
God Stats
7W - 6L
1,384 SR
Queue Stats
285W - 303L
1,472 Elo+
Party 2
Tyr
Tyr
Dannersonz
Tyr
Level 28
God Stats
1W - 1L
1,269 SR
Queue Stats
57W - 53L
1,457 Elo+
Party 3
Janus
Janus
M1ster Pickl3s
Janus
Level 92
God Stats
6W - 6L
1,692 SR
Queue Stats
184W - 171L
1,493 Elo+
Party 3
Skadi
Skadi
YODALAWA
Skadi
Level 11
God Stats
3W - 3L
1,271 SR
Queue Stats
25W - 18L
1,274 Elo+
Party 2
Artio
Artio
icyapple32
Artio
Level 95
God Stats
10W - 9L
1,530 SR
Queue Stats
163W - 183L
1,400 Elo+
Party 2
Team Averages
Level 65
1,429 SR
1,419 Elo+

VS

Team Averages
Level 67
1,716 SR
1,456 Elo+
Anubis
Anubis
GSC_18_
Anubis
Level 63
God Stats
8W - 1L
1,884 SR
Queue Stats
35W - 30L
1,354 Elo+
Solo
Chaac
Chaac
LT Firejay
Chaac
Level 105
God Stats
30W - 23L
1,571 SR
Queue Stats
638W - 642L
1,368 Elo+
Solo
Ganesha
Ganesha
Nova_MapleINV2
Ganesha
Level 63
God Stats
1W - 2L
1,502 SR
Queue Stats
28W - 34L
1,429 Elo+
Party 1
Neith
Neith
NyxSyxx
Neith
Level 3
God Stats
1W - 1L
1,824 SR
Queue Stats
3W - 8L
1,673 Elo+
Party 1
Zhong Kui
Zhong Kui
x-rex4real
Zhong Kui
Level 103
God Stats
2W - 2L
1,797 SR
Queue Stats
71W - 69L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
6 / 0 / 4
6,898
627
9,059
8,784
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 0
6,044
549
3,086
6,764
3,843
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 2 / 3
6,831
621
4,395
4,469
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
YODALAWA
Skadi
11
8 / 3 / 2
7,001
636
6,927
6,783
1,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
9
1 / 3 / 8
6,081
553
3,198
11,217
7,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GSC_18_
Anubis
10
4 / 5 / 1
6,432
585
5,739
9,182
3,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
11
1 / 0 / 1
6,520
593
4,460
7,768
7,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 3
5,425
493
1,958
8,803
5,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
NyxSyxx
Neith
8
2 / 6 / 2
5,441
495
5,183
7,570
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
x-rex4real
Zhong Kui
10
1 / 4 / 2
5,781
526
2,417
6,723
4,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
17
Kills
8
10
Deaths
18
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
6
0
4
8
W
0
2
0
0
L
Anubis
GSC_18_
Anubis
4
5
1
0.9
L
Chaac
1
0
1
1.5
W
2
2
3
1.75
L
0
3
3
0.5
L
Neith
NyxSyxx
Neith
2
6
2
0.5
W
Skadi
YODALAWA
Skadi
8
3
2
3
W
Artio
1
3
8
1.67
L
Zhong Kui
x-rex4real
Zhong Kui
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,665
Damage
19,757
38,017
Taken
40,046
16,146
Mitigated
22,836
11,708
Healing
11,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
9,059
6,477
0
2,260
8,784
2,571
153
2,881
5,812
0
36,289
W
3,086
852
0
1,407
6,764
3,843
0
464
6,269
0
25,977
L
Anubis
GSC_18_
Anubis
5,739
241
0
3,386
9,182
3,547
0
3,146
6,036
30,219
0
L
Chaac
4,460
1,109
0
4,247
7,768
7,692
767
0
7,768
0
38,947
W
4,395
389
0
1,193
4,469
997
0
1,800
2,636
41,892
0
L
1,958
461
298
1,055
8,803
5,517
0
1,866
6,937
8,985
0
L
Neith
NyxSyxx
Neith
5,183
2,216
0
1,324
7,570
1,887
0
1,772
5,798
0
23,176
W
Skadi
YODALAWA
Skadi
6,927
3,408
12
2,101
6,783
1,650
829
3,041
3,714
0
27,039
W
Artio
3,198
536
651
4,084
11,217
7,085
213
1,745
9,472
14,155
959
L
Zhong Kui
x-rex4real
Zhong Kui
2,417
215
0
1,188
6,723
4,193
0
496
6,227
26,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,855
Gold Earned
29,599
278
Minions Killed
262
0
Camps Cleared
0
1,159,443
Distance Traveled
966,849
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,898
627
53
5
0
283,100
0
W
Tyr
6,044
549
70
6
0
237,251
0
L
Anubis
6,432
585
70
6
0
189,817
0
L
Chaac
6,520
593
83
8
0
185,424
1
W
Janus
6,831
621
89
8
0
236,604
2
L
Ganesha
5,425
493
8
1
0
196,116
0
L
Neith
5,441
495
45
4
0
185,240
2
W
Skadi
7,001
636
49
4
0
208,988
0
W
Artio
6,081
553
17
2
0
193,500
2
L
Zhong Kui
5,781
526
56
5
0
210,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role