Player Matchup

Xing Tian
Xing Tian
Silver II
Kuzco1
Xing Tian
Silver II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,504 MMR
Party 2
Vulcan
Vulcan
Silver II
andr1
Vulcan
Silver II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,569 MMR
Party 2
Guan Yu
Guan Yu
Silver II
gillisprilli
Guan Yu
Silver II
Level 154
God Stats
0W - 1L
1,460 SR
Queue Stats
7W - 5L
1,539 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,487 SR
1,537 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 102
1,709 SR
1,510 MMR
Erlang Shen
Erlang Shen
Platinum V
HaRDWella
Erlang Shen
Platinum V
Level 94
God Stats
7W - 6L
1,618 SR
Queue Stats
62W - 71L
1,609 MMR
Party 1
Thoth
Thoth
Silver I
Lewaniko
Thoth
Silver I
Level 84
God Stats
1W - 1L
1,852 SR
Queue Stats
9W - 6L
1,427 MMR
Party 1
Medusa
Medusa
Gold III
LuQ1z
Medusa
Gold III
Level 127
God Stats
12W - 7L
1,656 SR
Queue Stats
61W - 61L
1,493 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kuzco1
Xing Tian
17
3 / 8 / 5
13,072
726
13,866
29,170
32,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
andr1
Vulcan
17
8 / 10 / 4
13,719
762
24,120
15,581
7,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
gillisprilli
Guan Yu
17
3 / 8 / 7
12,928
718
12,562
26,879
30,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
NoxShivaOdinAh Muzen CabAres

VS

Bans
BastetGebYmirAtlasHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HaRDWella
Erlang Shen
19
8 / 3 / 13
15,016
834
20,777
26,537
32,447
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
Lewaniko
Thoth
19
9 / 5 / 14
14,215
790
22,439
14,110
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
LuQ1z
Medusa
19
9 / 6 / 12
14,630
813
19,820
19,377
6,151
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
14
Kills
26
26
Deaths
14
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
HaRDWella
Erlang Shen
8
3
13
4.83
L
Xing Tian
Kuzco1
Xing Tian
3
8
5
0.69
W
Thoth
Lewaniko
Thoth
9
5
14
3.2
W
Medusa
LuQ1z
Medusa
9
6
12
2.5
L
Vulcan
andr1
Vulcan
8
10
4
1
L
Guan Yu
gillisprilli
Guan Yu
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,548
Damage
63,036
71,630
Taken
60,024
71,397
Mitigated
43,246
10,972
Healing
13,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
HaRDWella
Erlang Shen
20,777
9,424
1,096
8,960
26,537
32,447
484
17,427
8,387
0
46,748
L
Xing Tian
Kuzco1
Xing Tian
13,866
1,421
243
4,299
29,170
32,552
164
8,296
20,874
28,348
0
W
Thoth
Lewaniko
Thoth
22,439
715
0
1,168
14,110
4,648
616
7,122
6,812
63,829
0
W
Medusa
LuQ1z
Medusa
19,820
8,742
0
2,098
19,377
6,151
1,801
13,028
6,035
0
61,571
L
Vulcan
andr1
Vulcan
24,120
5,601
0
1,120
15,581
7,888
0
5,018
10,563
68,154
0
L
Guan Yu
gillisprilli
Guan Yu
12,562
894
904
4,406
26,879
30,957
282
9,713
17,166
591
46,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,719
Gold Earned
43,861
188
Minions Killed
242
7
Camps Cleared
9
978,904
Distance Traveled
1,036,445
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
15,016
834
48
3
4
356,982
4
L
Xing Tian
13,072
726
31
2
0
320,649
1
W
Thoth
14,215
790
104
6
3
348,022
2
W
Medusa
14,630
813
90
5
2
331,441
3
L
Vulcan
13,719
762
103
6
4
323,117
1
L
Guan Yu
12,928
718
54
3
3
335,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role