Player Matchup

Mercury
Mercury
KrisB619
Mercury
Level 110
God Stats
1W - 2L
1,200 SR
Queue Stats
69W - 104L
1,437 Elo+
Party 2
Baron Samedi
Baron Samedi
SamuShogun
Baron Samedi
Level 23
God Stats
3W - 11L
1,291 SR
Queue Stats
39W - 69L
1,366 Elo+
Party 2
Mulan
Mulan
ob1cannoli
Mulan
Level 66
God Stats
2W - 3L
1,458 SR
Queue Stats
30W - 34L
1,349 Elo+
Solo
Team Averages
Level 66
1,316 SR
1,384 Elo+

VS

Team Averages
Level 111
1,682 SR
1,507 Elo+
Shiva
Shiva
BennHacker
Shiva
Level 148
God Stats
2W - 1L
1,803 SR
Queue Stats
33W - 23L
1,557 Elo+
Solo
Scylla
Scylla
HazeyShadow
Scylla
Level 95
God Stats
2W - 1L
1,572 SR
Queue Stats
4W - 3L
1,482 Elo+
Party 1
Izanami
Izanami
WyldShadow
Izanami
Level 89
God Stats
2W - 1L
1,671 SR
Queue Stats
4W - 3L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KrisB619
Mercury
14
3 / 7 / 5
9,534
681
10,995
14,377
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
SamuShogun
Baron Samedi
13
2 / 6 / 5
9,020
644
7,589
11,372
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
14
4 / 3 / 4
9,442
674
12,065
13,617
14,924
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
8 / 1 / 8
11,298
807
15,591
19,291
15,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
17
7 / 2 / 7
11,346
810
13,192
9,220
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
WyldShadow
Izanami
14
1 / 6 / 9
9,411
672
4,502
10,434
3,888
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
9
Kills
16
16
Deaths
9
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Shiva
8
1
8
12
W
Scylla
7
2
7
5.25
L
Mercury
KrisB619
Mercury
3
7
5
0.79
L
Baron Samedi
SamuShogun
Baron Samedi
2
6
5
0.75
W
Izanami
WyldShadow
Izanami
1
6
9
0.92
L
Mulan
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,649
Damage
33,285
39,366
Taken
38,945
24,199
Mitigated
22,765
9,066
Healing
6,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
15,591
1,778
0
3,972
19,291
15,523
374
4,715
14,576
4,605
27,852
W
Scylla
13,192
1,483
111
2,251
9,220
3,354
722
603
8,617
46,673
0
L
Mercury
KrisB619
Mercury
10,995
6,252
0
3,446
14,377
4,410
0
6,953
7,067
0
44,535
L
Baron Samedi
SamuShogun
Baron Samedi
7,589
235
830
1,984
11,372
4,865
37
3,998
7,128
23,379
0
W
Izanami
WyldShadow
Izanami
4,502
1,815
0
335
10,434
3,888
1,752
2,732
7,702
0
27,990
L
Mulan
12,065
1,224
0
2,806
13,617
14,924
0
4,909
8,120
27
22,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,996
Gold Earned
32,055
143
Minions Killed
152
5
Camps Cleared
7
761,468
Distance Traveled
777,524
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,298
807
27
2
2
293,009
5
W
Scylla
11,346
810
76
5
4
252,366
1
L
Mercury
9,534
681
82
6
4
261,275
3
L
Baron Samedi
9,020
644
33
2
1
241,234
5
W
Izanami
9,411
672
49
4
1
232,149
3
L
Mulan
9,442
674
28
2
0
258,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role