Player Matchup

Izanami
Izanami
AelinScarlett
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ra
Ra
Xeraths666
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
pelagoma
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,579 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,526 Elo+

VS

Team Averages
Level 35
1,542 SR
1,531 Elo+
Ah Puch
Ah Puch
Createndestroy
Ah Puch
Level 58
God Stats
1W - 0L
1,627 SR
Queue Stats
23W - 22L
1,590 Elo+
Party 1
Neith
Neith
Klexa
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,719 Elo+
Party 1
Jormungandr
Jormungandr
TechnoDad
Jormungandr
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 11L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 10 / 2
6,234
623
1,930
10,411
3,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 4 / 3
7,164
716
4,495
7,672
2,487
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
pelagoma
Sylvanus
11
4 / 5 / 1
8,207
821
4,452
13,351
6,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 13
7,792
779
14,118
7,260
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Klexa
Neith
13
10 / 2 / 9
9,222
922
8,140
5,366
1,245
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
TechnoDad
Jormungandr
14
7 / 0 / 11
9,383
938
6,356
8,405
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
19
19
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
10
2
0.1
W
2
4
13
2.13
W
Neith
Klexa
Neith
10
2
9
7.25
W
Jormungandr
TechnoDad
Jormungandr
7
0
11
12.5
L
2
4
3
0.88
L
Sylvanus
pelagoma
Sylvanus
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,877
Damage
28,614
31,434
Taken
21,031
12,211
Mitigated
9,904
5,012
Healing
3,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
1,930
1,012
0
436
10,411
3,338
0
6,651
3,760
0
9,075
W
14,118
171
292
457
7,260
2,434
680
2,934
4,326
29,575
0
W
Neith
Klexa
Neith
8,140
2,239
0
1,215
5,366
1,245
986
3,345
2,021
0
21,411
W
Jormungandr
TechnoDad
Jormungandr
6,356
1,352
0
1,706
8,405
6,225
516
2,844
5,561
24,587
0
L
4,495
315
558
614
7,672
2,487
0
5,338
2,334
21,293
0
L
Sylvanus
pelagoma
Sylvanus
4,452
334
669
2,735
13,351
6,386
0
8,539
4,812
7,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,605
Gold Earned
26,397
81
Minions Killed
105
1
Camps Cleared
4
444,908
Distance Traveled
518,227
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,234
623
24
2
0
130,566
0
W
Ah Puch
7,792
779
37
4
0
172,748
0
W
Neith
9,222
922
39
4
2
168,997
1
W
Jormungandr
9,383
938
29
3
2
176,482
1
L
Ra
7,164
716
45
5
1
162,081
3
L
Sylvanus
8,207
821
12
1
0
152,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role