Player Matchup

Cernunnos
Cernunnos
Chickenpot
Cernunnos
Level 145
God Stats
11W - 13L
1,599 SR
Queue Stats
60W - 60L
1,573 Elo+
Party 1
Artio
Artio
RecantedState2
Artio
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 79L
1,655 Elo+
Party 3
Sun Wukong
Sun Wukong
Thesupersaiyanj
Sun Wukong
Level 143
God Stats
8W - 5L
1,570 SR
Queue Stats
343W - 267L
1,633 Elo+
Party 3
Thor
Thor
kdadk
Thor
Level 28
God Stats
0W - 2L
1,299 SR
Queue Stats
24W - 29L
1,565 Elo+
Party 1
Agni
Agni
pixcitas11
Agni
Level 45
God Stats
2W - 2L
1,479 SR
Queue Stats
44W - 50L
1,480 Elo+
Solo
Team Averages
Level 77
1,489 SR
1,581 Elo+

VS

Team Averages
Level 73
1,453 SR
1,620 Elo+
Atlas
Atlas
 
Atlas
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Ghetto Pheasant
Cliodhna
Level 157
God Stats
18W - 25L
1,504 SR
Queue Stats
200W - 195L
1,595 Elo+
Party 4
Medusa
Medusa
HighlandGold
Medusa
Level 42
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 13L
1,694 Elo+
Party 4
Susano
Susano
TheBigRedPanda
Susano
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 171L
1,672 Elo+
Party 2
Set
Set
Twelves101
Set
Level 35
God Stats
1W - 1L
1,259 SR
Queue Stats
103W - 88L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chickenpot
Cernunnos
16
1 / 4 / 4
9,369
521
9,979
13,448
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 9 / 0
7,786
433
10,248
20,992
21,269
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Thesupersaiyanj
Sun Wukong
14
2 / 4 / 1
8,811
490
5,601
14,649
6,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thor
kdadk
Thor
12
1 / 7 / 3
7,283
405
2,552
12,873
7,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 5 / 0
9,212
512
6,148
8,223
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 0 / 12
9,258
514
6,016
9,128
8,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
17
4 / 0 / 6
11,175
621
14,233
16,642
12,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
17
6 / 2 / 3
10,899
606
10,405
10,601
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 2 / 7
11,436
635
9,351
13,753
5,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
7 / 3 / 5
11,389
633
12,153
14,840
8,069
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
7
Kills
29
29
Deaths
7
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
12
8
L
Cernunnos
Chickenpot
Cernunnos
1
4
4
0.75
W
Cliodhna
4
0
6
7
W
Medusa
6
2
3
3.75
L
1
9
0
0.11
W
10
2
7
6.75
L
Sun Wukong
Thesupersaiyanj
Sun Wukong
2
4
1
0.63
W
7
3
5
3.17
L
Thor
kdadk
Thor
1
7
3
0.36
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,528
Damage
52,158
70,185
Taken
64,964
41,061
Mitigated
37,694
16,854
Healing
22,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,016
1,556
53
1,896
9,128
8,509
199
1,193
7,935
17,038
1,300
L
Cernunnos
Chickenpot
Cernunnos
9,979
4,700
0
4,158
13,448
4,089
1,188
1,026
12,422
0
79,505
W
Cliodhna
14,233
2,937
0
9,582
16,642
12,258
0
7,569
9,073
0
82,529
W
Medusa
10,405
5,574
0
3,187
10,601
3,382
3,074
0
10,601
0
88,713
L
10,248
2,264
175
7,220
20,992
21,269
0
712
20,280
46,325
0
W
9,351
2,088
0
5,383
13,753
5,476
0
3,103
10,650
0
75,457
L
Sun Wukong
Thesupersaiyanj
Sun Wukong
5,601
1,553
0
4,545
14,649
6,650
0
1,355
13,294
0
53,670
W
12,153
5,753
0
1,924
14,840
8,069
0
4,531
10,309
0
99,755
L
Thor
kdadk
Thor
2,552
643
0
169
12,873
7,362
354
1,990
10,883
0
17,043
L
6,148
659
0
587
8,223
1,691
58
398
7,825
48,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,461
Gold Earned
54,157
481
Minions Killed
607
0
Camps Cleared
0
1,620,578
Distance Traveled
1,849,617
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,258
514
15
1
0
334,504
6
L
Cernunnos
9,369
521
140
8
0
315,981
5
W
Cliodhna
11,175
621
163
9
0
386,952
7
W
Medusa
10,899
606
130
7
0
348,462
4
L
Artio
7,786
433
99
6
0
307,170
5
W
Susano
11,436
635
128
7
0
413,143
1
L
Sun Wukong
8,811
490
104
6
0
338,931
5
W
Set
11,389
633
171
10
0
366,556
3
L
Thor
7,283
405
35
2
0
330,720
3
L
Agni
9,212
512
103
6
0
327,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role