Player Matchup

Da Ji
Da Ji
Flurian
Da Ji
Level 78
God Stats
10W - 2L
1,755 SR
Queue Stats
104W - 69L
1,502 Elo+
Party 2
Gilgamesh
Gilgamesh
JohnTrikone
Gilgamesh
Level 106
God Stats
13W - 8L
1,762 SR
Queue Stats
202W - 133L
1,580 Elo+
Party 2
Merlin
Merlin
Vllaris
Merlin
Level 66
God Stats
2W - 2L
1,433 SR
Queue Stats
128W - 74L
1,526 Elo+
Party 2
Team Averages
Level 83
1,650 SR
1,536 Elo+

VS

Team Averages
Level 24
1,500 SR
906 Elo+
Pele
Pele
Imfamouscow15
Pele
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 36L
906 Elo+
Party 1
Hel
Hel
PsychoBrazy
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 44L
906 Elo+
Party 1
King Arthur
King Arthur
RegiGold
King Arthur
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 44L
906 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Flurian
Da Ji
13
4 / 1 / 6
8,591
781
4,485
5,839
2,540
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
JohnTrikone
Gilgamesh
13
4 / 0 / 7
8,370
761
5,789
5,836
4,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Vllaris
Merlin
14
3 / 0 / 7
8,728
793
7,309
2,062
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,828
621
3,584
7,670
3,306
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 3 / 1
6,367
579
1,487
4,693
1,372
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
RegiGold
King Arthur
10
0 / 5 / 1
6,345
577
2,120
9,688
6,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Flurian
Da Ji
4
1
6
7
L
1
3
0
0.33
W
Gilgamesh
JohnTrikone
Gilgamesh
4
0
7
7.5
L
0
3
1
0.17
L
King Arthur
RegiGold
King Arthur
0
5
1
0.1
W
Merlin
Vllaris
Merlin
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,583
Damage
7,191
13,737
Taken
22,051
7,969
Mitigated
11,540
3,919
Healing
3,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Flurian
Da Ji
4,485
1,035
0
1,116
5,839
2,540
520
1,319
4,456
0
22,265
L
3,584
547
0
1,012
7,670
3,306
0
2,415
5,105
0
17,933
W
Gilgamesh
JohnTrikone
Gilgamesh
5,789
1,650
0
2,377
5,836
4,727
673
508
5,149
0
19,834
L
1,487
297
696
621
4,693
1,372
0
702
3,956
11,792
0
L
King Arthur
RegiGold
King Arthur
2,120
386
0
1,353
9,688
6,862
0
4,304
5,133
0
9,150
W
Merlin
Vllaris
Merlin
7,309
562
0
426
2,062
702
1,153
257
1,770
48,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,689
Gold Earned
19,540
148
Minions Killed
75
9
Camps Cleared
0
667,045
Distance Traveled
552,028
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,591
781
37
3
3
202,870
2
L
Pele
6,828
621
31
3
0
199,581
0
W
Gilgamesh
8,370
761
27
2
5
237,167
3
L
Hel
6,367
579
28
3
0
154,216
1
L
King Arthur
6,345
577
16
1
0
198,231
2
W
Merlin
8,728
793
84
8
1
227,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role