Player Matchup

Awilix
Awilix
Enewto
Awilix
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,239 Elo+
Party 3
Chiron
Chiron
Fushu8
Chiron
Level 121
God Stats
3W - 2L
1,633 SR
Queue Stats
24W - 30L
1,437 Elo+
Party 2
Mulan
Mulan
Polysome
Mulan
Level 74
God Stats
6W - 4L
1,515 SR
Queue Stats
50W - 58L
1,445 Elo+
Party 2
Hades
Hades
martincooooo
Hades
Level 117
God Stats
3W - 2L
1,674 SR
Queue Stats
59W - 71L
1,461 Elo+
Party 2
Aphrodite
Aphrodite
virlouzgeg
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,015 Elo+
Party 3
Team Averages
Level 74
1,564 SR
1,320 Elo+

VS

Team Averages
Level 32
1,411 SR
1,519 Elo+
Pele
Pele
O1N2J3
Pele
Level 26
God Stats
5W - 6L
1,364 SR
Queue Stats
16W - 21L
1,465 Elo+
Party 1
Cerberus
Cerberus
OnePlan
Cerberus
Level 18
God Stats
1W - 2L
1,257 SR
Queue Stats
14W - 9L
1,468 Elo+
Party 1
Hachiman
Hachiman
Shadowhunterryu
Hachiman
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,574 Elo+
Party 1
Shiva
Shiva
Spyrell
Shiva
Level 68
God Stats
2W - 2L
1,433 SR
Queue Stats
118W - 118L
1,513 Elo+
Solo
Nu Wa
Nu Wa
Zulkeeko
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Enewto
Awilix
20
4 / 6 / 16
15,461
703
14,852
24,848
11,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
Fushu8
Chiron
20
6 / 2 / 9
17,707
805
18,302
23,392
9,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Polysome
Mulan
20
11 / 3 / 13
16,747
761
30,887
29,623
36,016
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 2 / 17
17,044
775
27,096
29,050
22,812
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
virlouzgeg
Aphrodite
20
2 / 8 / 14
14,268
649
9,658
23,467
10,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
O1N2J3
Pele
20
6 / 9 / 7
15,340
697
19,684
24,211
14,415
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
OnePlan
Cerberus
20
2 / 7 / 10
14,332
651
9,401
37,853
60,322
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
20
2 / 6 / 6
13,735
624
16,425
20,947
10,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
Spyrell
Shiva
20
3 / 6 / 9
13,854
630
28,451
25,050
30,598
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Zulkeeko
Nu Wa
20
8 / 3 / 5
16,553
752
32,521
13,871
7,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
58
31
Kills
21
21
Deaths
31
69
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Awilix
Enewto
Awilix
4
6
16
2
W
Chiron
Fushu8
Chiron
6
2
9
5.25
L
Pele
O1N2J3
Pele
6
9
7
1.06
L
Cerberus
OnePlan
Cerberus
2
7
10
1
W
Mulan
Polysome
Mulan
11
3
13
5.83
L
Hachiman
2
6
6
0.83
L
Shiva
Spyrell
Shiva
3
6
9
1.25
L
Nu Wa
Zulkeeko
Nu Wa
8
3
5
3.5
W
8
2
17
8.25
W
Aphrodite
virlouzgeg
Aphrodite
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,795
Damage
106,482
130,380
Taken
121,932
90,069
Mitigated
123,125
49,239
Healing
23,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Enewto
Awilix
14,852
7,160
0
3,664
24,848
11,098
367
7,229
17,147
0
46,375
W
Chiron
Fushu8
Chiron
18,302
5,619
1,727
11,059
23,392
9,475
7,416
8,126
14,888
0
110,537
L
Pele
O1N2J3
Pele
19,684
3,202
515
5,074
24,211
14,415
131
7,464
16,747
0
55,388
L
Cerberus
OnePlan
Cerberus
9,401
1,205
847
8,714
37,853
60,322
0
12,476
25,269
32,200
0
W
Mulan
Polysome
Mulan
30,887
3,167
747
7,732
29,623
36,016
1,228
11,017
17,814
453
63,053
L
Hachiman
16,425
8,142
0
3,469
20,947
10,524
1,692
5,548
15,335
0
52,957
L
Shiva
Spyrell
Shiva
28,451
3,235
779
1,246
25,050
30,598
0
8,350
16,560
5,363
60,777
L
Nu Wa
Zulkeeko
Nu Wa
32,521
5,662
0
2,369
13,871
7,266
1,784
2,987
10,884
86,132
0
W
27,096
859
903
9,466
29,050
22,812
920
6,332
22,161
91,404
0
W
Aphrodite
virlouzgeg
Aphrodite
9,658
1,532
5,992
7,949
23,467
10,668
643
9,347
13,441
30,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,227
Gold Earned
73,814
442
Minions Killed
365
0
Camps Cleared
0
2,181,246
Distance Traveled
2,046,805
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,461
703
52
2
0
473,190
0
W
Chiron
17,707
805
184
8
0
458,414
3
L
Pele
15,340
697
72
3
0
405,943
3
L
Cerberus
14,332
651
56
3
0
418,567
1
W
Mulan
16,747
761
54
2
0
425,395
2
L
Hachiman
13,735
624
63
3
0
378,661
1
L
Shiva
13,854
630
55
3
0
438,825
1
L
Nu Wa
16,553
752
119
5
0
404,809
9
W
Hades
17,044
775
104
5
0
450,868
1
W
Aphrodite
14,268
649
48
2
0
373,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role