Player Matchup

Ymir
Ymir
Jesus luvs u927
Ymir
Level 147
God Stats
4W - 0L
1,656 SR
Queue Stats
42W - 33L
1,491 Elo+
Party 1
Poseidon
Poseidon
KISSEDBYGOD890
Poseidon
Level 139
God Stats
3W - 2L
1,127 SR
Queue Stats
22W - 17L
1,380 Elo+
Party 1
Fenrir
Fenrir
LegitDONTDOIT
Fenrir
Level 28
God Stats
21W - 14L
1,619 SR
Queue Stats
169W - 150L
1,449 Elo+
Party 1
Pele
Pele
LuJocen
Pele
Level 148
God Stats
9W - 15L
1,440 SR
Queue Stats
636W - 589L
1,552 Elo+
Party 1
Zhong Kui
Zhong Kui
sargent womack2
Zhong Kui
Level 126
God Stats
15W - 10L
1,681 SR
Queue Stats
677W - 629L
1,531 Elo+
Party 1
Team Averages
Level 118
1,505 SR
1,481 Elo+

VS

Team Averages
Level 52
1,581 SR
1,459 Elo+
Ao Kuang
Ao Kuang
BootySwiper
Ao Kuang
Level 52
God Stats
12W - 15L
1,799 SR
Queue Stats
40W - 40L
1,471 Elo+
Party 2
Susano
Susano
ICantHitAShot
Susano
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
319W - 293L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
mohamad-_-salah
Zhong Kui
Level 44
God Stats
23W - 22L
1,622 SR
Queue Stats
297W - 297L
1,472 Elo+
Party 3
Kuzenbo
Kuzenbo
no_cap_nas
Kuzenbo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 307L
1,508 Elo+
Party 3
Loki
Loki
plain-mountain89
Loki
Level 4
God Stats
2W - 6L
1,486 SR
Queue Stats
3W - 7L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 41
13,505
1,351
11,945
14,024
15,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
19
10 / 2 / 18
13,237
1,324
11,495
7,987
2,840
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
13 / 3 / 14
12,297
1,230
12,080
11,612
5,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pele
LuJocen
Pele
18
15 / 3 / 15
13,148
1,315
21,443
10,859
4,038
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
sargent womack2
Zhong Kui
19
9 / 1 / 28
12,542
1,254
21,475
13,089
10,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BootySwiper
Ao Kuang
16
4 / 10 / 5
11,369
1,137
10,335
19,376
4,937
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 9 / 3
11,029
1,103
13,446
14,578
3,872
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
mohamad-_-salah
Zhong Kui
16
0 / 15 / 7
10,004
1,000
14,931
22,287
8,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
no_cap_nas
Kuzenbo
17
2 / 9 / 8
11,950
1,195
12,266
21,746
29,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 8 / 2
10,670
1,067
2,867
10,436
3,314
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
37
51
Kills
12
12
Deaths
51
116
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BootySwiper
Ao Kuang
4
10
5
0.65
L
3
9
3
0.5
W
4
3
41
8.17
W
Poseidon
10
2
18
9.5
W
13
3
14
6.67
W
Pele
LuJocen
Pele
15
3
15
7.5
L
Zhong Kui
mohamad-_-salah
Zhong Kui
0
15
7
0.23
L
Kuzenbo
no_cap_nas
Kuzenbo
2
9
8
0.67
L
3
8
2
0.5
W
Zhong Kui
sargent womack2
Zhong Kui
9
1
28
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,438
Damage
53,845
57,571
Taken
88,423
38,900
Mitigated
49,847
8,555
Healing
4,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BootySwiper
Ao Kuang
10,335
4,104
0
3,216
19,376
4,937
0
10,278
9,051
21,502
0
L
13,446
3,263
0
0
14,578
3,872
0
6,472
7,961
0
35,131
W
11,945
2,889
461
1,569
14,024
15,421
0
9,873
4,151
19,444
0
W
Poseidon
11,495
736
718
704
7,987
2,840
0
5,181
2,806
47,681
0
W
12,080
4,110
0
965
11,612
5,692
0
6,300
5,312
0
19,188
W
Pele
LuJocen
Pele
21,443
5,948
0
1,457
10,859
4,038
0
6,275
4,584
0
32,864
L
Zhong Kui
mohamad-_-salah
Zhong Kui
14,931
98
0
757
22,287
8,456
0
12,874
9,252
21,118
0
L
Kuzenbo
no_cap_nas
Kuzenbo
12,266
2,864
0
580
21,746
29,268
0
10,485
11,147
26,874
0
L
2,867
1,061
0
0
10,436
3,314
0
4,806
5,630
0
9,368
W
Zhong Kui
sargent womack2
Zhong Kui
21,475
3,584
372
2,309
13,089
10,909
0
9,903
3,186
33,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,729
Gold Earned
55,022
160
Minions Killed
101
12
Camps Cleared
4
927,547
Distance Traveled
856,915
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,369
1,137
9
1
0
180,025
0
L
Susano
11,029
1,103
51
5
2
180,330
0
W
Ymir
13,505
1,351
17
2
2
176,793
0
W
Poseidon
13,237
1,324
82
8
5
189,016
0
W
Fenrir
12,297
1,230
14
1
2
199,933
1
W
Pele
13,148
1,315
19
2
2
183,350
0
L
Zhong Kui
10,004
1,000
10
1
2
154,644
0
L
Kuzenbo
11,950
1,195
17
2
0
190,445
0
L
Loki
10,670
1,067
14
1
0
151,471
0
W
Zhong Kui
12,542
1,254
28
3
1
178,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role