Player Matchup

Fenrir
Fenrir
Jaegersteeg
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 106L
1,484 Elo+
Party 1
Cabrakan
Cabrakan
Valerius1006
Cabrakan
Level 27
God Stats
13W - 13L
1,599 SR
Queue Stats
83W - 113L
1,450 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
stay_kier
Ah Muzen Cab
Level 128
God Stats
2W - 1L
1,265 SR
Queue Stats
115W - 121L
1,448 Elo+
Party 1
Team Averages
Level 61
1,454 SR
1,461 Elo+

VS

Team Averages
Level 65
1,604 SR
1,344 Elo+
Shiva
Shiva
NotUrShoota
Shiva
Level 34
God Stats
1W - 3L
1,646 SR
Queue Stats
1W - 12L
1,315 Elo+
Solo
Arachne
Arachne
bubbleneck6530
Arachne
Level 95
God Stats
14W - 16L
1,503 SR
Queue Stats
185W - 274L
1,333 Elo+
Solo
Baron Samedi
Baron Samedi
proteggimi
Baron Samedi
Level 67
God Stats
2W - 3L
1,664 SR
Queue Stats
24W - 28L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 5 / 12
11,438
635
6,356
15,090
17,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
Valerius1006
Cabrakan
16
2 / 4 / 9
12,258
681
6,259
21,759
35,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
stay_kier
Ah Muzen Cab
20
13 / 0 / 3
14,830
824
37,077
20,033
9,927
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 7
10,968
609
11,657
19,871
20,453
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 8 / 2
11,202
622
9,645
19,778
6,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
proteggimi
Baron Samedi
17
2 / 4 / 7
11,352
631
21,228
20,173
6,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
16
Kills
9
9
Deaths
16
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
5
12
1.4
L
2
4
7
1.38
W
Cabrakan
Valerius1006
Cabrakan
2
4
9
1.63
L
5
8
2
0.75
L
Baron Samedi
proteggimi
Baron Samedi
2
4
7
1.38
W
Ah Muzen Cab
stay_kier
Ah Muzen Cab
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,692
Damage
42,530
56,882
Taken
59,822
63,134
Mitigated
33,624
16,017
Healing
18,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,356
1,354
47
2,484
15,090
17,717
148
5,528
9,456
0
19,855
L
11,657
4,680
805
1,616
19,871
20,453
0
3,551
16,093
0
35,381
W
Cabrakan
Valerius1006
Cabrakan
6,259
1,159
727
2,310
21,759
35,490
28
7,238
14,521
18,843
0
L
9,645
7,433
0
4,589
19,778
6,709
0
1,724
17,896
0
26,904
L
Baron Samedi
proteggimi
Baron Samedi
21,228
2,679
2,016
9,046
20,173
6,462
0
1,752
18,421
60,837
0
W
Ah Muzen Cab
stay_kier
Ah Muzen Cab
37,077
17,210
0
10,449
20,033
9,927
1,900
8,790
11,243
0
121,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,526
Gold Earned
33,522
242
Minions Killed
184
9
Camps Cleared
5
964,988
Distance Traveled
922,810
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,438
635
36
2
1
324,441
0
L
Shiva
10,968
609
47
3
1
307,501
0
W
Cabrakan
12,258
681
22
1
1
292,646
0
L
Arachne
11,202
622
46
3
3
335,745
2
L
Baron Samedi
11,352
631
91
5
1
279,564
4
W
Ah Muzen Cab
14,830
824
184
10
7
347,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role