Player Matchup

Sobek
Sobek
 
Sobek
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Frostember
Hun Batz
Level 127
God Stats
1W - 0L
1,754 SR
Queue Stats
77W - 78L
1,488 Elo+
Party 2
Persephone
Persephone
Liekkipipo
Persephone
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,698 Elo+
Party 1
Chronos
Chronos
NorwegianChad
Chronos
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,674 Elo+
Party 1
Shiva
Shiva
PuppersonXIII
Shiva
Level 29
God Stats
2W - 1L
1,291 SR
Queue Stats
52W - 59L
1,490 Elo+
Party 2
Team Averages
Level 55
1,509 SR
1,570 Elo+

VS

Team Averages
Level 39
1,586 SR
1,496 Elo+
Hun Batz
Hun Batz
Asasinoob
Hun Batz
Level 49
God Stats
1W - 1L
1,733 SR
Queue Stats
137W - 178L
1,407 Elo+
Party 4
Sylvanus
Sylvanus
Ellen5311
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Apollo
Apollo
ImColourBlind
Apollo
Level 40
God Stats
1W - 1L
1,693 SR
Queue Stats
3W - 4L
1,781 Elo+
Party 3
Thanatos
Thanatos
Veradiss
Thanatos
Level 43
God Stats
5W - 9L
1,503 SR
Queue Stats
112W - 147L
1,402 Elo+
Party 4
Scylla
Scylla
santorini7
Scylla
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 139L
1,391 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
6 / 0 / 12
8,190
585
4,130
11,990
12,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Frostember
Hun Batz
15
5 / 4 / 7
8,625
616
7,176
10,781
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Liekkipipo
Persephone
15
7 / 0 / 8
9,345
668
12,570
4,634
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
15
2 / 1 / 6
8,549
611
5,772
9,274
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 4 / 7
8,340
596
9,081
11,283
8,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Asasinoob
Hun Batz
12
1 / 3 / 2
6,795
485
5,066
12,824
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Ellen5311
Sylvanus
9
0 / 5 / 1
5,881
420
3,262
11,731
7,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 5 / 1
6,159
440
4,066
7,640
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Veradiss
Thanatos
13
5 / 6 / 2
8,129
581
9,169
14,418
9,309
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
santorini7
Scylla
10
0 / 6 / 2
6,177
441
5,696
7,293
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
25
Kills
7
9
Deaths
25
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
0
12
12
L
Hun Batz
Asasinoob
Hun Batz
1
3
2
0.67
L
Sylvanus
Ellen5311
Sylvanus
0
5
1
0.1
W
Hun Batz
Frostember
Hun Batz
5
4
7
2.13
L
1
5
1
0.3
W
Persephone
Liekkipipo
Persephone
7
0
8
11
W
Chronos
2
1
6
5
W
5
4
7
2.13
L
Thanatos
Veradiss
Thanatos
5
6
2
1
L
Scylla
santorini7
Scylla
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,729
Damage
27,259
47,962
Taken
53,906
29,366
Mitigated
24,169
16,685
Healing
15,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,130
399
0
3,256
11,990
12,776
0
3,213
8,777
13,852
0
L
Hun Batz
Asasinoob
Hun Batz
5,066
1,418
0
3,002
12,824
3,586
0
5,015
7,664
0
39,777
L
Sylvanus
Ellen5311
Sylvanus
3,262
1,249
735
1,938
11,731
7,165
0
7,351
4,380
14,422
0
W
Hun Batz
Frostember
Hun Batz
7,176
1,923
0
3,812
10,781
3,588
0
285
10,496
0
53,163
L
4,066
1,990
0
1,300
7,640
2,109
0
4,316
3,324
0
29,901
W
Persephone
Liekkipipo
Persephone
12,570
856
0
1,626
4,634
1,527
259
1,918
2,716
64,093
0
W
Chronos
5,772
2,325
0
4,888
9,274
3,257
3,737
2,548
6,726
65,680
0
W
9,081
1,384
0
3,103
11,283
8,218
403
994
10,289
4,601
31,819
L
Thanatos
Veradiss
Thanatos
9,169
2,474
0
7,790
14,418
9,309
575
2,717
11,287
0
41,664
L
Scylla
santorini7
Scylla
5,696
747
0
717
7,293
2,000
0
4,567
2,662
31,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,049
Gold Earned
33,141
449
Minions Killed
279
0
Camps Cleared
0
1,458,978
Distance Traveled
1,305,453
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,190
585
16
1
0
280,109
4
L
Hun Batz
6,795
485
69
5
0
290,435
4
L
Sylvanus
5,881
420
21
2
0
250,068
4
W
Hun Batz
8,625
616
105
8
0
305,699
1
L
Apollo
6,159
440
50
4
0
290,878
4
W
Persephone
9,345
668
126
9
0
295,707
3
W
Chronos
8,549
611
126
9
0
286,844
6
W
Shiva
8,340
596
76
5
0
290,619
3
L
Thanatos
8,129
581
85
6
0
218,892
0
L
Scylla
6,177
441
54
4
0
255,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role