Player Matchup

Zeus
Zeus
 
Zeus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
CatsCanMoo
Odin
Level 80
God Stats
2W - 2L
1,278 SR
Queue Stats
2W - 2L
1,272 Elo+
Solo
Da Ji
Da Ji
Hishoukitai
Da Ji
Level 55
God Stats
1W - 1L
1,713 SR
Queue Stats
24W - 23L
1,518 Elo+
Solo
Artemis
Artemis
misstrailmixx
Artemis
Level 96
God Stats
2W - 3L
1,573 SR
Queue Stats
188W - 204L
1,462 Elo+
Solo
Team Averages
Level 90
1,513 SR
1,450 Elo+

VS

Team Averages
Level 125
1,605 SR
1,590 Elo+
Bellona
Bellona
 
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
PyroJawa
Chang'e
Level 65
God Stats
21W - 17L
1,851 SR
Queue Stats
160W - 164L
1,574 Elo+
Solo
Thanatos
Thanatos
Thebyurix
Thanatos
Level 129
God Stats
11W - 5L
1,838 SR
Queue Stats
35W - 37L
1,483 Elo+
Party 1
Hachiman
Hachiman
Zuloen
Hachiman
Level 127
God Stats
26W - 35L
1,584 SR
Queue Stats
270W - 274L
1,580 Elo+
Solo
He Bo
He Bo
gorholm
He Bo
Level 156
God Stats
1W - 2L
1,253 SR
Queue Stats
39W - 39L
1,815 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 1 / 1
6,494
1,299
3,977
1,866
404
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
 
Thoth
12
0 / 2 / 3
6,334
1,267
4,090
3,944
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 1 / 1
6,225
1,245
3,798
3,882
1,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 4 / 2
6,258
1,252
2,889
5,210
1,434
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
10
0 / 0 / 0
5,390
1,078
0
0
0
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

338

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 1 / 6
6,641
1,328
2,113
4,018
3,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
PyroJawa
Chang'e
12
0 / 0 / 7
6,227
1,245
1,817
3,004
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Thebyurix
Thanatos
12
2 / 2 / 6
6,687
1,337
2,928
4,547
1,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Zuloen
Hachiman
12
3 / 0 / 2
7,023
1,405
3,934
2,883
944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
gorholm
He Bo
12
2 / 0 / 5
6,765
1,353
2,268
1,958
600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
3
Kills
8
8
Deaths
3
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
1
1
1.5
L
Thoth
 
Thoth
0
2
3
0.75
W
Bellona
 
Bellona
1
1
6
4
L
1
1
1
1.5
L
1
4
2
0.5
W
Chang'e
PyroJawa
Chang'e
0
0
7
3.5
W
Thanatos
Thebyurix
Thanatos
2
2
6
2.5
W
Hachiman
Zuloen
Hachiman
3
0
2
4
W
He Bo
gorholm
He Bo
2
0
5
4.5
L
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,754
Damage
13,060
14,902
Taken
16,410
4,733
Mitigated
7,201
873
Healing
4,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,977
121
0
313
1,866
404
0
223
1,643
18,177
0
L
Thoth
 
Thoth
4,090
159
0
450
3,944
1,204
0
633
3,176
22,463
0
W
Bellona
 
Bellona
2,113
429
0
207
4,018
3,028
0
1,967
2,051
342
14,320
L
3,798
590
0
0
3,882
1,691
0
1,171
2,585
143
9,783
L
2,889
878
0
110
5,210
1,434
0
2,218
2,826
0
4,975
W
Chang'e
PyroJawa
Chang'e
1,817
36
947
996
3,004
984
0
1,206
1,798
11,072
0
W
Thanatos
Thebyurix
Thanatos
2,928
813
0
2,246
4,547
1,645
0
2,278
2,269
0
8,394
W
Hachiman
Zuloen
Hachiman
3,934
2,542
0
579
2,883
944
0
1,475
1,408
0
13,932
W
He Bo
gorholm
He Bo
2,268
268
0
0
1,958
600
0
1,249
709
12,822
0
L
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,701
Gold Earned
33,343
106
Minions Killed
109
3
Camps Cleared
9
458,564
Distance Traveled
611,508
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,494
1,299
45
9
1
108,619
0
L
Thoth
6,334
1,267
33
7
1
113,373
0
W
Bellona
6,641
1,328
32
6
2
130,360
0
L
Odin
6,225
1,245
22
4
1
125,654
0
L
Da Ji
6,258
1,252
6
1
0
103,168
2
W
Chang'e
6,227
1,245
24
5
1
118,676
1
W
Thanatos
6,687
1,337
18
4
2
126,701
2
W
Hachiman
7,023
1,405
18
4
3
116,847
0
W
He Bo
6,765
1,353
17
3
1
118,924
0
L
Artemis
5,390
1,078
0
0
0
7,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role