Player Matchup

Thanatos
Thanatos
ERICKKILLER2000
Thanatos
Level 109
God Stats
1W - 1L
1,617 SR
Queue Stats
46W - 68L
1,426 Elo+
Party 2
Nu Wa
Nu Wa
Her Akame
Nu Wa
Level 129
God Stats
3W - 7L
1,606 SR
Queue Stats
50W - 73L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
IronSerpant
Cthulhu
Level 86
God Stats
4W - 1L
1,754 SR
Queue Stats
163W - 167L
1,494 Elo+
Solo
Horus
Horus
iTz MaJoR Frost
Horus
Level 128
God Stats
1W - 5L
1,158 SR
Queue Stats
45W - 59L
1,510 Elo+
Party 2
Cernunnos
Cernunnos
xBack Beardx
Cernunnos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,503 Elo+
Solo
Team Averages
Level 116
1,527 SR
1,475 Elo+

VS

Team Averages
Level 85
1,412 SR
1,534 Elo+
Kumbhakarna
Kumbhakarna
DeathToTaiwan
Kumbhakarna
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,516 Elo+
Party 1
Sobek
Sobek
FazeRobux
Sobek
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 11L
1,458 Elo+
Party 1
Medusa
Medusa
MurphDxgg
Medusa
Level 136
God Stats
5W - 4L
1,500 SR
Queue Stats
91W - 70L
1,500 Elo+
Party 1
Awilix
Awilix
Rubbage
Awilix
Level 159
God Stats
11W - 3L
1,199 SR
Queue Stats
140W - 92L
1,702 Elo+
Party 1
Baron Samedi
Baron Samedi
XGNGhostjames24
Baron Samedi
Level 69
God Stats
3W - 6L
1,360 SR
Queue Stats
94W - 91L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
3 / 6 / 4
7,909
791
4,300
10,851
5,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Her Akame
Nu Wa
13
3 / 1 / 2
7,165
717
8,333
4,523
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
IronSerpant
Cthulhu
13
0 / 4 / 6
7,394
739
8,509
12,996
8,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 3 / 2
7,169
717
5,541
13,285
7,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
xBack Beardx
Cernunnos
14
1 / 4 / 4
7,787
779
6,032
8,747
3,394
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DeathToTaiwan
Kumbhakarna
14
3 / 5 / 6
7,552
755
6,953
9,557
3,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sobek
FazeRobux
Sobek
13
2 / 0 / 7
7,373
737
3,899
10,908
7,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
MurphDxgg
Medusa
15
5 / 1 / 4
8,172
817
9,406
7,154
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Rubbage
Awilix
16
8 / 2 / 5
8,808
881
11,646
9,148
3,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
XGNGhostjames24
Baron Samedi
14
0 / 1 / 13
7,399
740
11,986
6,727
2,563
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
9
Kills
18
18
Deaths
9
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DeathToTaiwan
Kumbhakarna
3
5
6
1.2
L
Thanatos
3
6
4
0.83
W
Sobek
FazeRobux
Sobek
2
0
7
5.5
L
Nu Wa
Her Akame
Nu Wa
3
1
2
4
L
Cthulhu
IronSerpant
Cthulhu
0
4
6
0.75
W
Medusa
MurphDxgg
Medusa
5
1
4
7
W
Awilix
Rubbage
Awilix
8
2
5
5.25
W
Baron Samedi
XGNGhostjames24
Baron Samedi
0
1
13
6.5
L
2
3
2
1
L
Cernunnos
xBack Beardx
Cernunnos
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,715
Damage
43,890
50,402
Taken
43,494
26,927
Mitigated
19,816
12,275
Healing
13,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DeathToTaiwan
Kumbhakarna
6,953
766
0
0
9,557
3,375
0
3,927
5,371
17,307
0
L
Thanatos
4,300
1,010
0
2,920
10,851
5,319
0
4,062
6,789
0
15,851
W
Sobek
FazeRobux
Sobek
3,899
695
0
4,404
10,908
7,948
0
4,510
6,108
9,720
0
L
Nu Wa
Her Akame
Nu Wa
8,333
2,404
0
240
4,523
1,742
88
2,496
2,027
20,855
0
L
Cthulhu
IronSerpant
Cthulhu
8,509
931
34
2,812
12,996
8,804
0
7,453
5,543
18,854
0
W
Medusa
MurphDxgg
Medusa
9,406
4,791
0
1,219
7,154
2,242
0
2,832
4,023
0
34,000
W
Awilix
Rubbage
Awilix
11,646
4,054
0
1,246
9,148
3,688
0
1,380
7,371
0
37,599
W
Baron Samedi
XGNGhostjames24
Baron Samedi
11,986
1,230
2,365
4,174
6,727
2,563
165
3,531
2,978
28,841
0
L
5,541
1,735
735
4,502
13,285
7,668
0
5,583
7,702
0
12,861
L
Cernunnos
xBack Beardx
Cernunnos
6,032
2,310
224
808
8,747
3,394
624
3,244
5,503
0
23,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,424
Gold Earned
39,304
143
Minions Killed
189
0
Camps Cleared
0
941,093
Distance Traveled
1,033,405
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,552
755
27
3
0
187,592
0
L
Thanatos
7,909
791
26
3
0
190,158
1
W
Sobek
7,373
737
10
1
0
232,564
2
L
Nu Wa
7,165
717
31
3
0
191,123
4
L
Cthulhu
7,394
739
29
3
0
202,372
0
W
Medusa
8,172
817
52
5
0
184,924
2
W
Awilix
8,808
881
55
6
0
217,942
2
W
Baron Samedi
7,399
740
45
5
0
210,383
0
L
Horus
7,169
717
16
2
0
185,042
2
L
Cernunnos
7,787
779
41
4
0
172,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role