Player Matchup

Tiamat
Tiamat
Katé
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 39L
1,025 Elo+
Party 2
Hel
Hel
Rennschneckchen
Hel
Level 4
God Stats
1W - 6L
1,168 SR
Queue Stats
32W - 59L
1,025 Elo+
Party 2
Ares
Ares
Rhapsody79
Ares
Level 45
God Stats
4W - 7L
1,500 SR
Queue Stats
63W - 100L
1,064 Elo+
Party 2
Team Averages
Level 19
1,389 SR
1,038 Elo+

VS

Team Averages
Level 73
1,411 SR
1,420 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
C0ckYnatoR
Morgan Le Fay
Level 64
God Stats
5W - 13L
1,232 SR
Queue Stats
282W - 325L
1,368 Elo+
Party 1
Fenrir
Fenrir
JaBaDaBut
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Katé
Tiamat
8
1 / 8 / 1
5,896
737
3,202
9,912
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 7 / 1
6,191
774
2,227
7,361
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
5,312
664
3,265
9,972
6,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
12 / 1 / 6
8,642
1,080
13,098
4,378
1,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
C0ckYnatoR
Morgan Le Fay
11
2 / 1 / 12
6,839
855
5,062
3,998
1,437
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
JaBaDaBut
Fenrir
13
5 / 0 / 10
7,737
967
4,821
6,933
4,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
19
19
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
1
6
15
W
Morgan Le Fay
C0ckYnatoR
Morgan Le Fay
2
1
12
8
W
Fenrir
JaBaDaBut
Fenrir
5
0
10
10
L
Tiamat
Katé
Tiamat
1
8
1
0.19
L
1
7
1
0.21
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,694
Damage
22,981
27,245
Taken
15,309
12,630
Mitigated
7,317
4,972
Healing
4,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,098
6,788
0
1,577
4,378
1,741
670
3,017
1,249
0
35,149
W
Morgan Le Fay
C0ckYnatoR
Morgan Le Fay
5,062
549
0
745
3,998
1,437
609
2,348
1,590
17,899
0
W
Fenrir
JaBaDaBut
Fenrir
4,821
1,850
0
2,473
6,933
4,139
728
3,489
3,288
0
19,561
L
Tiamat
Katé
Tiamat
3,202
722
0
769
9,912
3,488
0
2,163
7,658
4,915
0
L
2,227
69
1,261
1,267
7,361
2,913
0
2,167
5,139
10,681
0
L
3,265
227
0
1,675
9,972
6,229
0
1,240
8,629
7,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,399
Gold Earned
23,218
35
Minions Killed
100
1
Camps Cleared
7
376,790
Distance Traveled
503,468
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,642
1,080
47
6
4
165,082
3
W
Morgan Le Fay
6,839
855
26
3
0
156,336
0
W
Fenrir
7,737
967
27
3
3
182,050
0
L
Tiamat
5,896
737
2
0
0
98,121
0
L
Hel
6,191
774
24
3
0
133,068
3
L
Ares
5,312
664
9
1
1
145,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role