Player Matchup

Khepri
Khepri
AlexBalthazar
Khepri
Level 29
God Stats
3W - 2L
1,654 SR
Queue Stats
22W - 44L
1,430 Elo+
Party 1
Ne Zha
Ne Zha
Enzo-IceBall
Ne Zha
Level 129
God Stats
2W - 2L
1,400 SR
Queue Stats
67W - 98L
1,497 Elo+
Party 1
Zeus
Zeus
levonorgestrel08
Zeus
Level 34
God Stats
1W - 1L
1,267 SR
Queue Stats
59W - 79L
1,540 Elo+
Party 1
Team Averages
Level 64
1,440 SR
1,489 Elo+

VS

Team Averages
Level 126
1,454 SR
1,331 Elo+
Kukulkan
Kukulkan
Marassatto
Kukulkan
Level 154
God Stats
0W - 2L
1,360 SR
Queue Stats
6W - 10L
1,305 Elo+
Party 2
Khepri
Khepri
Verictor
Khepri
Level 119
God Stats
0W - 1L
1,786 SR
Queue Stats
7W - 10L
1,345 Elo+
Party 2
Skadi
Skadi
caierrass
Skadi
Level 106
God Stats
1W - 2L
1,217 SR
Queue Stats
4W - 6L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 7
11,537
679
2,699
14,961
21,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
17
6 / 0 / 2
12,030
708
15,232
7,877
4,692
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 5 / 5
11,765
692
18,617
13,366
5,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Marassatto
Kukulkan
15
2 / 5 / 2
10,383
611
11,347
11,967
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
Verictor
Khepri
15
0 / 1 / 5
11,074
651
5,023
18,346
24,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
caierrass
Skadi
16
3 / 3 / 2
10,963
645
11,760
10,563
4,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
9
Kills
5
5
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
W
Ne Zha
6
0
2
7
L
Kukulkan
Marassatto
Kukulkan
2
5
2
0.6
L
Khepri
Verictor
Khepri
0
1
5
2.5
L
Skadi
caierrass
Skadi
3
3
2
1.33
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,548
Damage
28,130
36,204
Taken
40,876
31,486
Mitigated
32,900
9,073
Healing
4,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,699
152
269
4,203
14,961
21,633
295
6,292
8,669
16,160
0
W
Ne Zha
15,232
2,283
0
1,313
7,877
4,692
1,491
4,027
3,850
0
44,457
L
Kukulkan
Marassatto
Kukulkan
11,347
1,346
386
1,485
11,967
4,176
89
4,941
6,790
49,948
0
L
Khepri
Verictor
Khepri
5,023
450
0
1,326
18,346
24,705
0
8,860
9,117
18,310
0
L
Skadi
caierrass
Skadi
11,760
4,577
0
1,050
10,563
4,019
152
7,121
3,179
0
43,320
W
18,617
2,931
83
3,205
13,366
5,161
793
6,298
7,068
59,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,332
Gold Earned
32,420
192
Minions Killed
186
8
Camps Cleared
6
885,258
Distance Traveled
912,483
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,537
679
41
2
0
328,611
1
W
Ne Zha
12,030
708
48
3
5
300,383
0
L
Kukulkan
10,383
611
79
5
4
299,901
9
L
Khepri
11,074
651
29
2
1
313,283
5
L
Skadi
10,963
645
78
5
1
299,299
1
W
Zeus
11,765
692
103
6
3
256,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role