Player Matchup

Sobek
Sobek
DonnieDealer
Sobek
Level 121
God Stats
30W - 28L
1,595 SR
Queue Stats
353W - 283L
1,530 Elo+
Party 1
Apollo
Apollo
Hrogaar
Apollo
Level 155
God Stats
5W - 3L
1,727 SR
Queue Stats
340W - 277L
1,560 Elo+
Party 1
Sol
Sol
hiphopopotamuss
Sol
Level 146
God Stats
25W - 9L
1,798 SR
Queue Stats
142W - 86L
1,654 Elo+
Party 1
Team Averages
Level 141
1,707 SR
1,581 Elo+

VS

Team Averages
Level 110
1,803 SR
1,624 Elo+
Cu Chulainn
Cu Chulainn
GreenerThanRed
Cu Chulainn
Level 108
God Stats
2W - 2L
1,715 SR
Queue Stats
64W - 28L
1,653 Elo+
Solo
Olorun
Olorun
ImTryingH
Olorun
Level 96
God Stats
3W - 0L
1,958 SR
Queue Stats
36W - 26L
1,645 Elo+
Solo
Discordia
Discordia
Kifferpommes
Discordia
Level 125
God Stats
1W - 0L
1,735 SR
Queue Stats
41W - 34L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
8,034
730
4,766
11,956
10,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Hrogaar
Apollo
13
4 / 5 / 4
9,019
820
8,658
10,932
3,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 3 / 2
9,052
823
8,996
9,610
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GreenerThanRed
Cu Chulainn
13
5 / 4 / 7
9,051
823
10,659
11,299
5,955
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
ImTryingH
Olorun
12
2 / 5 / 6
8,155
741
6,054
8,764
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Kifferpommes
Discordia
15
7 / 2 / 6
9,552
868
10,710
6,595
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
11
Kills
14
14
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Cu Chulainn
GreenerThanRed
Cu Chulainn
5
4
7
2.13
L
Apollo
Hrogaar
Apollo
4
5
4
1.2
W
Olorun
ImTryingH
Olorun
2
5
6
1
W
Discordia
Kifferpommes
Discordia
7
2
6
5
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,420
Damage
27,423
32,498
Taken
26,658
16,858
Mitigated
11,901
5,752
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,766
817
0
1,560
11,956
10,396
150
5,165
6,347
8,078
0
W
Cu Chulainn
GreenerThanRed
Cu Chulainn
10,659
2,799
0
2,526
11,299
5,955
499
5,467
5,832
649
24,500
L
Apollo
Hrogaar
Apollo
8,658
5,135
0
996
10,932
3,486
60
6,683
3,967
0
36,183
W
Olorun
ImTryingH
Olorun
6,054
2,794
68
1,367
8,764
3,537
1,080
3,152
5,612
22,145
2,795
W
Discordia
Kifferpommes
Discordia
10,710
1,021
0
1,520
6,595
2,409
596
4,295
2,300
32,378
0
L
8,996
3,989
0
3,196
9,610
2,976
1,138
3,879
5,379
27,378
1,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,105
Gold Earned
26,758
128
Minions Killed
133
5
Camps Cleared
6
647,078
Distance Traveled
595,731
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,034
730
8
1
0
206,117
1
W
Cu Chulainn
9,051
823
28
3
3
210,495
1
L
Apollo
9,019
820
74
7
4
221,616
4
W
Olorun
8,155
741
37
3
1
173,023
3
W
Discordia
9,552
868
68
6
2
212,213
2
L
Sol
9,052
823
46
4
1
219,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role