Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Illusive_Mercy
Khepri
Level 120
God Stats
1W - 2L
1,371 SR
Queue Stats
90W - 81L
1,615 Elo+
Solo
Raijin
Raijin
Plashen
Raijin
Level 114
God Stats
2W - 0L
1,608 SR
Queue Stats
302W - 36L
2,015 Elo+
Party 1
Team Averages
Level 131
1,493 SR
1,710 Elo+

VS

Team Averages
Level 81
1,328 SR
1,087 Elo+
Atlas
Atlas
Diablo31600
Atlas
Level 89
God Stats
1W - 2L
1,242 SR
Queue Stats
6W - 6L
1,087 Elo+
Party 2
Pele
Pele
MisterFreeZe31
Pele
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,087 Elo+
Party 2
Agni
Agni
WiteWF
Agni
Level 88
God Stats
0W - 2L
1,242 SR
Queue Stats
0W - 2L
1,087 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
7 / 0 / 5
7,547
943
9,190
5,468
2,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 9
6,019
752
887
3,826
3,361
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
Plashen
Raijin
12
5 / 0 / 7
7,291
911
5,544
3,736
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
5,256
657
2,748
8,301
5,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 5 / 0
4,847
606
1,784
6,327
1,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Agni
WiteWF
Agni
8
0 / 2 / 0
4,900
613
3,891
4,447
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
0
5
9.5
L
0
5
0
0
W
0
0
9
4.5
L
0
5
0
0
W
Raijin
Plashen
Raijin
5
0
7
8.5
L
Agni
WiteWF
Agni
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,621
Damage
8,423
13,030
Taken
19,075
7,351
Mitigated
7,365
2,763
Healing
1,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,190
3,660
0
1,027
5,468
2,230
945
3,013
2,455
0
34,849
L
2,748
580
39
703
8,301
5,059
0
2,695
5,606
8,137
0
W
887
34
328
275
3,826
3,361
68
1,269
2,557
5,212
0
L
1,784
122
0
116
6,327
1,382
0
2,216
4,111
0
7,639
W
Raijin
Plashen
Raijin
5,544
597
0
1,133
3,736
1,760
764
2,585
1,151
30,655
0
L
Agni
WiteWF
Agni
3,891
185
0
730
4,447
924
0
1,865
2,582
21,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,857
Gold Earned
15,003
115
Minions Killed
48
7
Camps Cleared
1
422,806
Distance Traveled
415,906
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,547
943
57
7
2
145,432
2
L
Atlas
5,256
657
11
1
0
132,487
1
W
Khepri
6,019
752
14
2
1
140,486
2
L
Pele
4,847
606
20
3
1
143,295
2
W
Raijin
7,291
911
44
6
4
136,888
3
L
Agni
4,900
613
17
2
0
140,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role