Player Matchup

Ullr
Ullr
HazeyShadow
Ullr
Level 95
God Stats
2W - 1L
1,746 SR
Queue Stats
22W - 23L
1,498 Elo+
Party 2
Olorun
Olorun
IDuB PI
Olorun
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 102L
1,429 Elo+
Party 1
Achilles
Achilles
MF Fodder
Achilles
Level 89
God Stats
1W - 4L
1,348 SR
Queue Stats
218W - 194L
1,433 Elo+
Party 1
King Arthur
King Arthur
Whimsicul
King Arthur
Level 103
God Stats
2W - 6L
1,281 SR
Queue Stats
199W - 186L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
WyldShadow
Kukulkan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,498 Elo+
Party 2
Team Averages
Level 95
1,475 SR
1,458 Elo+

VS

Team Averages
Level 119
1,416 SR
1,445 Elo+
Shiva
Shiva
 
Shiva
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
BlurRedReaIity
Awilix
Level 118
God Stats
3W - 1L
1,520 SR
Queue Stats
64W - 62L
1,462 Elo+
Party 3
Anubis
Anubis
DarkGodFallen
Anubis
Level 159
God Stats
12W - 13L
1,500 SR
Queue Stats
463W - 533L
1,483 Elo+
Solo
Atlas
Atlas
bigmoobs1619
Atlas
Level 103
God Stats
2W - 2L
1,372 SR
Queue Stats
112W - 113L
1,487 Elo+
Solo
Neith
Neith
dunk7861
Neith
Level 106
God Stats
1W - 1L
1,189 SR
Queue Stats
12W - 12L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 7 / 6
8,774
798
12,297
13,057
4,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
IDuB PI
Olorun
16
4 / 6 / 10
9,263
842
9,227
11,845
5,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
MF Fodder
Achilles
17
1 / 4 / 12
8,385
762
8,980
21,619
22,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Whimsicul
King Arthur
13
3 / 6 / 9
7,592
690
8,098
18,732
13,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
WyldShadow
Kukulkan
13
2 / 6 / 10
7,858
714
9,451
10,030
3,719
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
6 / 4 / 14
10,145
922
13,739
17,917
15,845
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 7 / 7
8,458
769
8,031
12,515
4,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 4 / 9
9,632
876
10,332
10,483
5,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 2 / 16
10,079
916
16,779
13,703
13,153
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
dunk7861
Neith
18
9 / 1 / 13
10,640
967
16,825
10,691
4,313
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
88
17
Kills
29
29
Deaths
18
47
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
4
14
3.25
W
4
7
7
1.07
W
4
4
9
2.13
L
7
7
6
1.43
L
Olorun
IDuB PI
Olorun
4
6
10
1.5
L
Achilles
MF Fodder
Achilles
1
4
12
1.75
L
King Arthur
Whimsicul
King Arthur
3
6
9
1.25
L
Kukulkan
WyldShadow
Kukulkan
2
6
10
1.17
W
6
2
16
7
W
Neith
dunk7861
Neith
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,053
Damage
65,706
75,283
Taken
65,309
49,119
Mitigated
42,434
24,342
Healing
26,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,739
2,819
4,333
5,486
17,917
15,845
1,128
5,716
11,588
0
25,785
W
8,031
2,675
1,033
2,084
12,515
4,026
1,069
2,893
9,214
0
9,608
W
10,332
123
1,118
3,006
10,483
5,097
1,389
1,368
8,969
35,506
0
L
12,297
6,917
911
1,774
13,057
4,636
518
4,211
8,622
0
18,990
L
Olorun
IDuB PI
Olorun
9,227
4,995
2,704
2,203
11,845
5,078
0
3,313
8,360
21,248
0
L
Achilles
MF Fodder
Achilles
8,980
1,366
287
8,374
21,619
22,336
0
7,891
13,221
336
14,825
L
King Arthur
Whimsicul
King Arthur
8,098
333
939
5,272
18,732
13,350
0
5,611
12,888
0
14,358
L
Kukulkan
WyldShadow
Kukulkan
9,451
1,672
919
959
10,030
3,719
73
4,757
5,081
19,653
0
W
16,779
4,489
1,664
4,452
13,703
13,153
62
5,405
7,701
25,427
0
W
Neith
dunk7861
Neith
16,825
4,018
856
2,889
10,691
4,313
2,179
2,990
7,377
0
27,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,872
Gold Earned
48,954
88
Minions Killed
115
0
Camps Cleared
0
833,835
Distance Traveled
1,129,359
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,145
922
28
3
0
235,727
0
W
Awilix
8,458
769
3
0
0
221,966
0
W
Anubis
9,632
876
57
5
0
192,539
3
L
Ullr
8,774
798
22
2
0
161,174
0
L
Olorun
9,263
842
21
2
0
139,266
1
L
Achilles
8,385
762
13
1
0
199,671
3
L
King Arthur
7,592
690
8
1
0
160,988
0
L
Kukulkan
7,858
714
24
2
0
172,736
0
W
Atlas
10,079
916
5
0
0
242,508
0
W
Neith
10,640
967
22
2
0
236,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role