Player Matchup

Bellona
Bellona
CONFORTO NY MET
Bellona
Level 65
God Stats
17W - 9L
1,646 SR
Queue Stats
137W - 81L
1,644 Elo+
Party 1
Persephone
Persephone
MrMagicMAC
Persephone
Level 141
God Stats
2W - 0L
1,836 SR
Queue Stats
91W - 55L
1,684 Elo+
Solo
Jing Wei
Jing Wei
SaltyRitz
Jing Wei
Level 107
God Stats
1W - 0L
1,808 SR
Queue Stats
180W - 94L
1,677 Elo+
Party 1
Team Averages
Level 104
1,763 SR
1,669 Elo+

VS

Team Averages
Level 134
1,492 SR
1,643 Elo+
Chang'e
Chang'e
Cata275
Chang'e
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 112L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
MicrosofEdge
Tsukuyomi
Level 88
God Stats
7W - 2L
1,786 SR
Queue Stats
25W - 14L
1,644 Elo+
Solo
Vamana
Vamana
ReddLeader
Vamana
Level 157
God Stats
0W - 2L
1,190 SR
Queue Stats
62W - 58L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 6
12,176
580
8,443
21,016
19,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
MrMagicMAC
Persephone
20
6 / 4 / 5
16,265
775
20,753
14,105
5,887
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
SaltyRitz
Jing Wei
20
8 / 4 / 7
16,318
777
30,802
24,770
9,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cata275
Chang'e
19
6 / 5 / 9
14,581
694
17,707
23,126
8,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
MicrosofEdge
Tsukuyomi
19
6 / 3 / 6
14,005
667
19,273
25,864
12,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
ReddLeader
Vamana
17
5 / 7 / 10
13,887
661
17,434
31,708
51,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
15
Kills
17
17
Deaths
15
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
9
6
0.44
L
Chang'e
Cata275
Chang'e
6
5
9
2.1
L
Tsukuyomi
MicrosofEdge
Tsukuyomi
6
3
6
3
W
Persephone
MrMagicMAC
Persephone
6
4
5
2.13
L
Vamana
ReddLeader
Vamana
5
7
10
1.43
W
Jing Wei
SaltyRitz
Jing Wei
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,998
Damage
54,414
59,891
Taken
80,698
34,597
Mitigated
73,474
12,938
Healing
30,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,443
1,878
26
2,696
21,016
19,188
0
6,531
13,833
150
17,578
L
Chang'e
Cata275
Chang'e
17,707
989
5,699
9,040
23,126
8,936
651
7,701
15,425
60,836
0
L
Tsukuyomi
MicrosofEdge
Tsukuyomi
19,273
3,663
0
9,091
25,864
12,924
868
5,375
20,489
0
61,781
W
Persephone
MrMagicMAC
Persephone
20,753
2,460
0
4,411
14,105
5,887
827
2,632
11,248
78,373
0
L
Vamana
ReddLeader
Vamana
17,434
7,385
272
6,496
31,708
51,614
837
8,724
22,984
0
52,680
W
Jing Wei
SaltyRitz
Jing Wei
30,802
21,208
0
5,805
24,770
9,522
1,526
8,610
15,364
0
103,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,759
Gold Earned
42,473
230
Minions Killed
219
11
Camps Cleared
8
1,125,773
Distance Traveled
1,152,802
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,176
580
17
1
0
357,858
3
L
Chang'e
14,581
694
82
4
6
363,716
1
L
Tsukuyomi
14,005
667
88
4
0
401,175
5
W
Persephone
16,265
775
101
5
3
373,211
7
L
Vamana
13,887
661
49
2
2
387,911
2
W
Jing Wei
16,318
777
112
5
8
394,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role