Player Matchup

He Bo
He Bo
Gammur
He Bo
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,370 Elo+
Party 2
Charybdis
Charybdis
Moxeila
Charybdis
Level 60
God Stats
5W - 9L
1,402 SR
Queue Stats
5W - 10L
1,370 Elo+
Party 2
Bacchus
Bacchus
SchwarzerTod
Bacchus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,325 Elo+
Party 2
Team Averages
Level 107
1,467 SR
1,355 Elo+

VS

Team Averages
Level 78
1,319 SR
1,520 Elo+
Chaac
Chaac
KuKuzKlan
Chaac
Level 78
God Stats
0W - 3L
1,209 SR
Queue Stats
37W - 60L
1,420 Elo+
Party 1
Poseidon
Poseidon
Mox95
Poseidon
Level 89
God Stats
2W - 10L
1,363 SR
Queue Stats
28W - 42L
1,441 Elo+
Party 1
Ullr
Ullr
TexasFlood
Ullr
Level 67
God Stats
1W - 3L
1,386 SR
Queue Stats
103W - 51L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Gammur
He Bo
18
15 / 2 / 2
13,283
781
17,828
10,847
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Moxeila
Charybdis
16
0 / 4 / 16
11,006
647
10,716
14,526
4,957
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
SchwarzerTod
Bacchus
17
5 / 3 / 14
12,058
709
15,027
18,886
29,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KuKuzKlan
Chaac
16
3 / 8 / 5
12,401
729
11,102
24,450
27,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Mox95
Poseidon
17
6 / 7 / 3
12,417
730
16,033
13,169
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 5 / 3
9,972
587
10,892
15,947
4,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
20
Kills
9
9
Deaths
20
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
Gammur
He Bo
15
2
2
8
L
Chaac
KuKuzKlan
Chaac
3
8
5
0.69
L
Poseidon
Mox95
Poseidon
6
7
3
1.07
W
Charybdis
Moxeila
Charybdis
0
4
16
2
W
Bacchus
SchwarzerTod
Bacchus
5
3
14
4
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,571
Damage
38,027
44,259
Taken
53,566
38,498
Mitigated
35,680
3,930
Healing
9,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Gammur
He Bo
17,828
757
398
1,883
10,847
3,661
570
4,679
6,168
40,778
0
L
Chaac
KuKuzKlan
Chaac
11,102
2,962
639
7,127
24,450
27,453
0
12,309
11,236
0
35,638
L
Poseidon
Mox95
Poseidon
16,033
1,617
0
0
13,169
3,972
215
9,548
2,849
48,617
0
W
Charybdis
Moxeila
Charybdis
10,716
5,753
0
1,329
14,526
4,957
510
6,801
7,725
0
43,662
W
Bacchus
SchwarzerTod
Bacchus
15,027
1,440
0
320
18,886
29,880
0
4,761
14,125
26,444
0
L
10,892
2,120
0
1,658
15,947
4,255
370
9,131
6,069
0
44,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,347
Gold Earned
34,790
168
Minions Killed
197
6
Camps Cleared
9
882,407
Distance Traveled
827,771
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,283
781
57
3
4
296,805
4
L
Chaac
12,401
729
48
3
1
276,918
4
L
Poseidon
12,417
730
76
4
4
277,062
3
W
Charybdis
11,006
647
89
5
1
279,987
8
W
Bacchus
12,058
709
22
1
1
305,615
2
L
Ullr
9,972
587
73
4
4
273,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role