Player Matchup

Danzaburou
Danzaburou
FujitoraViruZ
Danzaburou
Level 37
God Stats
1W - 7L
1,437 SR
Queue Stats
6W - 34L
1,089 Elo+
Party 1
Izanami
Izanami
VoodooXxViruZ
Izanami
Level 25
God Stats
3W - 16L
1,147 SR
Queue Stats
3W - 19L
1,130 Elo+
Party 1
Ares
Ares
Zombiieviruz
Ares
Level 29
God Stats
0W - 2L
1,279 SR
Queue Stats
7W - 34L
1,062 Elo+
Party 1
Team Averages
Level 30
1,288 SR
1,094 Elo+

VS

Team Averages
Level 78
1,406 SR
1,329 Elo+
Olorun
Olorun
AzazelDamnation
Olorun
Level 61
God Stats
4W - 3L
1,364 SR
Queue Stats
9W - 19L
1,322 Elo+
Solo
Chaac
Chaac
Nystorayel
Chaac
Level 45
God Stats
3W - 2L
1,473 SR
Queue Stats
26W - 40L
1,336 Elo+
Solo
Chiron
Chiron
pites1wp
Chiron
Level 129
God Stats
78W - 118L
1,381 SR
Queue Stats
241W - 388L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FujitoraViruZ
Danzaburou
12
1 / 3 / 0
8,313
594
5,739
12,399
4,036
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
12
0 / 3 / 1
8,157
583
2,719
9,395
3,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 1
7,727
552
2,851
7,675
4,649
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 5
9,269
662
3,815
5,610
2,114
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
13
3 / 1 / 3
9,630
688
10,013
17,458
12,272
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
pites1wp
Chiron
15
3 / 0 / 2
9,943
710
9,306
7,488
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
6
6
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
Danzaburou
FujitoraViruZ
Danzaburou
1
3
0
0.33
W
Chaac
3
1
3
4.5
L
Izanami
0
3
1
0.17
L
0
0
1
0.5
W
Chiron
pites1wp
Chiron
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,309
Damage
23,134
29,469
Taken
30,556
12,127
Mitigated
17,189
2,789
Healing
16,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,815
146
1,124
3,723
5,610
2,114
1,301
729
4,881
26,199
0
L
Danzaburou
FujitoraViruZ
Danzaburou
5,739
1,980
104
900
12,399
4,036
0
1,461
10,938
0
27,580
W
Chaac
10,013
1,194
0
7,460
17,458
12,272
159
3,558
13,149
0
33,857
L
Izanami
2,719
853
224
1,165
9,395
3,442
0
1,267
8,128
0
33,933
L
2,851
129
329
67
7,675
4,649
0
1,237
6,438
7,247
0
W
Chiron
pites1wp
Chiron
9,306
3,010
1,115
3,277
7,488
2,803
1,257
613
6,875
0
44,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,197
Gold Earned
28,842
106
Minions Killed
167
1
Camps Cleared
9
689,380
Distance Traveled
766,878
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,269
662
66
5
3
255,493
1
L
Danzaburou
8,313
594
34
2
0
218,132
0
W
Chaac
9,630
688
36
3
4
252,507
3
L
Izanami
8,157
583
60
4
1
208,479
0
L
Ares
7,727
552
12
1
0
262,769
0
W
Chiron
9,943
710
65
5
2
258,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role