Player Matchup

Baron Samedi
Baron Samedi
Gold IV
Afroninjzs
Baron Samedi
Gold IV
Level 156
God Stats
5W - 3L
1,308 SR
Queue Stats
139W - 139L
1,525 MMR
Party 2
Osiris
Osiris
Bronze V
ExplodingVEVO
Osiris
Bronze V
Level 109
God Stats
4W - 2L
1,333 SR
Queue Stats
48W - 36L
1,407 MMR
Solo
Heimdallr
Heimdallr
Silver I
Pyreni
Heimdallr
Silver I
Level 117
God Stats
36W - 27L
1,565 SR
Queue Stats
42W - 38L
1,408 MMR
Solo
Shiva
Shiva
Silver I
Thugganaut
Shiva
Silver I
Level 160
God Stats
6W - 2L
1,341 SR
Queue Stats
117W - 120L
1,272 MMR
Party 2
Cliodhna
Cliodhna
Silver III
lllenrique94lll
Cliodhna
Silver III
Level 89
God Stats
1W - 2L
1,509 SR
Queue Stats
31W - 46L
1,399 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,411 SR
1,402 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,574 SR
1,402 MMR
Horus
Horus
Gold V
ChocTheGoat
Horus
Gold V
Level 109
God Stats
7W - 7L
1,564 SR
Queue Stats
465W - 484L
1,365 MMR
Party 1
Zeus
Zeus
Bronze V
HustlevsHate
Zeus
Bronze V
Level 64
God Stats
2W - 5L
1,565 SR
Queue Stats
5W - 13L
1,408 MMR
Solo
Pele
Pele
Gold IV
PJ-IS-RAEL
Pele
Gold IV
Level 67
God Stats
51W - 38L
1,626 SR
Queue Stats
550W - 551L
1,441 MMR
Party 1
Bellona
Bellona
Gold V
ll Omen
Bellona
Gold V
Level 158
God Stats
2W - 1L
1,731 SR
Queue Stats
87W - 88L
1,397 MMR
Solo
Cernunnos
Cernunnos
Bronze III
xlDopeyApplelx
Cernunnos
Bronze III
Level 88
God Stats
15W - 10L
1,381 SR
Queue Stats
123W - 121L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Afroninjzs
Baron Samedi
17
10 / 5 / 6
11,189
589
15,048
17,839
8,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 1 / 8
11,366
598
13,858
18,910
24,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Pyreni
Heimdallr
16
3 / 3 / 15
10,766
567
15,834
15,102
5,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
16
5 / 3 / 15
11,257
592
10,696
20,994
20,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
18
13 / 0 / 4
12,142
639
10,150
10,217
4,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BastetAh PuchArtio

VS

Bans
KaliGilgameshHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 6
8,677
457
4,794
22,739
16,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 8 / 2
7,847
413
3,400
10,386
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 9 / 1
9,557
503
13,327
18,695
9,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
ll Omen
Bellona
14
0 / 4 / 0
8,473
446
4,355
14,551
16,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
xlDopeyApplelx
Cernunnos
12
3 / 9 / 2
7,946
418
8,433
16,058
4,521
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
22
39
Kills
11
12
Deaths
39
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Afroninjzs
Baron Samedi
10
5
6
2.6
L
1
9
6
0.44
W
8
1
8
12
L
1
8
2
0.25
L
6
9
1
0.72
W
Heimdallr
Pyreni
Heimdallr
3
3
15
3.5
W
Shiva
5
3
15
4.17
L
Bellona
ll Omen
Bellona
0
4
0
0
W
Cliodhna
13
0
4
15
L
Cernunnos
xlDopeyApplelx
Cernunnos
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,586
Damage
34,309
83,062
Taken
82,429
64,035
Mitigated
50,044
33,610
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Afroninjzs
Baron Samedi
15,048
1,206
2,147
5,548
17,839
8,633
872
1,756
15,898
74,393
0
L
4,794
2,228
1,138
5,178
22,739
16,742
0
3,586
19,153
0
19,234
W
13,858
6,608
0
7,419
18,910
24,678
658
276
18,586
0
68,016
L
3,400
76
0
1,005
10,386
3,029
0
3,944
6,442
34,112
0
L
13,327
3,343
0
2,574
18,695
9,592
0
4,059
14,636
0
58,693
W
Heimdallr
Pyreni
Heimdallr
15,834
10,635
0
4,847
15,102
5,955
4,477
197
14,859
0
74,678
W
Shiva
10,696
1,131
3,530
6,437
20,994
20,518
467
309
19,992
0
46,039
L
Bellona
ll Omen
Bellona
4,355
1,559
0
2,498
14,551
16,160
0
388
14,163
0
55,871
W
Cliodhna
10,150
1,819
293
3,389
10,217
4,251
479
555
9,654
0
73,401
L
Cernunnos
xlDopeyApplelx
Cernunnos
8,433
3,851
0
2,088
16,058
4,521
111
3,071
12,987
0
34,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,720
Gold Earned
42,500
489
Minions Killed
381
0
Camps Cleared
0
1,847,715
Distance Traveled
1,534,710
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,189
589
117
6
0
322,260
8
L
Horus
8,677
457
26
1
0
348,008
7
W
Osiris
11,366
598
108
6
0
393,379
1
L
Zeus
7,847
413
80
4
0
261,852
5
L
Pele
9,557
503
88
5
0
342,069
2
W
Heimdallr
10,766
567
110
6
0
335,117
1
W
Shiva
11,257
592
52
3
0
370,476
4
L
Bellona
8,473
446
129
7
0
325,881
3
W
Cliodhna
12,142
639
102
5
0
426,483
3
L
Cernunnos
7,946
418
58
3
0
256,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role