Player Matchup

Kali
Kali
 
Kali
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Fang1720
Sun Wukong
Level 40
God Stats
5W - 5L
1,403 SR
Queue Stats
34W - 46L
1,418 Elo+
Solo
Danzaburou
Danzaburou
MonteXCarlo
Danzaburou
Level 16
God Stats
3W - 1L
1,252 SR
Queue Stats
3W - 4L
1,157 Elo+
Party 2
Geb
Geb
Qhaoz
Geb
Level 118
God Stats
1W - 0L
1,304 SR
Queue Stats
26W - 15L
1,700 Elo+
Party 2
Agni
Agni
Sr Black300
Agni
Level 126
God Stats
8W - 3L
1,597 SR
Queue Stats
100W - 91L
1,568 Elo+
Party 1
Team Averages
Level 92
1,411 SR
1,469 Elo+

VS

Team Averages
Level 124
1,425 SR
1,488 Elo+
Mercury
Mercury
DonKing70
Mercury
Level 126
God Stats
41W - 37L
1,493 SR
Queue Stats
237W - 228L
1,468 Elo+
Solo
Xbalanque
Xbalanque
Eledga4
Xbalanque
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 98L
1,540 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Jake Cool Ice
Kumbhakarna
Level 116
God Stats
3W - 3L
1,316 SR
Queue Stats
78W - 81L
1,467 Elo+
Solo
Thoth
Thoth
aldotyme77
Thoth
Level 129
God Stats
2W - 3L
1,258 SR
Queue Stats
224W - 184L
1,482 Elo+
Party 3
Horus
Horus
xucksie
Horus
Level 122
God Stats
11W - 9L
1,555 SR
Queue Stats
44W - 35L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
8 / 0 / 2
9,476
632
5,008
11,417
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Fang1720
Sun Wukong
16
1 / 2 / 0
9,134
609
3,422
8,127
4,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
MonteXCarlo
Danzaburou
14
4 / 2 / 7
8,539
569
7,116
9,884
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
Qhaoz
Geb
12
3 / 2 / 9
7,871
525
5,937
16,789
14,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 2 / 6
8,534
569
9,694
7,364
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DonKing70
Mercury
14
2 / 1 / 2
7,944
530
3,191
8,878
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Eledga4
Xbalanque
11
4 / 7 / 1
7,156
477
8,546
12,760
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Jake Cool Ice
Kumbhakarna
10
0 / 5 / 5
6,514
434
4,492
12,851
7,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
11
2 / 8 / 1
7,097
473
7,359
10,586
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
xucksie
Horus
1
0 / 0 / 0
4,308
287
0
0
0

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
21
Kills
8
8
Deaths
21
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
8
0
2
9
L
Mercury
DonKing70
Mercury
2
1
2
3
L
Xbalanque
Eledga4
Xbalanque
4
7
1
0.64
W
Sun Wukong
Fang1720
Sun Wukong
1
2
0
0.5
L
Kumbhakarna
Jake Cool Ice
Kumbhakarna
0
5
5
0.5
W
Danzaburou
MonteXCarlo
Danzaburou
4
2
7
3.75
W
Geb
Qhaoz
Geb
3
2
9
3.75
W
5
2
6
4
L
Thoth
2
8
1
0.31
L
Horus
xucksie
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,177
Damage
23,588
53,581
Taken
45,075
28,581
Mitigated
17,005
12,489
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,008
2,188
0
2,629
11,417
4,169
0
1,278
10,063
0
60,095
L
Mercury
DonKing70
Mercury
3,191
1,612
0
3,131
8,878
3,558
0
124
8,750
0
49,898
L
Xbalanque
Eledga4
Xbalanque
8,546
4,531
0
3,008
12,760
3,315
0
3,165
9,425
0
39,767
W
Sun Wukong
Fang1720
Sun Wukong
3,422
1,096
0
920
8,127
4,399
2,220
0
8,127
0
61,053
L
Kumbhakarna
Jake Cool Ice
Kumbhakarna
4,492
1,086
261
1,923
12,851
7,049
0
6,335
6,304
20,749
0
W
Danzaburou
MonteXCarlo
Danzaburou
7,116
2,481
0
3,290
9,884
3,215
911
2,268
7,528
0
48,211
W
Geb
Qhaoz
Geb
5,937
907
158
4,002
16,789
14,667
266
4,123
11,952
16,675
0
W
9,694
669
0
1,490
7,364
2,131
2,025
3,422
3,660
47,785
0
L
Thoth
7,359
508
0
625
10,586
3,083
0
5,301
4,965
37,522
0
L
Horus
xucksie
Horus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,554
Gold Earned
33,019
413
Minions Killed
275
0
Camps Cleared
0
1,492,108
Distance Traveled
1,131,767
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,476
632
92
6
0
341,981
0
L
Mercury
7,944
530
104
7
0
313,953
6
L
Xbalanque
7,156
477
68
5
0
257,802
1
W
Sun Wukong
9,134
609
136
9
0
271,071
4
L
Kumbhakarna
6,514
434
26
2
0
291,070
0
W
Danzaburou
8,539
569
77
5
0
261,332
0
W
Geb
7,871
525
12
1
0
340,401
2
W
Agni
8,534
569
96
6
0
277,323
5
L
Thoth
7,097
473
77
5
0
268,942
6
L
Horus
4,308
287
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role