Player Matchup

Zeus
Zeus
Kosogorec
Zeus
Level 59
God Stats
1W - 1L
1,930 SR
Queue Stats
18W - 24L
1,349 Elo+
Party 1
Fenrir
Fenrir
Voetbalboy23
Fenrir
Level 29
God Stats
5W - 6L
1,762 SR
Queue Stats
120W - 123L
1,502 Elo+
Party 3
Shiva
Shiva
b1ntik
Shiva
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
panzeraus4
Baron Samedi
Level 107
God Stats
11W - 8L
1,688 SR
Queue Stats
121W - 133L
1,578 Elo+
Solo
Artemis
Artemis
yElLoWdRaGoN1937
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 45
1,676 SR
1,489 Elo+

VS

Team Averages
Level 110
1,609 SR
1,651 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Anthrillien
Chang'e
Level 126
God Stats
61W - 20L
1,771 SR
Queue Stats
78W - 35L
1,736 Elo+
Party 2
Chaac
Chaac
Migbee
Chaac
Level 141
God Stats
4W - 0L
1,993 SR
Queue Stats
73W - 36L
1,684 Elo+
Party 2
Athena
Athena
Radic113
Athena
Level 28
God Stats
2W - 1L
1,282 SR
Queue Stats
15W - 6L
1,709 Elo+
Party 2
Hun Batz
Hun Batz
píge
Hun Batz
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 32L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
7 / 7 / 3
9,249
925
9,459
10,898
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
13
2 / 10 / 5
7,422
742
5,476
14,780
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
b1ntik
Shiva
13
0 / 8 / 4
7,053
705
5,112
12,776
10,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
panzeraus4
Baron Samedi
14
3 / 8 / 8
8,073
807
11,629
12,782
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 7 / 4
7,652
765
4,617
10,418
3,103
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
9 / 2 / 19
10,221
1,022
16,953
7,363
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Anthrillien
Chang'e
18
15 / 0 / 15
10,902
1,090
15,190
10,383
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Migbee
Chaac
15
4 / 4 / 15
8,807
881
5,672
10,474
6,160
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Radic113
Athena
16
4 / 3 / 21
9,550
955
6,381
12,821
11,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
píge
Hun Batz
17
8 / 4 / 14
9,950
995
11,165
9,756
3,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
124
13
Kills
40
40
Deaths
13
24
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
2
19
9.25
W
Chang'e
Anthrillien
Chang'e
15
0
15
22.5
L
Zeus
7
7
3
1.21
W
Chaac
Migbee
Chaac
4
4
15
2.88
W
Athena
Radic113
Athena
4
3
21
4.83
L
Fenrir
2
10
5
0.45
L
Shiva
b1ntik
Shiva
0
8
4
0.25
L
Baron Samedi
panzeraus4
Baron Samedi
3
8
8
0.88
W
Hun Batz
píge
Hun Batz
8
4
14
3.75
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,293
Damage
55,361
61,654
Taken
50,797
26,576
Mitigated
28,515
7,996
Healing
12,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,953
3,754
69
968
7,363
2,993
1,916
3,338
3,922
40,686
0
W
Chang'e
Anthrillien
Chang'e
15,190
1,213
3,146
4,477
10,383
4,170
3,006
3,665
6,644
44,207
0
L
Zeus
9,459
2,073
0
420
10,898
3,561
0
4,073
6,825
38,640
0
W
Chaac
Migbee
Chaac
5,672
833
0
2,475
10,474
6,160
437
4,916
5,444
0
11,379
W
Athena
Radic113
Athena
6,381
1,555
0
681
12,821
11,227
258
5,190
7,475
15,481
0
L
Fenrir
5,476
1,339
0
1,618
14,780
4,877
0
9,695
5,085
0
11,200
L
Shiva
b1ntik
Shiva
5,112
660
136
914
12,776
10,388
92
8,799
3,977
0
14,884
L
Baron Samedi
panzeraus4
Baron Samedi
11,629
588
951
2,595
12,782
4,647
0
9,231
3,551
34,836
0
W
Hun Batz
píge
Hun Batz
11,165
3,487
0
187
9,756
3,965
2,517
3,979
5,752
0
37,254
L
4,617
1,430
0
1,362
10,418
3,103
0
6,726
3,692
0
23,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,449
Gold Earned
49,430
168
Minions Killed
193
0
Camps Cleared
0
955,550
Distance Traveled
1,113,096
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,221
1,022
44
4
0
228,516
0
W
Chang'e
10,902
1,090
59
6
0
236,563
0
L
Zeus
9,249
925
51
5
0
198,542
0
W
Chaac
8,807
881
14
1
0
198,212
1
W
Athena
9,550
955
20
2
0
222,462
3
L
Fenrir
7,422
742
10
1
0
200,524
0
L
Shiva
7,053
705
26
3
0
191,978
1
L
Baron Samedi
8,073
807
38
4
0
196,622
2
W
Hun Batz
9,950
995
56
6
0
227,343
0
L
Artemis
7,652
765
43
4
0
167,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role