Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AngryCalf
Ah Muzen Cab
Level 142
God Stats
7W - 2L
2,071 SR
Queue Stats
595W - 206L
1,785 Elo+
Party 3
Ao Kuang
Ao Kuang
EternalPhoenix7Z
Ao Kuang
Level 157
God Stats
6W - 5L
1,881 SR
Queue Stats
323W - 330L
1,604 Elo+
Solo
Athena
Athena
OsamaBenLaggin95
Athena
Level 159
God Stats
23W - 11L
1,817 SR
Queue Stats
678W - 557L
1,675 Elo+
Party 1
Bastet
Bastet
ROMANATORS4
Bastet
Level 138
God Stats
20W - 10L
1,664 SR
Queue Stats
809W - 266L
1,787 Elo+
Party 3
Cernunnos
Cernunnos
decliningmule
Cernunnos
Level 160
God Stats
3W - 7L
1,419 SR
Queue Stats
659W - 608L
1,616 Elo+
Party 1
Team Averages
Level 151
1,770 SR
1,693 Elo+

VS

Team Averages
Level 132
1,597 SR
1,602 Elo+
Da Ji
Da Ji
Brandino316
Da Ji
Level 159
God Stats
0W - 1L
1,514 SR
Queue Stats
76W - 79L
1,617 Elo+
Party 2
Guan Yu
Guan Yu
DebentI
Guan Yu
Level 124
God Stats
1W - 2L
1,518 SR
Queue Stats
191W - 198L
1,648 Elo+
Party 2
Xing Tian
Xing Tian
ProRegionLock
Xing Tian
Level 123
God Stats
1W - 1L
1,736 SR
Queue Stats
4W - 8L
1,425 Elo+
Party 2
Skadi
Skadi
SexyOldWoman
Skadi
Level 147
God Stats
2W - 2L
1,656 SR
Queue Stats
67W - 60L
1,693 Elo+
Party 2
Scylla
Scylla
Upinyamamas
Scylla
Level 106
God Stats
6W - 9L
1,562 SR
Queue Stats
136W - 137L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AngryCalf
Ah Muzen Cab
20
9 / 3 / 12
14,538
692
22,726
15,564
7,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
7 / 3 / 8
12,460
593
10,316
17,316
7,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 0 / 16
11,235
535
8,887
17,201
15,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
20
7 / 2 / 5
14,881
709
19,402
17,595
6,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
decliningmule
Cernunnos
20
6 / 0 / 6
15,200
724
14,391
12,161
5,015
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 4
10,457
498
8,860
17,441
6,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
DebentI
Guan Yu
15
1 / 7 / 5
9,645
459
8,159
22,942
19,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
ProRegionLock
Xing Tian
14
1 / 7 / 2
9,110
434
6,619
26,043
29,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
1 / 4 / 1
11,651
555
8,506
15,317
5,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
17
3 / 7 / 1
10,511
501
10,345
14,880
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
30
Kills
8
8
Deaths
30
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AngryCalf
Ah Muzen Cab
9
3
12
5
L
2
5
4
0.8
L
Guan Yu
DebentI
Guan Yu
1
7
5
0.5
W
7
3
8
3.67
W
1
0
16
9
L
Xing Tian
ProRegionLock
Xing Tian
1
7
2
0.29
W
Bastet
7
2
5
4.75
L
1
4
1
0.38
L
Scylla
3
7
1
0.5
W
Cernunnos
decliningmule
Cernunnos
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,722
Damage
42,489
79,837
Taken
96,623
41,328
Mitigated
66,000
36,880
Healing
19,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AngryCalf
Ah Muzen Cab
22,726
6,533
0
4,727
15,564
7,281
2,464
5,412
10,152
0
146,910
L
8,860
2,841
0
5,269
17,441
6,313
0
3,711
13,730
0
82,767
L
Guan Yu
DebentI
Guan Yu
8,159
2,043
931
4,157
22,942
19,575
0
4,955
17,987
0
46,135
W
10,316
1,081
0
8,274
17,316
7,007
736
3,945
13,371
75,014
0
W
8,887
2,273
0
5,084
17,201
15,984
68
4,911
11,000
25,033
5,271
L
Xing Tian
ProRegionLock
Xing Tian
6,619
896
318
2,811
26,043
29,945
0
4,633
21,410
24,538
0
W
Bastet
19,402
6,135
0
11,440
17,595
6,041
680
1,049
16,546
0
127,388
L
8,506
3,929
0
5,225
15,317
5,557
112
2,002
13,315
0
104,318
L
Scylla
10,345
1,111
0
466
14,880
4,610
0
3,258
11,622
78,152
0
W
Cernunnos
decliningmule
Cernunnos
14,391
6,600
0
7,355
12,161
5,015
6,972
2,056
9,677
0
130,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,314
Gold Earned
51,374
788
Minions Killed
633
0
Camps Cleared
0
2,167,103
Distance Traveled
1,973,573
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,538
692
216
10
0
414,567
1
L
Da Ji
10,457
498
139
7
0
420,397
1
L
Guan Yu
9,645
459
97
5
0
362,629
3
W
Ao Kuang
12,460
593
118
6
0
446,252
1
W
Athena
11,235
535
27
1
0
462,511
8
L
Xing Tian
9,110
434
40
2
0
424,704
12
W
Bastet
14,881
709
204
10
0
437,067
2
L
Skadi
11,651
555
200
10
0
393,731
5
L
Scylla
10,511
501
157
7
0
372,112
2
W
Cernunnos
15,200
724
223
11
0
406,706
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role