Player Matchup

Serqet
Serqet
 
Serqet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BeefyTravioli
Horus
Level 138
God Stats
5W - 7L
1,563 SR
Queue Stats
247W - 244L
1,634 Elo+
Party 1
Neith
Neith
Frailnoob
Neith
Level 125
God Stats
52W - 43L
1,492 SR
Queue Stats
302W - 289L
1,540 Elo+
Solo
Chaac
Chaac
JungleClam
Chaac
Level 115
God Stats
19W - 12L
1,805 SR
Queue Stats
169W - 152L
1,609 Elo+
Party 1
Ah Puch
Ah Puch
MushyHotDog
Ah Puch
Level 88
God Stats
3W - 3L
1,869 SR
Queue Stats
24W - 27L
1,508 Elo+
Party 1
Team Averages
Level 122
1,646 SR
1,558 Elo+

VS

Team Averages
Level 120
1,485 SR
1,391 Elo+
Arachne
Arachne
BeserkingDonut
Arachne
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,257 Elo+
Party 2
Atlas
Atlas
DatsRandom
Atlas
Level 154
God Stats
1W - 1L
1,676 SR
Queue Stats
1W - 6L
1,257 Elo+
Party 2
Bellona
Bellona
Franco0125
Bellona
Level 124
God Stats
6W - 9L
1,364 SR
Queue Stats
227W - 227L
1,629 Elo+
Solo
Hera
Hera
eekay
Hera
Level 100
God Stats
16W - 11L
1,587 SR
Queue Stats
283W - 339L
1,428 Elo+
Solo
Hel
Hel
notaprivate
Hel
Level 69
God Stats
0W - 2L
1,297 SR
Queue Stats
153W - 169L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
5 / 4 / 5
8,144
814
6,408
10,320
6,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 6
8,504
850
4,160
14,003
16,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Frailnoob
Neith
14
0 / 1 / 8
7,498
750
6,118
8,180
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
13
2 / 6 / 8
7,460
746
6,734
10,804
7,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
MushyHotDog
Ah Puch
14
2 / 1 / 4
7,774
777
11,377
4,938
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 9
7,526
753
6,971
10,088
3,558
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
15
4 / 0 / 6
7,961
796
10,344
9,368
9,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Franco0125
Bellona
15
6 / 1 / 4
8,119
812
6,857
9,721
8,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
eekay
Hera
14
0 / 4 / 7
7,363
736
7,979
6,705
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 6
7,311
731
5,089
7,599
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
45
12
Kills
13
13
Deaths
12
31
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
4
5
1.88
W
3
1
6
6
L
2
3
9
2.17
L
Atlas
4
0
6
7
W
Neith
Frailnoob
Neith
0
1
8
4
L
Bellona
Franco0125
Bellona
6
1
4
8
W
Chaac
2
6
8
1
W
Ah Puch
MushyHotDog
Ah Puch
2
1
4
4
L
Hera
eekay
Hera
0
4
7
0.88
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,797
Damage
37,240
48,245
Taken
43,481
35,290
Mitigated
26,540
15,369
Healing
11,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,408
310
0
935
10,320
6,112
315
3,407
6,806
0
16,669
W
4,160
1,662
3,714
5,719
14,003
16,160
590
8,003
5,583
0
13,735
L
6,971
4,017
0
2,990
10,088
3,558
0
2,981
6,251
0
14,910
L
Atlas
10,344
2,784
0
2,565
9,368
9,643
0
3,269
5,757
30,537
0
W
Neith
Frailnoob
Neith
6,118
1,887
0
2,801
8,180
3,177
1,641
4,947
3,094
0
34,203
L
Bellona
Franco0125
Bellona
6,857
2,538
0
1,213
9,721
8,658
0
1,948
7,355
0
22,222
W
Chaac
6,734
653
0
1,563
10,804
7,648
596
3,592
7,028
0
16,383
W
Ah Puch
MushyHotDog
Ah Puch
11,377
203
0
637
4,938
2,193
509
2,616
2,322
37,926
0
L
Hera
eekay
Hera
7,979
1,474
0
0
6,705
1,903
0
898
5,706
36,095
0
L
5,089
266
2,434
2,387
7,599
2,778
0
2,281
4,996
16,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,380
Gold Earned
38,280
216
Minions Killed
206
0
Camps Cleared
0
1,049,925
Distance Traveled
1,060,970
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,144
814
37
4
0
241,172
0
W
Horus
8,504
850
10
1
0
227,641
0
L
Arachne
7,526
753
19
2
0
224,080
3
L
Atlas
7,961
796
34
3
0
214,427
1
W
Neith
7,498
750
64
6
0
186,157
6
L
Bellona
8,119
812
40
4
0
242,197
3
W
Chaac
7,460
746
32
3
0
187,759
0
W
Ah Puch
7,774
777
73
7
0
207,196
2
L
Hera
7,363
736
67
7
0
195,219
0
L
Hel
7,311
731
46
5
0
185,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role