Player Matchup

Da Ji
Da Ji
DCR292
Da Ji
Level 120
God Stats
0W - 1L
1,263 SR
Queue Stats
53W - 43L
1,544 Elo+
Party 1
Bastet
Bastet
MAGIC 123345
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,833 Elo+
Party 1
Nike
Nike
Waitedmonkey269
Nike
Level 36
God Stats
1W - 1L
1,700 SR
Queue Stats
15W - 15L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
jabatoloko17
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,564 Elo+
Party 1
Loki
Loki
vikingoindio
Loki
Level 125
God Stats
188W - 115L
1,715 SR
Queue Stats
334W - 318L
1,575 Elo+
Party 1
Team Averages
Level 59
1,536 SR
1,604 Elo+

VS

Team Averages
Level 111
1,535 SR
1,555 Elo+
Chronos
Chronos
Dw Cub
Chronos
Level 124
God Stats
3W - 1L
1,768 SR
Queue Stats
324W - 352L
1,529 Elo+
Solo
Chaac
Chaac
Koptys7
Chaac
Level 55
God Stats
4W - 7L
1,340 SR
Queue Stats
16W - 17L
1,445 Elo+
Solo
Ratatoskr
Ratatoskr
Lukauelle
Ratatoskr
Level 159
God Stats
1W - 1L
1,224 SR
Queue Stats
48W - 59L
1,530 Elo+
Solo
Ah Puch
Ah Puch
Poisonedwarrior
Ah Puch
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 32L
1,554 Elo+
Solo
Aphrodite
Aphrodite
lunaticlivvy
Aphrodite
Level 160
God Stats
381W - 93L
1,844 SR
Queue Stats
897W - 348L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DCR292
Da Ji
18
5 / 8 / 7
13,775
1,060
18,210
22,619
9,273
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
18
0 / 6 / 4
11,733
903
5,218
16,813
6,566
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
2 / 4 / 5
12,462
959
9,298
20,792
22,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 9 / 7
12,419
955
13,250
15,677
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
8 / 15 / 4
14,031
1,079
25,115
25,642
8,980
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dw Cub
Chronos
20
8 / 2 / 23
14,297
1,100
16,471
15,335
18,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
Koptys7
Chaac
20
4 / 4 / 29
13,967
1,074
18,216
14,498
14,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Lukauelle
Ratatoskr
20
24 / 1 / 10
17,900
1,377
25,919
17,247
19,619
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 8 / 14
13,238
1,018
14,776
15,571
3,912
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
lunaticlivvy
Aphrodite
20
3 / 1 / 27
14,123
1,086
18,006
12,813
11,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
145
16
Kills
42
42
Deaths
16
27
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Da Ji
DCR292
Da Ji
5
8
7
1.06
W
Chronos
Dw Cub
Chronos
8
2
23
9.75
W
Chaac
Koptys7
Chaac
4
4
29
4.63
W
Ratatoskr
Lukauelle
Ratatoskr
24
1
10
29
L
Bastet
0
6
4
0.33
W
3
8
14
1.25
L
2
4
5
1.13
L
1
9
7
0.5
W
Aphrodite
lunaticlivvy
Aphrodite
3
1
27
16.5
L
8
15
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,091
Damage
93,388
101,543
Taken
75,464
53,802
Mitigated
67,753
1,434
Healing
25,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
DCR292
Da Ji
18,210
4,596
0
389
22,619
9,273
0
11,892
10,409
0
33,263
W
Chronos
Dw Cub
Chronos
16,471
6,021
0
1,357
15,335
18,666
0
1,347
13,988
24,126
2,770
W
Chaac
Koptys7
Chaac
18,216
1,954
462
5,056
14,498
14,091
0
3,913
9,699
0
40,450
W
Ratatoskr
Lukauelle
Ratatoskr
25,919
7,665
0
911
17,247
19,619
0
2,756
14,491
0
37,537
L
Bastet
5,218
1,688
0
594
16,813
6,566
0
8,684
8,068
0
24,002
W
14,776
804
0
1,343
15,571
3,912
0
2,311
13,260
47,471
0
L
9,298
1,256
0
0
20,792
22,996
0
9,775
10,747
0
30,322
L
13,250
3,157
0
451
15,677
5,987
0
6,512
9,020
36,399
0
W
Aphrodite
lunaticlivvy
Aphrodite
18,006
1,303
8,484
8,119
12,813
11,465
0
2,923
9,890
46,921
0
L
25,115
6,929
0
0
25,642
8,980
0
11,167
13,923
0
45,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,420
Gold Earned
73,525
228
Minions Killed
262
3
Camps Cleared
8
1,209,472
Distance Traveled
1,273,136
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,775
1,060
41
3
1
253,330
0
W
Chronos
14,297
1,100
27
2
2
264,929
0
W
Chaac
13,967
1,074
57
4
2
262,659
0
W
Ratatoskr
17,900
1,377
39
3
1
297,877
0
L
Bastet
11,733
903
45
3
0
238,942
1
W
Ah Puch
13,238
1,018
73
6
0
186,834
2
L
Nike
12,462
959
52
4
1
264,712
0
L
Nu Wa
12,419
955
52
4
0
189,157
0
W
Aphrodite
14,123
1,086
66
5
3
260,837
1
L
Loki
14,031
1,079
38
3
1
263,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role