Player Matchup

Danzaburou
Danzaburou
Scherliharry
Danzaburou
Level 108
God Stats
5W - 14L
1,444 SR
Queue Stats
56W - 109L
1,253 Elo+
Solo
Osiris
Osiris
TheMerguezGuy
Osiris
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 19L
1,281 Elo+
Party 2
Anubis
Anubis
drosoloutre
Anubis
Level 9
God Stats
7W - 10L
1,434 SR
Queue Stats
9W - 13L
1,339 Elo+
Party 2
Team Averages
Level 69
1,459 SR
1,291 Elo+

VS

Team Averages
Level 86
1,534 SR
1,495 Elo+
Heimdallr
Heimdallr
KOLEVMAFIA
Heimdallr
Level 17
God Stats
3W - 3L
1,617 SR
Queue Stats
31W - 26L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
Rekfindeer
Cthulhu
Level 90
God Stats
1W - 0L
1,758 SR
Queue Stats
73W - 79L
1,466 Elo+
Party 1
Vulcan
Vulcan
TrissCarry
Vulcan
Level 151
God Stats
1W - 2L
1,226 SR
Queue Stats
29W - 33L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Scherliharry
Danzaburou
11
0 / 3 / 1
7,192
553
4,315
10,110
2,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 1
6,875
529
4,648
10,543
8,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
12
0 / 3 / 1
7,157
551
1,973
6,753
2,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KOLEVMAFIA
Heimdallr
14
7 / 0 / 4
9,603
739
11,056
6,022
2,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Rekfindeer
Cthulhu
13
0 / 1 / 7
8,340
642
4,976
7,788
8,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
TrissCarry
Vulcan
14
4 / 0 / 5
9,446
727
8,726
5,559
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
0
Kills
11
11
Deaths
1
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
KOLEVMAFIA
Heimdallr
7
0
4
9
W
Cthulhu
Rekfindeer
Cthulhu
0
1
7
3.5
L
Danzaburou
Scherliharry
Danzaburou
0
3
1
0.17
L
0
5
1
0.1
W
Vulcan
TrissCarry
Vulcan
4
0
5
6.5
L
Anubis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,936
Damage
24,758
27,406
Taken
19,369
13,104
Mitigated
13,704
3,781
Healing
2,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
KOLEVMAFIA
Heimdallr
11,056
4,619
0
322
6,022
2,711
1,089
664
5,208
0
37,719
W
Cthulhu
Rekfindeer
Cthulhu
4,976
216
524
332
7,788
8,697
365
1,279
6,355
12,811
0
L
Danzaburou
Scherliharry
Danzaburou
4,315
674
0
1,348
10,110
2,655
0
5,917
4,193
0
24,279
L
4,648
816
0
984
10,543
8,282
0
5,670
4,856
0
14,558
W
Vulcan
TrissCarry
Vulcan
8,726
2,460
0
1,037
5,559
2,296
1,049
462
4,838
46,202
0
L
Anubis
1,973
293
0
1,449
6,753
2,167
0
2,458
4,295
17,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,224
Gold Earned
27,389
94
Minions Killed
152
2
Camps Cleared
8
746,343
Distance Traveled
700,158
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,603
739
55
4
3
224,543
2
W
Cthulhu
8,340
642
18
1
0
218,786
1
L
Danzaburou
7,192
553
35
3
0
200,234
3
L
Osiris
6,875
529
20
2
2
329,129
4
W
Vulcan
9,446
727
79
6
5
256,829
4
L
Anubis
7,157
551
39
3
0
216,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role