Player Matchup

Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Grimm
Neith
Level 160
God Stats
6W - 0L
2,000 SR
Queue Stats
566W - 73L
2,038 Elo+
Party 2
Osiris
Osiris
Jester_Clarke
Osiris
Level 144
God Stats
23W - 10L
1,633 SR
Queue Stats
91W - 79L
1,592 Elo+
Solo
Khepri
Khepri
LetsGetThatBread
Khepri
Level 157
God Stats
24W - 4L
2,008 SR
Queue Stats
457W - 61L
2,036 Elo+
Party 2
Nu Wa
Nu Wa
SneakyShandris
Nu Wa
Level 160
God Stats
20W - 2L
1,994 SR
Queue Stats
608W - 79L
2,061 Elo+
Party 2
Team Averages
Level 156
1,827 SR
1,845 Elo+

VS

Team Averages
Level 129
1,641 SR
1,584 Elo+
Yemoja
Yemoja
Emilesanc
Yemoja
Level 159
God Stats
24W - 40L
1,422 SR
Queue Stats
117W - 138L
1,633 Elo+
Solo
Nemesis
Nemesis
Etsumii
Nemesis
Level 127
God Stats
1W - 1L
1,817 SR
Queue Stats
12W - 13L
1,589 Elo+
Party 1
Anubis
Anubis
GodMires
Anubis
Level 155
God Stats
1W - 1L
1,803 SR
Queue Stats
15W - 12L
1,609 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nikomaeda
Ah Muzen Cab
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 25L
1,530 Elo+
Party 1
Scylla
Scylla
gigabanger
Scylla
Level 145
God Stats
13W - 7L
1,660 SR
Queue Stats
79W - 82L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
13 / 1 / 6
12,700
907
27,578
10,068
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Grimm
Neith
20
13 / 0 / 13
12,536
895
23,074
9,335
4,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 5 / 10
11,219
801
5,422
16,773
14,623
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 2 / 22
11,840
846
6,915
13,325
17,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 2 / 9
12,997
928
16,774
10,933
3,202
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Emilesanc
Yemoja
16
1 / 6 / 3
9,800
700
6,731
15,282
12,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Etsumii
Nemesis
15
1 / 8 / 2
8,835
631
6,243
19,610
5,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
GodMires
Anubis
18
3 / 6 / 2
10,853
775
9,493
15,383
5,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Nikomaeda
Ah Muzen Cab
17
2 / 10 / 3
9,990
714
8,816
17,818
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
gigabanger
Scylla
17
3 / 13 / 2
10,773
770
5,507
18,590
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
22
43
Kills
10
10
Deaths
43
60
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
13
1
6
16
L
Yemoja
Emilesanc
Yemoja
1
6
3
0.42
L
Nemesis
Etsumii
Nemesis
1
8
2
0.25
L
Anubis
GodMires
Anubis
3
6
2
0.67
W
Neith
Grimm
Neith
13
0
13
19.5
W
4
5
10
1.8
W
3
2
22
7
L
Ah Muzen Cab
Nikomaeda
Ah Muzen Cab
2
10
3
0.35
W
10
2
9
7.25
L
Scylla
gigabanger
Scylla
3
13
2
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,763
Damage
36,790
60,434
Taken
86,683
44,841
Mitigated
32,884
8,061
Healing
14,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
27,578
1,378
0
1,275
10,068
4,446
1,933
4,053
6,014
60,418
0
L
Yemoja
Emilesanc
Yemoja
6,731
769
3,017
1,029
15,282
12,891
0
10,889
4,229
22,543
0
L
Nemesis
Etsumii
Nemesis
6,243
1,461
0
2,700
19,610
5,620
0
9,328
10,027
0
22,802
L
Anubis
GodMires
Anubis
9,493
664
0
4,825
15,383
5,391
0
9,993
5,155
40,844
0
W
Neith
Grimm
Neith
23,074
7,324
0
3,077
9,335
4,588
3,901
2,908
6,427
0
52,147
W
5,422
1,855
0
0
16,773
14,623
570
6,440
10,333
0
38,077
W
6,915
273
0
1,756
13,325
17,982
104
3,891
9,434
17,146
0
L
Ah Muzen Cab
Nikomaeda
Ah Muzen Cab
8,816
2,602
0
2,248
17,818
4,483
0
11,735
5,976
0
36,131
W
16,774
3,263
58
1,895
10,933
3,202
1,199
4,438
5,295
57,072
0
L
Scylla
gigabanger
Scylla
5,507
246
0
348
18,590
4,499
0
8,357
10,029
25,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,292
Gold Earned
50,251
357
Minions Killed
229
0
Camps Cleared
0
1,524,068
Distance Traveled
1,229,895
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,700
907
85
6
0
313,108
0
L
Yemoja
9,800
700
30
2
0
257,251
3
L
Nemesis
8,835
631
20
1
0
257,526
0
L
Anubis
10,853
775
70
5
0
241,509
2
W
Neith
12,536
895
80
6
0
306,270
6
W
Osiris
11,219
801
66
5
0
282,336
2
W
Khepri
11,840
846
20
1
0
325,184
1
L
Ah Muzen Cab
9,990
714
67
5
0
236,040
2
W
Nu Wa
12,997
928
106
8
0
297,170
1
L
Scylla
10,773
770
42
3
0
237,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role