Player Matchup

Neith
Neith
Silver III
 
Neith
Silver III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Silver III
CatsSuck3
Jormungandr
Silver III
Level 66
God Stats
6W - 6L
1,752 SR
Queue Stats
80W - 77L
1,066 MMR
Solo
Janus
Janus
Silver II
GekaSuperMan
Janus
Silver II
Level 127
God Stats
5W - 6L
1,235 SR
Queue Stats
155W - 147L
1,007 MMR
Solo
Arachne
Arachne
Silver V
Jethr0otje
Arachne
Silver V
Level 86
God Stats
18W - 17L
1,550 SR
Queue Stats
32W - 41L
1,137 MMR
Solo
Ymir
Ymir
Silver II
Nøya
Ymir
Silver II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 109L
916 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,507 SR
1,125 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,410 SR
1,091 MMR
Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver II
HoldMyHamNL
Mulan
Silver II
Level 109
God Stats
74W - 81L
1,550 SR
Queue Stats
352W - 359L
1,057 MMR
Solo
Geb
Geb
Silver I
LightofShadows
Geb
Silver I
Level 148
God Stats
2W - 2L
1,453 SR
Queue Stats
41W - 57L
952 MMR
Solo
Izanami
Izanami
Silver IV
Vengeance17
Izanami
Silver IV
Level 107
God Stats
2W - 4L
1,267 SR
Queue Stats
10W - 22L
887 MMR
Solo
Chaac
Chaac
Silver II
WrathXD
Chaac
Silver II
Level 89
God Stats
4W - 3L
1,282 SR
Queue Stats
64W - 77L
1,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
2 / 7 / 3
11,584
463
16,133
18,223
6,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
CatsSuck3
Jormungandr
20
0 / 5 / 0
12,600
504
23,937
25,536
24,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
2 / 7 / 2
12,619
505
10,826
15,083
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Jethr0otje
Arachne
18
5 / 7 / 1
12,387
495
16,924
27,255
13,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Nøya
Ymir
12
0 / 12 / 3
9,394
376
9,583
33,543
28,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
AthenaShivaArtioAtlas

VS

Bans
CernunnosAnubisCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
13 / 4 / 6
15,218
609
20,699
15,548
6,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 2 / 12
14,112
564
28,142
31,221
18,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 3 / 13
11,578
463
5,514
25,512
34,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Vengeance17
Izanami
20
8 / 1 / 9
13,694
548
24,662
16,700
6,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chaac
WrathXD
Chaac
20
4 / 0 / 10
14,184
567
20,325
32,142
25,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
88
9
Kills
38
38
Deaths
10
9
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
7
3
0.5
W
Thoth
 
Thoth
13
4
6
4
L
Jormungandr
CatsSuck3
Jormungandr
0
5
0
0
L
2
7
2
0.43
W
13
2
12
9.5
L
Arachne
Jethr0otje
Arachne
5
7
1
0.79
W
0
3
13
2.17
L
Ymir
Nøya
Ymir
0
12
3
0.13
W
Izanami
Vengeance17
Izanami
8
1
9
12.5
W
Chaac
WrathXD
Chaac
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,403
Damage
99,342
119,640
Taken
121,123
76,304
Mitigated
91,491
18,087
Healing
53,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,133
4,236
0
3,229
18,223
6,289
0
2,151
16,072
0
99,262
W
Thoth
 
Thoth
20,699
204
0
3,137
15,548
6,760
1,879
4,728
10,820
119,695
0
L
Jormungandr
CatsSuck3
Jormungandr
23,937
7,424
0
4,820
25,536
24,332
0
1,802
23,734
109,047
0
L
10,826
1,363
0
1,011
15,083
3,034
0
7,340
7,743
90,780
0
W
28,142
5,537
0
18,254
31,221
18,595
1,064
11,089
20,132
0
114,383
L
Arachne
Jethr0otje
Arachne
16,924
12,200
0
5,471
27,255
13,722
0
7,811
19,444
0
78,250
W
5,514
621
688
6,033
25,512
34,346
1,093
6,629
18,883
31,874
0
L
Ymir
Nøya
Ymir
9,583
1,884
1,774
1,782
33,543
28,927
0
7,109
26,434
28,354
2,891
W
Izanami
Vengeance17
Izanami
24,662
17,977
0
8,595
16,700
6,551
6,402
4,856
11,844
0
135,803
W
Chaac
WrathXD
Chaac
20,325
5,998
0
17,019
32,142
25,239
1,796
18,067
14,075
0
103,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,584
Gold Earned
68,786
660
Minions Killed
797
0
Camps Cleared
0
2,117,328
Distance Traveled
2,427,242
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,584
463
167
7
0
404,219
5
W
Thoth
15,218
609
213
9
0
461,007
4
L
Jormungandr
12,600
504
195
8
0
363,473
0
L
Janus
12,619
505
155
6
0
474,486
11
W
Mulan
14,112
564
160
6
0
522,413
6
L
Arachne
12,387
495
107
4
0
481,668
0
W
Geb
11,578
463
45
2
0
487,169
10
L
Ymir
9,394
376
36
1
0
393,482
14
W
Izanami
13,694
548
185
7
0
432,322
7
W
Chaac
14,184
567
194
8
0
524,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role