Player Matchup

Apollo
Apollo
Exposing mee
Apollo
Level 100
God Stats
3W - 2L
1,503 SR
Queue Stats
62W - 56L
1,545 Elo+
Party 3
Sobek
Sobek
ItsAzula
Sobek
Level 141
God Stats
7W - 8L
1,735 SR
Queue Stats
209W - 177L
1,602 Elo+
Solo
Thanatos
Thanatos
MSFXDommino
Thanatos
Level 85
God Stats
2W - 2L
1,455 SR
Queue Stats
62W - 59L
1,507 Elo+
Party 3
Bellona
Bellona
Wasahhbi
Bellona
Level 66
God Stats
5W - 4L
1,733 SR
Queue Stats
263W - 255L
1,553 Elo+
Solo
Izanami
Izanami
hvzsx
Izanami
Level 84
God Stats
7W - 1L
1,844 SR
Queue Stats
57W - 40L
1,601 Elo+
Party 3
Team Averages
Level 95
1,654 SR
1,562 Elo+

VS

Team Averages
Level 103
1,511 SR
1,515 Elo+
Nu Wa
Nu Wa
BrawlyNose
Nu Wa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Diego Brando AU
Izanami
Level 126
God Stats
27W - 29L
1,537 SR
Queue Stats
217W - 223L
1,569 Elo+
Party 2
Heimdallr
Heimdallr
White Preacher
Heimdallr
Level 114
God Stats
13W - 11L
1,602 SR
Queue Stats
264W - 261L
1,492 Elo+
Party 2
Mercury
Mercury
Xman7913
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
YmirsBallSweat
Gilgamesh
Level 83
God Stats
1W - 3L
1,414 SR
Queue Stats
273W - 252L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
4 / 2 / 2
9,673
569
4,999
8,007
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
ItsAzula
Sobek
13
1 / 2 / 9
8,591
505
4,381
16,788
15,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
MSFXDommino
Thanatos
12
2 / 6 / 5
8,226
484
4,466
9,377
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Wasahhbi
Bellona
16
4 / 2 / 4
10,401
612
6,945
13,586
15,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
hvzsx
Izanami
17
15 / 2 / 6
11,481
675
19,094
9,174
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
1 / 11 / 7
7,335
431
6,991
13,148
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 3 / 2
9,735
573
11,356
9,522
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
White Preacher
Heimdallr
11
3 / 4 / 7
7,439
438
5,768
13,047
6,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
Xman7913
Mercury
13
3 / 4 / 3
8,557
503
3,998
12,178
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
YmirsBallSweat
Gilgamesh
14
1 / 4 / 2
7,859
462
2,530
10,517
9,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
26
Kills
14
14
Deaths
26
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
11
7
0.41
L
6
3
2
2.33
W
Apollo
4
2
2
2.5
W
Sobek
ItsAzula
Sobek
1
2
9
2.75
W
Thanatos
MSFXDommino
Thanatos
2
6
5
0.75
W
Bellona
Wasahhbi
Bellona
4
2
4
3
L
Heimdallr
White Preacher
Heimdallr
3
4
7
1.63
L
Mercury
Xman7913
Mercury
3
4
3
1.13
L
Gilgamesh
YmirsBallSweat
Gilgamesh
1
4
2
0.5
W
Izanami
hvzsx
Izanami
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,885
Damage
30,643
56,932
Taken
58,412
39,343
Mitigated
24,937
19,682
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
6,991
1,398
0
644
13,148
2,642
304
845
12,303
39,962
0
L
11,356
6,895
0
2,398
9,522
2,634
1,346
307
9,215
0
75,198
W
Apollo
4,999
2,496
0
3,315
8,007
1,866
2,594
684
7,323
0
66,100
W
Sobek
ItsAzula
Sobek
4,381
202
199
4,851
16,788
15,644
268
1,174
14,202
18,695
5,568
W
Thanatos
MSFXDommino
Thanatos
4,466
1,494
0
4,999
9,377
2,712
0
944
8,433
0
33,180
W
Bellona
Wasahhbi
Bellona
6,945
3,019
0
4,232
13,586
15,033
435
1,369
12,217
0
69,142
L
Heimdallr
White Preacher
Heimdallr
5,768
3,277
0
2,725
13,047
6,981
0
2,022
11,025
0
26,805
L
Mercury
Xman7913
Mercury
3,998
2,110
0
593
12,178
3,533
0
885
11,293
0
37,521
L
Gilgamesh
YmirsBallSweat
Gilgamesh
2,530
1,068
0
2,153
10,517
9,147
0
0
10,517
0
44,372
W
Izanami
hvzsx
Izanami
19,094
13,515
0
2,086
9,174
4,088
3,531
2,820
6,354
0
83,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,372
Gold Earned
40,925
518
Minions Killed
387
0
Camps Cleared
0
1,652,263
Distance Traveled
1,495,215
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,335
431
64
4
0
259,855
0
L
Izanami
9,735
573
132
8
0
268,518
6
W
Apollo
9,673
569
135
8
0
345,432
2
W
Sobek
8,591
505
22
1
0
360,392
3
W
Thanatos
8,226
484
61
4
0
284,333
1
W
Bellona
10,401
612
152
9
0
345,053
3
L
Heimdallr
7,439
438
39
2
0
306,442
9
L
Mercury
8,557
503
61
4
0
326,208
2
L
Gilgamesh
7,859
462
91
5
0
334,192
4
W
Izanami
11,481
675
148
9
0
317,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role