Player Matchup

Poseidon
Poseidon
Chief2Deers
Poseidon
Level 27
God Stats
9W - 9L
1,581 SR
Queue Stats
9W - 9L
1,519 Elo+
Party 1
Da Ji
Da Ji
Gnasty Royalty
Da Ji
Level 120
God Stats
0W - 1L
1,306 SR
Queue Stats
64W - 56L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
GnastyPawn
Baron Samedi
Level 99
God Stats
1W - 3L
1,306 SR
Queue Stats
80W - 65L
1,528 Elo+
Party 1
Ra
Ra
Sziryuhvohk
Ra
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
185W - 183L
1,408 Elo+
Solo
Skadi
Skadi
ZaicoDesuNe
Skadi
Level 41
God Stats
13W - 18L
1,503 SR
Queue Stats
76W - 95L
1,414 Elo+
Solo
Team Averages
Level 79
1,439 SR
1,480 Elo+

VS

Team Averages
Level 66
1,446 SR
1,467 Elo+
Tiamat
Tiamat
Kiittypants
Tiamat
Level 45
God Stats
6W - 7L
1,320 SR
Queue Stats
19W - 34L
1,319 Elo+
Solo
Thanatos
Thanatos
ScG Reaperr
Thanatos
Level 159
God Stats
105W - 68L
1,597 SR
Queue Stats
414W - 333L
1,594 Elo+
Party 2
Zeus
Zeus
Shadowhunterx23
Zeus
Level 88
God Stats
19W - 11L
1,613 SR
Queue Stats
93W - 96L
1,392 Elo+
Solo
Izanami
Izanami
ShesUhShadow
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,844 Elo+
Party 2
Cernunnos
Cernunnos
Whoovie
Cernunnos
Level 32
God Stats
2W - 1L
1,203 SR
Queue Stats
4W - 4L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chief2Deers
Poseidon
19
0 / 8 / 12
11,614
1,056
7,277
18,159
4,277
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
14 / 12 / 6
14,826
1,348
19,168
21,088
4,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
GnastyPawn
Baron Samedi
19
7 / 4 / 14
13,817
1,256
15,104
13,396
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 14 / 13
14,299
1,300
14,913
22,316
9,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 11 / 19
14,761
1,342
17,583
22,917
5,423
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
4 / 5 / 23
13,938
1,267
12,771
12,257
7,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ScG Reaperr
Thanatos
20
22 / 10 / 15
17,836
1,621
30,083
19,565
10,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
6 / 6 / 14
12,415
1,129
18,366
11,007
2,846
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
ShesUhShadow
Izanami
20
14 / 4 / 20
16,014
1,456
25,677
18,540
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Whoovie
Cernunnos
20
3 / 10 / 15
12,625
1,148
7,571
19,286
5,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
136
35
Kills
49
49
Deaths
35
64
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Chief2Deers
Poseidon
0
8
12
0.75
L
14
12
6
1.42
L
Baron Samedi
GnastyPawn
Baron Samedi
7
4
14
3.5
W
Tiamat
4
5
23
3.1
W
Thanatos
ScG Reaperr
Thanatos
22
10
15
2.95
W
6
6
14
2.17
W
Izanami
ShesUhShadow
Izanami
14
4
20
6
L
6
14
13
0.89
W
Cernunnos
Whoovie
Cernunnos
3
10
15
1.05
L
8
11
19
1.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,045
Damage
94,468
97,876
Taken
80,655
29,060
Mitigated
31,412
8,997
Healing
15,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Chief2Deers
Poseidon
7,277
615
0
0
18,159
4,277
0
6,785
11,164
18,451
0
L
19,168
4,047
0
1,442
21,088
4,966
0
3,451
17,182
0
26,940
L
Baron Samedi
GnastyPawn
Baron Samedi
15,104
1,030
2,620
1,695
13,396
5,259
0
5,731
7,419
35,827
0
W
Tiamat
12,771
430
79
1,595
12,257
7,098
0
7,209
5,048
33,444
0
W
Thanatos
ScG Reaperr
Thanatos
30,083
8,853
0
8,758
19,565
10,121
0
8,151
11,414
0
33,706
W
18,366
459
0
29
11,007
2,846
0
3,634
7,373
32,267
0
W
Izanami
ShesUhShadow
Izanami
25,677
21,357
0
3,272
18,540
5,680
0
10,476
8,064
0
75,710
L
14,913
1,061
277
1,881
22,316
9,135
0
7,158
14,581
47,148
0
W
Cernunnos
Whoovie
Cernunnos
7,571
3,758
0
1,870
19,286
5,667
0
7,824
11,462
0
18,687
L
17,583
6,882
92
990
22,917
5,423
0
7,246
15,486
0
57,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,317
Gold Earned
72,828
226
Minions Killed
215
13
Camps Cleared
4
991,083
Distance Traveled
985,679
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,614
1,056
35
3
2
192,671
0
L
Da Ji
14,826
1,348
15
1
2
195,805
0
L
Baron Samedi
13,817
1,256
36
3
3
214,936
0
W
Tiamat
13,938
1,267
39
4
2
238,528
0
W
Thanatos
17,836
1,621
10
1
1
199,970
1
W
Zeus
12,415
1,129
30
3
1
168,511
0
W
Izanami
16,014
1,456
113
10
0
201,974
0
L
Ra
14,299
1,300
83
8
0
190,459
0
W
Cernunnos
12,625
1,148
23
2
0
176,696
1
L
Skadi
14,761
1,342
57
5
6
197,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role