Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
BLACKTIGER1289
Bastet
Level 121
God Stats
3W - 0L
1,608 SR
Queue Stats
155W - 148L
1,510 Elo+
Solo
Izanami
Izanami
Cabezaviento
Izanami
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 144L
1,530 Elo+
Party 2
Shiva
Shiva
Neverland953
Shiva
Level 140
God Stats
8W - 9L
1,326 SR
Queue Stats
100W - 85L
1,547 Elo+
Party 2
Team Averages
Level 140
1,487 SR
1,517 Elo+

VS

Team Averages
Level 46
1,544 SR
1,477 Elo+
Atlas
Atlas
ILikeTurtles146
Atlas
Level 20
God Stats
3W - 1L
1,674 SR
Queue Stats
28W - 23L
1,485 Elo+
Party 1
Chiron
Chiron
LaKaJa_
Chiron
Level 62
God Stats
6W - 7L
1,544 SR
Queue Stats
285W - 281L
1,458 Elo+
Party 1
Thor
Thor
Lewgee11
Thor
Level 36
God Stats
3W - 11L
1,500 SR
Queue Stats
81W - 89L
1,539 Elo+
Solo
Achilles
Achilles
Wadude_
Achilles
Level 45
God Stats
0W - 5L
1,500 SR
Queue Stats
644W - 645L
1,438 Elo+
Party 1
Sobek
Sobek
nikkyjayne
Sobek
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
392W - 371L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
8 / 2 / 4
8,819
551
13,496
9,301
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
 
Baron Samedi
13
0 / 0 / 8
7,912
495
8,847
7,938
6,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 1 / 4
9,440
590
8,553
9,590
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Cabezaviento
Izanami
14
3 / 2 / 1
8,185
512
5,950
10,132
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 2 / 4
8,374
523
8,179
12,277
9,493
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,243
453
6,627
12,416
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
LaKaJa_
Chiron
14
3 / 3 / 0
8,280
518
9,313
9,629
2,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
14
1 / 5 / 3
8,189
512
5,642
15,659
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Wadude_
Achilles
14
2 / 3 / 0
8,021
501
7,369
11,588
13,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
9
0 / 3 / 2
6,538
409
3,309
15,541
11,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
21
Kills
7
7
Deaths
21
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
2
4
5
W
Baron Samedi
 
Baron Samedi
0
0
8
4
W
8
1
4
10
W
Izanami
Cabezaviento
Izanami
3
2
1
1.75
L
1
7
1
0.21
L
Chiron
LaKaJa_
Chiron
3
3
0
1
L
Thor
1
5
3
0.5
W
2
2
4
2
L
Achilles
Wadude_
Achilles
2
3
0
0.67
L
Sobek
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,025
Damage
32,260
49,238
Taken
64,833
26,008
Mitigated
37,192
20,841
Healing
17,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
13,496
2,283
97
3,219
9,301
3,298
444
5,209
4,092
53,718
0
W
Baron Samedi
 
Baron Samedi
8,847
1,309
963
4,115
7,938
6,823
146
2,644
5,294
28,014
4,844
W
8,553
2,785
0
5,190
9,590
3,432
23
1,286
8,304
0
63,715
W
Izanami
Cabezaviento
Izanami
5,950
3,850
0
4,414
10,132
2,962
2,994
797
9,335
0
49,508
L
6,627
2,521
0
350
12,416
4,110
0
9,033
3,383
37,419
0
L
Chiron
LaKaJa_
Chiron
9,313
3,544
432
2,830
9,629
2,765
0
2,046
7,451
0
54,313
L
Thor
5,642
1,359
0
5,301
15,659
5,445
0
3,790
11,869
0
60,717
W
8,179
2,227
227
2,616
12,277
9,493
142
0
12,277
0
43,601
L
Achilles
Wadude_
Achilles
7,369
3,584
0
3,174
11,588
13,537
0
0
11,588
0
45,264
L
Sobek
3,309
680
1,188
3,898
15,541
11,335
0
6,250
9,291
15,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,730
Gold Earned
38,271
462
Minions Killed
401
0
Camps Cleared
0
1,522,929
Distance Traveled
1,341,639
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,819
551
102
6
0
303,939
7
W
Baron Samedi
7,912
495
40
3
0
293,011
3
W
Bastet
9,440
590
109
7
0
363,366
3
W
Izanami
8,185
512
108
7
0
239,435
1
L
Atlas
7,243
453
77
5
0
278,027
1
L
Chiron
8,280
518
102
6
0
259,671
0
L
Thor
8,189
512
108
7
0
256,056
1
W
Shiva
8,374
523
103
6
0
323,178
1
L
Achilles
8,021
501
92
6
0
273,316
1
L
Sobek
6,538
409
22
1
0
274,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role