Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Chatturgah
Ah Muzen Cab
Level 58
God Stats
39W - 38L
1,497 SR
Queue Stats
101W - 116L
1,459 Elo+
Solo
Kukulkan
Kukulkan
SoulSuckngSquid
Kukulkan
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 54L
1,201 Elo+
Party 1
Arachne
Arachne
WoefulWhale
Arachne
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 78L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
stickfrisky
Danzaburou
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,312 Elo+
Party 1
Team Averages
Level 90
1,499 SR
1,379 Elo+

VS

Team Averages
Level 79
1,643 SR
1,461 Elo+
Gilgamesh
Gilgamesh
GoatMaster247
Gilgamesh
Level 75
God Stats
10W - 11L
1,686 SR
Queue Stats
264W - 286L
1,427 Elo+
Solo
Geb
Geb
H_eKaTe_
Geb
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
313W - 328L
1,416 Elo+
Solo
Hel
Hel
Medusin10
Hel
Level 125
God Stats
3W - 4L
1,735 SR
Queue Stats
322W - 315L
1,491 Elo+
Party 2
Ravana
Ravana
Verduradura15
Ravana
Level 109
God Stats
3W - 3L
1,417 SR
Queue Stats
399W - 385L
1,492 Elo+
Party 2
Medusa
Medusa
mightybryan555
Medusa
Level 18
God Stats
12W - 8L
1,878 SR
Queue Stats
97W - 85L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 2 / 15
9,541
530
11,746
16,465
19,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Chatturgah
Ah Muzen Cab
15
7 / 5 / 6
10,144
564
10,682
12,054
4,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
16
5 / 3 / 7
10,650
592
11,979
10,278
4,130
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
WoefulWhale
Arachne
18
8 / 1 / 4
11,312
628
7,386
16,720
9,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
stickfrisky
Danzaburou
14
3 / 2 / 6
9,171
510
9,859
11,446
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GoatMaster247
Gilgamesh
13
4 / 6 / 4
8,982
499
9,883
14,963
18,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 4
7,203
400
4,481
15,919
8,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 6 / 2
8,664
481
5,731
11,453
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
6 / 5 / 3
9,606
534
15,175
14,300
5,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
2 / 5 / 3
7,677
427
6,194
9,727
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
26
Kills
13
13
Deaths
26
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
2
15
5.25
W
Ah Muzen Cab
Chatturgah
Ah Muzen Cab
7
5
6
2
L
Gilgamesh
GoatMaster247
Gilgamesh
4
6
4
1
L
0
4
4
0.5
L
1
6
2
0.33
W
Kukulkan
5
3
7
2.83
L
6
5
3
1.5
W
Arachne
WoefulWhale
Arachne
8
1
4
10
L
2
5
3
0.7
W
Danzaburou
stickfrisky
Danzaburou
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,652
Damage
41,464
66,963
Taken
66,362
41,579
Mitigated
40,081
21,667
Healing
16,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,746
2,783
525
2,233
16,465
19,593
407
2,986
13,479
31,034
0
W
Ah Muzen Cab
Chatturgah
Ah Muzen Cab
10,682
3,939
0
3,388
12,054
4,497
3,297
0
12,054
0
51,846
L
Gilgamesh
GoatMaster247
Gilgamesh
9,883
3,202
33
1,485
14,963
18,541
742
1,774
13,189
0
44,304
L
4,481
513
0
3,362
15,919
8,767
0
5,884
10,035
27,609
0
L
5,731
942
922
2,971
11,453
4,233
0
7,414
4,039
49,522
0
W
Kukulkan
11,979
1,835
0
1,268
10,278
4,130
1,061
4,588
5,690
69,872
0
L
15,175
4,057
0
6,508
14,300
5,707
0
4,584
9,716
0
65,567
W
Arachne
WoefulWhale
Arachne
7,386
4,052
0
10,280
16,720
9,426
1,570
155
16,565
0
80,326
L
6,194
2,918
0
1,330
9,727
2,833
0
4,069
5,658
0
31,047
W
Danzaburou
stickfrisky
Danzaburou
9,859
4,400
0
3,973
11,446
3,933
2,023
2,483
8,963
0
51,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,818
Gold Earned
42,132
478
Minions Killed
422
0
Camps Cleared
0
1,675,111
Distance Traveled
1,587,923
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,541
530
43
2
0
331,709
7
W
Ah Muzen Cab
10,144
564
85
5
0
339,174
4
L
Gilgamesh
8,982
499
87
5
0
290,178
5
L
Geb
7,203
400
42
2
0
319,468
4
L
Hel
8,664
481
96
5
0
317,619
4
W
Kukulkan
10,650
592
138
8
0
296,659
3
L
Ravana
9,606
534
122
7
0
333,925
2
W
Arachne
11,312
628
133
7
0
385,622
1
L
Medusa
7,677
427
75
4
0
326,733
0
W
Danzaburou
9,171
510
79
4
0
321,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role