Player Matchup

Bakasura
Bakasura
Doomburger
Bakasura
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 77L
1,442 Elo+
Solo
Chaac
Chaac
GBABY41
Chaac
Level 68
God Stats
25W - 28L
1,571 SR
Queue Stats
472W - 523L
1,422 Elo+
Solo
Nike
Nike
Lknn
Nike
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 42L
1,706 Elo+
Solo
Kumbhakarna
Kumbhakarna
samiresc19993
Kumbhakarna
Level 101
God Stats
2W - 3L
1,455 SR
Queue Stats
88W - 89L
1,412 Elo+
Party 1
Jing Wei
Jing Wei
suzuki18xb
Jing Wei
Level 96
God Stats
1W - 4L
1,481 SR
Queue Stats
20W - 35L
1,248 Elo+
Party 1
Team Averages
Level 89
1,501 SR
1,446 Elo+

VS

Team Averages
Level 85
1,401 SR
1,506 Elo+
Olorun
Olorun
ChaunceyJ
Olorun
Level 142
God Stats
17W - 12L
1,186 SR
Queue Stats
437W - 465L
1,394 Elo+
Solo
Hercules
Hercules
OddHypno
Hercules
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,739 Elo+
Party 2
Mercury
Mercury
OddMagician
Mercury
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
RBall
Scylla
Level 123
God Stats
22W - 26L
1,518 SR
Queue Stats
81W - 95L
1,471 Elo+
Solo
Neith
Neith
cector49
Neith
Level 69
God Stats
13W - 12L
1,303 SR
Queue Stats
83W - 64L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Doomburger
Bakasura
8
0 / 3 / 0
5,302
442
1,317
8,808
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
GBABY41
Chaac
10
0 / 3 / 0
5,893
491
3,626
8,711
4,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nike
Lknn
Nike
11
1 / 1 / 0
6,212
518
1,724
5,786
3,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
samiresc19993
Kumbhakarna
7
0 / 4 / 0
4,982
415
1,041
7,860
2,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
suzuki18xb
Jing Wei
10
0 / 2 / 0
5,543
462
2,410
7,328
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ChaunceyJ
Olorun
13
1 / 1 / 0
7,149
596
2,618
3,685
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
OddHypno
Hercules
10
1 / 0 / 8
5,761
480
4,050
6,588
3,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
OddMagician
Mercury
12
4 / 0 / 3
6,995
583
6,110
6,403
1,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
RBall
Scylla
12
4 / 0 / 1
6,889
574
4,797
5,309
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
cector49
Neith
11
3 / 0 / 5
6,558
547
5,428
2,395
896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
13
13
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
ChaunceyJ
Olorun
1
1
0
1
L
Bakasura
Doomburger
Bakasura
0
3
0
0
L
Chaac
GBABY41
Chaac
0
3
0
0
L
Nike
Lknn
Nike
1
1
0
1
W
Hercules
OddHypno
Hercules
1
0
8
5
W
Mercury
OddMagician
Mercury
4
0
3
5.5
W
Scylla
RBall
Scylla
4
0
1
4.5
W
Neith
cector49
Neith
3
0
5
5.5
L
Kumbhakarna
samiresc19993
Kumbhakarna
0
4
0
0
L
Jing Wei
suzuki18xb
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,118
Damage
23,003
38,493
Taken
24,380
15,293
Mitigated
8,219
10,415
Healing
7,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ChaunceyJ
Olorun
2,618
705
80
1,953
3,685
1,104
427
71
3,425
45,285
0
L
Bakasura
Doomburger
Bakasura
1,317
782
0
2,395
8,808
2,636
0
984
7,711
0
23,352
L
Chaac
GBABY41
Chaac
3,626
762
0
2,849
8,711
4,534
284
3,265
5,414
0
33,624
L
Nike
Lknn
Nike
1,724
164
0
908
5,786
3,586
0
2,567
3,219
1,062
27,510
W
Hercules
OddHypno
Hercules
4,050
1,418
0
2,325
6,588
3,097
0
346
5,762
0
12,904
W
Mercury
OddMagician
Mercury
6,110
3,895
0
828
6,403
1,763
0
313
5,574
0
44,428
W
Scylla
RBall
Scylla
4,797
589
40
1,790
5,309
1,359
770
130
5,179
36,261
0
W
Neith
cector49
Neith
5,428
1,971
0
810
2,395
896
162
427
1,918
0
36,023
L
Kumbhakarna
samiresc19993
Kumbhakarna
1,041
197
0
811
7,860
2,822
0
0
7,319
10,654
0
L
Jing Wei
suzuki18xb
Jing Wei
2,410
2,087
0
3,452
7,328
1,715
0
599
6,383
0
31,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,932
Gold Earned
33,352
302
Minions Killed
338
0
Camps Cleared
0
1,141,241
Distance Traveled
1,201,900
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,149
596
96
8
0
208,670
6
L
Bakasura
5,302
442
59
5
0
236,965
6
L
Chaac
5,893
491
67
6
0
235,011
0
L
Nike
6,212
518
91
8
0
227,094
3
W
Hercules
5,761
480
19
2
0
246,416
4
W
Mercury
6,995
583
77
6
0
293,787
0
W
Scylla
6,889
574
72
6
0
238,027
4
W
Neith
6,558
547
74
6
0
215,000
2
L
Kumbhakarna
4,982
415
19
2
0
236,186
1
L
Jing Wei
5,543
462
66
6
0
205,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role