Player Matchup

Morgan Le Fay
Morgan Le Fay
LTierGame
Morgan Le Fay
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,718 Elo+
Party 3
Gilgamesh
Gilgamesh
Model1
Gilgamesh
Level 16
God Stats
21W - 19L
1,231 SR
Queue Stats
48W - 57L
1,212 Elo+
Party 4
Erlang Shen
Erlang Shen
NotThaDude
Erlang Shen
Level 124
God Stats
5W - 1L
1,702 SR
Queue Stats
281W - 274L
1,492 Elo+
Party 4
Sol
Sol
WholeFoolMaui
Sol
Level 71
God Stats
12W - 11L
1,337 SR
Queue Stats
273W - 272L
1,538 Elo+
Party 4
Cliodhna
Cliodhna
bleuballs
Cliodhna
Level 66
God Stats
14W - 4L
1,779 SR
Queue Stats
244W - 184L
1,606 Elo+
Party 3
Team Averages
Level 58
1,510 SR
1,513 Elo+

VS

Team Averages
Level 75
1,582 SR
1,505 Elo+
Guan Yu
Guan Yu
Hood Vinez
Guan Yu
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 107L
1,504 Elo+
Party 2
Ares
Ares
HoodRawdog
Ares
Level 15
God Stats
1W - 2L
1,498 SR
Queue Stats
14W - 18L
1,572 Elo+
Party 2
Baron Samedi
Baron Samedi
Jayoveraday
Baron Samedi
Level 44
God Stats
1W - 1L
1,738 SR
Queue Stats
14W - 11L
1,464 Elo+
Party 1
Apollo
Apollo
PipilinDeSirius
Apollo
Level 47
God Stats
0W - 2L
1,517 SR
Queue Stats
195W - 210L
1,443 Elo+
Solo
Fenrir
Fenrir
bINgit47
Fenrir
Level 137
God Stats
1W - 2L
1,658 SR
Queue Stats
16W - 12L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LTierGame
Morgan Le Fay
20
8 / 1 / 12
13,300
605
22,498
11,616
5,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
Model1
Gilgamesh
16
1 / 2 / 7
10,311
469
9,176
14,818
14,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
NotThaDude
Erlang Shen
16
2 / 2 / 5
9,877
449
7,637
20,348
19,754
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
1 / 2 / 9
12,133
552
11,181
12,149
3,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
bleuballs
Cliodhna
20
13 / 2 / 7
12,993
591
25,200
21,386
11,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hood Vinez
Guan Yu
18
1 / 5 / 2
11,178
508
11,960
26,346
19,644
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 5
9,521
433
11,815
19,056
22,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Jayoveraday
Baron Samedi
17
1 / 4 / 3
10,265
467
9,089
15,836
11,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 4 / 2
10,722
487
5,862
14,114
4,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
bINgit47
Fenrir
16
4 / 8 / 2
10,295
468
9,457
24,716
12,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
25
Kills
9
9
Deaths
25
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Hood Vinez
Guan Yu
1
5
2
0.4
L
1
4
5
0.88
L
Baron Samedi
Jayoveraday
Baron Samedi
1
4
3
0.63
W
Morgan Le Fay
LTierGame
Morgan Le Fay
8
1
12
14
W
Gilgamesh
Model1
Gilgamesh
1
2
7
2.25
W
Erlang Shen
NotThaDude
Erlang Shen
2
2
5
2.25
L
2
4
2
0.75
W
1
2
9
2.75
L
Fenrir
bINgit47
Fenrir
4
8
2
0.63
W
Cliodhna
bleuballs
Cliodhna
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,692
Damage
48,183
80,317
Taken
100,068
55,633
Mitigated
70,218
32,888
Healing
29,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Hood Vinez
Guan Yu
11,960
2,390
1,316
9,242
26,346
19,644
169
5,576
20,608
10,080
71,245
L
11,815
376
0
2,678
19,056
22,672
0
7,346
11,524
29,830
0
L
Baron Samedi
Jayoveraday
Baron Samedi
9,089
611
1,058
2,754
15,836
11,240
54
5,887
9,706
78,271
0
W
Morgan Le Fay
LTierGame
Morgan Le Fay
22,498
1,537
568
3,205
11,616
5,595
36
4,008
7,386
113,652
0
W
Gilgamesh
Model1
Gilgamesh
9,176
3,417
0
5,837
14,818
14,749
662
3,104
11,702
0
59,030
W
Erlang Shen
NotThaDude
Erlang Shen
7,637
3,197
233
4,394
20,348
19,754
313
4,262
15,971
0
52,029
L
5,862
2,336
0
5,411
14,114
4,082
1,330
6,482
7,566
0
87,625
W
11,181
3,929
0
6,570
12,149
3,953
1,081
4,201
7,882
100,245
0
L
Fenrir
bINgit47
Fenrir
9,457
1,770
0
6,834
24,716
12,580
0
7,529
16,811
0
62,022
W
Cliodhna
bleuballs
Cliodhna
25,200
3,494
0
12,081
21,386
11,582
0
6,831
14,222
0
104,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,614
Gold Earned
51,981
684
Minions Killed
602
0
Camps Cleared
0
2,322,157
Distance Traveled
2,180,817
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,178
508
178
8
0
417,211
5
L
Ares
9,521
433
30
1
0
470,474
5
L
Baron Samedi
10,265
467
135
6
0
404,396
7
W
Morgan Le Fay
13,300
605
179
8
0
463,304
7
W
Gilgamesh
10,311
469
108
5
0
445,978
1
W
Erlang Shen
9,877
449
78
4
0
441,953
6
L
Apollo
10,722
487
160
7
0
436,818
2
W
Sol
12,133
552
185
8
0
457,769
3
L
Fenrir
10,295
468
99
5
0
451,918
8
W
Cliodhna
12,993
591
134
6
0
513,153
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role