Player Matchup

Heimdallr
Heimdallr
BlindOk
Heimdallr
Level 5
God Stats
0W - 4L
1,177 SR
Queue Stats
0W - 5L
1,046 Elo+
Party 1
Sobek
Sobek
Cheerio_03
Sobek
Level 8
God Stats
0W - 3L
1,243 SR
Queue Stats
0W - 6L
1,060 Elo+
Party 1
Thoth
Thoth
GuyFawkesIsAnon
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,060 Elo+
Party 1
Gilgamesh
Gilgamesh
IrishShamrock631
Gilgamesh
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,033 Elo+
Party 1
Atlas
Atlas
TZD4k1ok1ller
Atlas
Level 6
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 4L
1,083 Elo+
Party 1
Team Averages
Level 17
1,333 SR
1,057 Elo+

VS

Team Averages
Level 58
1,416 SR
1,336 Elo+
Chang'e
Chang'e
Jewelioss
Chang'e
Level 33
God Stats
5W - 8L
1,341 SR
Queue Stats
35W - 47L
1,302 Elo+
Party 3
Thor
Thor
Scrappy8308
Thor
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 48L
1,331 Elo+
Party 3
Cabrakan
Cabrakan
Spacemunkee6
Cabrakan
Level 53
God Stats
5W - 3L
1,474 SR
Queue Stats
56W - 60L
1,336 Elo+
Party 3
Neith
Neith
TheFlewer
Neith
Level 80
God Stats
4W - 9L
1,326 SR
Queue Stats
229W - 252L
1,366 Elo+
Party 2
Ymir
Ymir
giushbeberi
Ymir
Level 61
God Stats
12W - 15L
1,436 SR
Queue Stats
129W - 154L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlindOk
Heimdallr
7
0 / 11 / 0
4,606
384
5,285
10,645
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
7
0 / 7 / 0
4,812
401
571
7,101
4,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 6 / 0
5,653
471
2,538
7,413
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
9
2 / 2 / 0
5,934
495
4,255
8,567
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 6 / 0
5,256
438
5,834
11,739
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jewelioss
Chang'e
11
1 / 0 / 4
6,681
557
3,249
5,592
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 1 / 2
6,658
555
1,928
6,926
2,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Spacemunkee6
Cabrakan
13
10 / 1 / 3
8,267
689
7,783
5,279
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
TheFlewer
Neith
12
11 / 0 / 7
7,770
648
13,571
9,284
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 1 / 12
7,772
648
5,692
11,694
12,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
60
3
Kills
32
32
Deaths
3
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BlindOk
Heimdallr
0
11
0
0
L
Sobek
0
7
0
0
L
0
6
0
0
L
Gilgamesh
2
2
0
1
W
Chang'e
Jewelioss
Chang'e
1
0
4
3
W
5
1
2
6
W
Cabrakan
Spacemunkee6
Cabrakan
10
1
3
11.5
L
1
6
0
0.17
W
Neith
TheFlewer
Neith
11
0
7
14.5
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,483
Damage
32,223
45,465
Taken
38,775
15,743
Mitigated
22,523
5,022
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BlindOk
Heimdallr
5,285
2,609
0
458
10,645
1,429
0
1,935
8,710
0
17,644
L
Sobek
571
179
0
168
7,101
4,137
96
3,891
2,962
6,172
0
L
2,538
436
0
745
7,413
2,105
0
4,427
2,664
27,759
0
L
Gilgamesh
4,255
1,757
0
2,523
8,567
2,472
0
1,970
6,423
0
24,255
W
Chang'e
Jewelioss
Chang'e
3,249
569
185
2,357
5,592
1,539
874
1,248
4,344
28,287
0
W
1,928
130
0
500
6,926
2,184
775
1,203
5,723
0
26,428
W
Cabrakan
Spacemunkee6
Cabrakan
7,783
1,098
0
1,560
5,279
2,760
438
737
4,424
41,192
0
L
5,834
2,659
0
1,128
11,739
5,600
0
2,621
9,118
18,597
0
W
Neith
TheFlewer
Neith
13,571
7,582
0
5,301
9,284
3,494
901
2,342
6,942
0
41,895
W
5,692
986
262
2,492
11,694
12,546
87
3,295
8,399
27,010
3,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,261
Gold Earned
37,148
152
Minions Killed
319
0
Camps Cleared
0
1,045,436
Distance Traveled
1,206,682
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,606
384
29
2
0
218,047
1
L
Sobek
4,812
401
9
1
0
181,491
0
L
Thoth
5,653
471
56
5
0
191,151
2
L
Gilgamesh
5,934
495
44
4
0
244,448
3
W
Chang'e
6,681
557
53
4
0
238,081
3
W
Thor
6,658
555
49
4
0
239,664
0
W
Cabrakan
8,267
689
102
9
0
241,744
3
L
Atlas
5,256
438
14
1
0
210,299
2
W
Neith
7,770
648
69
6
0
248,195
1
W
Ymir
7,772
648
46
4
0
238,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role