Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BaitsZaDusto
Nike
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,445 Elo+
Party 3
Chronos
Chronos
Kaionetta
Chronos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,213 Elo+
Party 3
Neith
Neith
Sonne1502
Neith
Level 19
God Stats
29W - 29L
1,430 SR
Queue Stats
33W - 44L
1,398 Elo+
Party 4
Merlin
Merlin
TxuLawliet
Merlin
Level 128
God Stats
1W - 3L
1,188 SR
Queue Stats
30W - 45L
1,343 Elo+
Party 4
Team Averages
Level 50
1,424 SR
1,380 Elo+

VS

Team Averages
Level 84
1,495 SR
1,572 Elo+
Nemesis
Nemesis
Angelinoo
Nemesis
Level 145
God Stats
2W - 0L
1,818 SR
Queue Stats
112W - 107L
1,481 Elo+
Party 2
Jormungandr
Jormungandr
LaReineSatanique
Jormungandr
Level 28
God Stats
7W - 4L
1,352 SR
Queue Stats
88W - 92L
1,434 Elo+
Party 2
Anubis
Anubis
Malditinho
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,684 Elo+
Solo
Medusa
Medusa
ShadowMedy
Medusa
Level 149
God Stats
33W - 26L
1,532 SR
Queue Stats
2,904W - 1,876L
1,626 Elo+
Party 1
Aphrodite
Aphrodite
WahrerShadowmedy
Aphrodite
Level 28
God Stats
1W - 1L
1,275 SR
Queue Stats
61W - 24L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
2 / 8 / 5
11,827
910
6,649
16,995
5,166
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 6 / 8
12,738
980
14,019
26,146
22,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Kaionetta
Chronos
18
0 / 13 / 10
12,039
926
7,053
20,128
6,083
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Sonne1502
Neith
18
2 / 8 / 8
12,808
985
12,112
18,533
6,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
TxuLawliet
Merlin
19
8 / 8 / 4
13,912
1,070
19,346
14,796
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Angelinoo
Nemesis
20
19 / 2 / 9
16,613
1,278
17,975
10,724
4,146
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
LaReineSatanique
Jormungandr
20
0 / 0 / 22
12,433
956
2,225
4,866
5,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
Malditinho
Anubis
20
4 / 8 / 20
13,945
1,073
16,849
12,228
5,507
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
ShadowMedy
Medusa
20
17 / 1 / 19
15,746
1,211
38,192
16,960
5,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
20
3 / 4 / 29
13,921
1,071
14,144
18,017
7,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
142
15
Kills
43
43
Deaths
15
35
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
8
5
0.56
W
Nemesis
Angelinoo
Nemesis
19
2
9
11.75
L
3
6
8
1.17
L
Chronos
Kaionetta
Chronos
0
13
10
0.38
W
Jormungandr
LaReineSatanique
Jormungandr
0
0
22
11
W
Anubis
Malditinho
Anubis
4
8
20
1.75
W
Medusa
ShadowMedy
Medusa
17
1
19
26.5
L
Neith
Sonne1502
Neith
2
8
8
0.75
L
Merlin
TxuLawliet
Merlin
8
8
4
1.25
W
Aphrodite
3
4
29
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,179
Damage
89,385
96,598
Taken
62,795
45,033
Mitigated
28,347
3,058
Healing
20,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,649
964
0
185
16,995
5,166
0
4,884
12,111
0
17,863
W
Nemesis
Angelinoo
Nemesis
17,975
8,495
0
1,244
10,724
4,146
0
4,554
6,170
0
33,312
L
14,019
1,783
0
635
26,146
22,988
0
9,083
17,063
3,247
37,179
L
Chronos
Kaionetta
Chronos
7,053
4,090
0
1,059
20,128
6,083
0
6,299
13,829
28,784
0
W
Jormungandr
LaReineSatanique
Jormungandr
2,225
145
257
446
4,866
5,645
0
3,404
1,462
5,141
0
W
Anubis
Malditinho
Anubis
16,849
281
0
1,987
12,228
5,507
0
4,643
7,585
53,146
0
W
Medusa
ShadowMedy
Medusa
38,192
19,960
0
1,354
16,960
5,629
0
8,283
8,677
0
70,712
L
Neith
Sonne1502
Neith
12,112
2,956
0
1,179
18,533
6,271
0
9,056
9,477
0
32,223
L
Merlin
TxuLawliet
Merlin
19,346
1,379
0
0
14,796
4,525
0
3,896
10,900
50,290
0
W
Aphrodite
14,144
265
6,536
9,144
18,017
7,420
0
6,803
11,214
27,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,324
Gold Earned
72,658
244
Minions Killed
241
9
Camps Cleared
9
1,081,784
Distance Traveled
1,262,623
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,827
910
29
2
2
195,855
1
W
Nemesis
16,613
1,278
36
3
3
308,550
0
L
Nike
12,738
980
68
5
1
255,108
1
L
Chronos
12,039
926
47
4
0
191,927
0
W
Jormungandr
12,433
956
7
1
0
177,093
0
W
Anubis
13,945
1,073
101
8
1
202,810
1
W
Medusa
15,746
1,211
63
5
4
292,899
1
L
Neith
12,808
985
49
4
3
216,463
2
L
Merlin
13,912
1,070
51
4
3
222,431
0
W
Aphrodite
13,921
1,071
34
3
1
281,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role