Player Matchup

Sylvanus
Sylvanus
DeadlockHybriss
Sylvanus
Level 160
God Stats
1W - 2L
1,304 SR
Queue Stats
273W - 244L
1,603 Elo+
Party 1
Danzaburou
Danzaburou
TideBabyWipes
Danzaburou
Level 160
God Stats
8W - 8L
1,536 SR
Queue Stats
136W - 114L
1,608 Elo+
Party 1
Nox
Nox
weakcheeks2800
Nox
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 10L
1,285 Elo+
Party 1
Team Averages
Level 112
1,447 SR
1,499 Elo+

VS

Team Averages
Level 47
1,406 SR
1,384 Elo+
Fenrir
Fenrir
AstolfosToilet
Fenrir
Level 18
God Stats
0W - 2L
1,454 SR
Queue Stats
25W - 28L
1,390 Elo+
Party 2
Ne Zha
Ne Zha
goku_daddyWHOA
Ne Zha
Level 60
God Stats
5W - 5L
1,549 SR
Queue Stats
61W - 78L
1,378 Elo+
Party 2
Sobek
Sobek
ttttttttttgg-213
Sobek
Level 63
God Stats
2W - 3L
1,216 SR
Queue Stats
62W - 67L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
7 / 1 / 10
10,130
844
10,442
10,979
11,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
TideBabyWipes
Danzaburou
13
6 / 4 / 8
9,609
801
10,645
9,828
3,618
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 3 / 10
8,951
746
10,143
7,005
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 3
9,306
776
6,928
12,953
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 6 / 5
8,381
698
6,562
12,910
4,962
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 4 / 5
7,810
651
6,765
13,888
12,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
17
Kills
8
8
Deaths
17
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
Sylvanus
7
1
10
12
W
Danzaburou
TideBabyWipes
Danzaburou
6
4
8
2.5
L
2
6
5
0.75
L
1
4
5
0.88
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,230
Damage
20,255
27,812
Taken
39,751
17,857
Mitigated
20,626
7,998
Healing
5,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,928
2,097
0
2,138
12,953
3,594
0
6,700
6,025
0
19,177
W
Sylvanus
10,442
2,584
1,645
4,236
10,979
11,667
683
3,574
7,078
26,536
5,698
W
Danzaburou
TideBabyWipes
Danzaburou
10,645
3,897
0
1,013
9,828
3,618
732
2,275
7,408
0
40,206
L
6,562
1,086
207
1,086
12,910
4,962
0
7,839
4,829
0
23,106
L
6,765
940
0
2,396
13,888
12,070
0
5,340
8,418
16,830
0
W
10,143
362
38
1,066
7,005
2,572
657
1,057
5,855
22,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,690
Gold Earned
25,497
119
Minions Killed
74
8
Camps Cleared
3
591,031
Distance Traveled
601,210
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,306
776
31
3
1
189,601
0
W
Sylvanus
10,130
844
40
3
4
180,603
1
W
Danzaburou
9,609
801
49
4
2
194,506
2
L
Ne Zha
8,381
698
26
2
2
213,051
1
L
Sobek
7,810
651
17
1
0
198,558
0
W
Nox
8,951
746
30
3
2
215,922
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role