Player Matchup

Thor
Thor
 
Thor
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
SHADOW_LURKER17
Sol
Level 26
God Stats
10W - 8L
1,622 SR
Queue Stats
318W - 340L
1,481 Elo+
Solo
Hera
Hera
Yogres
Hera
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,373 Elo+
Party 3
Team Averages
Level 75
1,524 SR
1,471 Elo+

VS

Team Averages
Level 94
1,458 SR
1,503 Elo+
Hou Yi
Hou Yi
Lasart793
Hou Yi
Level 27
God Stats
0W - 1L
1,412 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 1
Osiris
Osiris
Milan0r
Osiris
Level 160
God Stats
1W - 5L
1,500 SR
Queue Stats
357W - 359L
1,643 Elo+
Party 1
Hades
Hades
Yunamaii
Hades
Level 100
God Stats
2W - 1L
1,704 SR
Queue Stats
77W - 77L
1,429 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iSikWicked
Kumbhakarna
Level 129
God Stats
2W - 1L
1,173 SR
Queue Stats
168W - 156L
1,443 Elo+
Party 1
Nox
Nox
slurplimo
Nox
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
13 / 5 / 13
13,901
927
27,685
17,761
7,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
 
He Bo
20
10 / 6 / 12
12,611
841
16,454
13,599
4,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Geb
 
Geb
17
0 / 5 / 19
10,282
685
9,202
18,217
21,167
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 5 / 14
11,348
757
16,821
12,143
3,406
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hera
Yogres
Hera
20
5 / 6 / 18
12,164
811
15,775
13,898
4,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Lasart793
Hou Yi
19
11 / 5 / 9
12,023
802
20,063
17,947
8,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Milan0r
Osiris
18
4 / 7 / 17
11,073
738
16,603
25,102
40,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Yunamaii
Hades
15
3 / 9 / 13
10,056
670
7,801
20,762
13,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
iSikWicked
Kumbhakarna
20
2 / 5 / 19
11,448
763
8,434
25,179
37,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 6 / 12
10,729
715
13,525
11,957
5,528
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
96
31
Kills
26
27
Deaths
32
76
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
13
5
13
3.9
W
He Bo
 
He Bo
10
6
12
2.67
W
Geb
 
Geb
0
5
19
1.9
L
Hou Yi
Lasart793
Hou Yi
11
5
9
3.1
L
Osiris
Milan0r
Osiris
4
7
17
1.79
W
3
5
14
2
W
Hera
Yogres
Hera
5
6
18
2.33
L
Hades
Yunamaii
Hades
3
9
13
1.06
L
Kumbhakarna
iSikWicked
Kumbhakarna
2
5
19
2.3
L
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,937
Damage
66,426
75,618
Taken
100,947
41,090
Mitigated
105,059
29,857
Healing
33,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
27,685
4,595
2,569
7,220
17,761
7,137
936
6,488
11,273
0
47,004
W
He Bo
 
He Bo
16,454
397
2,165
3,782
13,599
4,575
337
5,121
8,478
25,348
0
W
Geb
 
Geb
9,202
612
902
2,930
18,217
21,167
228
7,770
10,447
12,619
0
L
Hou Yi
Lasart793
Hou Yi
20,063
8,372
2,988
5,897
17,947
8,491
2,615
8,752
9,109
0
43,312
L
Osiris
Milan0r
Osiris
16,603
5,293
3,408
7,343
25,102
40,162
0
13,421
11,277
0
29,878
W
16,821
5,112
2,428
3,588
12,143
3,406
2,914
3,986
8,157
38,858
0
W
Hera
Yogres
Hera
15,775
4,243
2,083
2,190
13,898
4,805
1,024
6,395
7,503
37,785
0
L
Hades
Yunamaii
Hades
7,801
525
2,843
4,617
20,762
13,097
617
11,528
8,925
18,552
0
L
Kumbhakarna
iSikWicked
Kumbhakarna
8,434
936
2,361
2,956
25,179
37,781
451
15,678
9,051
21,162
0
L
13,525
905
0
1,193
11,957
5,528
856
7,542
4,333
27,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,306
Gold Earned
55,329
156
Minions Killed
134
0
Camps Cleared
0
1,392,304
Distance Traveled
1,317,635
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,901
927
36
2
0
289,807
0
W
He Bo
12,611
841
23
2
0
283,238
2
W
Geb
10,282
685
3
0
0
291,740
0
L
Hou Yi
12,023
802
41
3
0
267,776
2
L
Osiris
11,073
738
20
1
0
272,337
1
W
Sol
11,348
757
45
3
0
275,213
4
W
Hera
12,164
811
49
3
0
252,306
0
L
Hades
10,056
670
27
2
0
259,199
1
L
Kumbhakarna
11,448
763
14
1
0
270,898
1
L
Nox
10,729
715
32
2
0
247,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role